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🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
I would like to reveal my plan for the future development of the game.
Odyssey Mode.
A single player procedurally generated campaign that can take as long as you like.
Gameplay will be split into two parts.
One will be the galactic map where you will roam all over the galaxy with your fleet from star system to star system and encounter various challenges and points of interest, such as planets, fleets, ancient derelicts, space stations etc.
The second will be the actual missions you uncover during your journey. I am developing the procedural map generator that will randomly generate those missions. And will make a system of event triggers template injection into those maps. In this way the content will be more diverse and more interesting and it will have a various possible scripted scenarios injected into the missions, such as:
-Resource node discovery: you fight with other opposing factions over a resource.
-Artifact mode discovery: you fight with other opposing factions over a ancient derelict to claim the ancient artifact or ancient technology to boost your fleet.
-Rescue Mission: you receive a distress call and you arrive at the site. You can choose to raid the ones that are calling for help, or to help the evacuate or fend of the attackers.
-Planetary siege: same as rescue mission but on planetary scale :D.
Those are some examples but of course there are more to be introduced.
There will be various factions fighting for domination over the galaxy and it will be your choice to make
enemies or allies out of them. Every mission will have dynamic outcomes that will increase or decrease your reputation with that faction, depending on your choices and the outcome of the mission.
Note that this will not be playable in a near future, but I hope you will get a great experience out of Odyssey Mode.
Also, the main story campaign will also have the odyssey features integrated. So it will be up to you to choose how will your campaign play out.
I know that this is a very hard endeavor for one man to implement, but I would really love to make this a reality. I hope you like the idea.
If you want to support the further development and improve the quality of the overall experience and production, purchase the full version DLC.
Please comment on this. I am eager to hear what you think about this mode.
0.3.4 Update
-Fixed some tooltip bugs.
-Some small changes and bug fixes.
-Updated Tutorial Mission 1 since many people fail the mission on fist attempt.
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