Updated Missions generation and completion logic. Completed Mission gives 1 Research Point.
Players can craft one researched equipment item using Research Points on the Research screen when just starting the new flight from 1st Galaxy stage.
Comment: missions should have more strategic value.
Added missions:
- Repair Abandoned Units
- Core Defense
- Carrier Escort mission
- CollectIntel_ProximityScanner and CollectIntel_DirectionalScanner missions
Added Stage conditions:
- Comet condition:
(very dangerous condition, comet can destroy mostly any unit on stage in a second)
- Abandoned Units (repaired ship can follow player to the next stage)
- meteoroid anomalies: Natural, Artificial and Icy
- cloud anomalies: Radiation, Burning, Dust
- Resources Decay
- Faction Skirmish
- Starting Drone
Added UI panel with mission overview. This panel renders missions list and status unlike Mission briefing which renders titles and descriptions.
Increased Station control time for Enemy Station mission
Gameplay
Material items from destroyed units will no longer disappear by timeout (unless Resource-Decay condition is active)
Added +20 HP to Player ship
Added more SFX, play new remix track when Boss is defeated
Reworked Impulse PowerUP force to be applied over time
Spawn mines around Large Asteroid
UI & Visuals
Added stats for Bucks and RP gained to stage summary dialog
Added started/completed missions to game over dialog
Added all-time Player stats to galaxy selector screen
Added aid & challenge score preview for each map node
Added hint for missions with timer
Graviton shows damage labels per unit
Added Health bars to elite units
Added space dust particles VFX
Turned off planets on map
Bugfixes
Fixed: calculation of MaxHealth module mods
Fixed: cant click Submit with mouse on Leaderboard screen
Fixed: marker blinking on spawn
Fixed: stock Graviton damages allies
Fixed: raw unit limit has been applied twice
Fixed: Some damage labels are not hidden when rendered out of screen
Fixed: main menu scene shows conditions of the latest world stage after return to main menu
[previewyoutube=2nfnbClQ_7o;full][/previewyoutube]
[ 2023-11-29 18:49:01 CET ][ Original post ]
The time has come for humanity to realize they are not alone in the universe. Mysterious beings have begun to appear throughout our galaxy, and with the latest advancements in technology, we can now track and hunt them.
Become a member of the elite Cosmo Riders guild and embark on an extraordinary journey. Explore the cosmos and spread the influence of Humanity.
Wield cutting-edge armament technology to your advantage. Enhance your arsenal with an array of Guns and Modules, and push the limits of your weaponry with Modifications.
Learn behavior and weaknesses of your enemies…
Features:
Fight against waves of aliens in space
Upgrade your ship: install weapons, modules, modifications
Travel through procedurally generated Galaxies with generated stage conditions and events
Node-based destructions, guns and modules can be shot-off during fights
MINIMAL SETUP
OS: Ubuntu 22.04.2 / Steam-OS
Processor: Single-core CPU 2.5 GHzMemory: 5 GB RAM
Memory: 5 GB RAM
Graphics: Laptop GPU. 1GB VRAM
Storage: 1200 MB available spaceAdditional Notes: May work on other Linux distros
Memory: 6 GB RAM
RECOMMENDED SETUP
OS: Ubuntu 22.04.2 / Steam-OS
Processor: Dual-core CPU 2.5 GHzMemory: 6 GB RAM
Graphics: GeForce GT-7xx. 1GB VRAM
Storage: 1200 MB available spaceAdditional Notes: May work on other Linux distros