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[ver.0.0.5-demo] 18/08/2023 Comment: - I hope youve enjoyed what the demo brings thus far! Ive been working on a patch to solve some of the minor grievances Ive seen players have with the game so far, below you will find the patch notes organized based on category. - All new demo related versions moving forward will end with -demo at the end of the version number. New Features: Crash Fixes: Bug Fixes: - Fixed an issue where UI sounds would not execute when navigating the difficulty selection screen. - Fixed an issue that caused navigation UI sounds to overlap with other UI sounds sometimes. - Removed the combine button from the ammo inventory slots as it currently serves no purpose since the ammo automatically stacks with each other and it led to some players thinking they could reload weapons with using this method. - For consistency between all key items, the discard button has been removed while the item remains of use for the player; once its use has been fulfilled the discard button will appear and a small icon will show up to notify the player of this change. - Fixed two typos in the Spanish localization. - Enabled the ability to modify the resolution while in Full-screen mode. - The Main Menu button in the pause screen now requires user input confirmation. Adjustments: - If a certain criteria has been met, the player will now spawn in a different location upon death in novice and normal combat difficulties. - To improve player feedback one of the puzzle objects in the game now displays a text message declaring if the player is not yet ready to engage with the puzzle. - Douglas will now look at many more objects of interest which the player can interact with. - Improved the conditions for the spawning of one of the enemies in the main level. - Added extra loading screen tips. - Changed the interaction button description for one of the items from Use to Save game, saving the game has too small a role in this demo to bother the players with figuring out the items purpose in the game. Known Issues: - For some players in the windows version of the game the main menu background video doesnt play correctly, usually the issue fixes itself the next time the player loads the main menu. Ill be looking into this issue as soon as I can.
The first release of the demo for "THE KING IN THE SHADES" is now available for everyone to play! Once I am satisfied with the state of the demo and ready to move on to the next level and the comercial release of the game, the demo will likely be removed after a period of 1 week to a month. Until then I will keep updating it with new content, any feedback I can receive will be more than welcomed! Be sure to play it while it's available and have fun! Signing: sp1r1t_d1tch
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