Version [v.0.0.6-demo] out now!
- This new patch is focused on difficulty balancing and UI ease of use: . Ive been experimenting with improving the game interfaces for Steam Deck users and any players looking to play the game with smaller screen resolutions, this patch includes scaling improvements for all the UI interfaces, font changes and other general enhancements like background blur effects on the pause menu, etc.
- Added an interaction visual effect to improve player feedback when examining items, the item will now display a blue glow when it is being inspected from the right angle.
-
- Fixed a bug that allowed players to save the game in unintended locations (previous patch bug) - Placed angle limits on some cameras to stop them from going out of focus. - Improved the LOD distance configuration to some assets that were switching to their optimized shader configuration at too close of a distance.
- Renamed all difficulty modes to better represent how difficult they are to complete on average. . Novice has been renamed to normal . normal hard . hard nightmare . hardcore king of shades - Added new extra close-up camera shots that showcase some of the items most players are having trouble finding or the current camera is just too far away to properly discern them from the background. - Modified the textures for the windows in the main level to obfuscate to an extent what the player can see on the other side. - Added an extra ammunition stack that can be found on the map for normal & hard combat difficulties, this is a temporary work-around until melee weapons are implemented and added into the game.
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[ 2023-08-31 03:16:32 CET ] [ Original post ]
[ver.0.0.6-demo] 30/08/2023
Comment:
- This new patch is focused on difficulty balancing and UI ease of use: . Ive been experimenting with improving the game interfaces for Steam Deck users and any players looking to play the game with smaller screen resolutions, this patch includes scaling improvements for all the UI interfaces, font changes and other general enhancements like background blur effects on the pause menu, etc.
New Features:
- Added an interaction visual effect to improve player feedback when examining items, the item will now display a blue glow when it is being inspected from the right angle.
Crash Fixes:
-
Bug Fixes:
- Fixed a bug that allowed players to save the game in unintended locations (previous patch bug) - Placed angle limits on some cameras to stop them from going out of focus. - Improved the LOD distance configuration to some assets that were switching to their optimized shader configuration at too close of a distance.
Adjustments:
- Renamed all difficulty modes to better represent how difficult they are to complete on average. . Novice has been renamed to normal . normal hard . hard nightmare . hardcore king of shades - Added new extra close-up camera shots that showcase some of the items most players are having trouble finding or the current camera is just too far away to properly discern them from the background. - Modified the textures for the windows in the main level to obfuscate to an extent what the player can see on the other side. - Added an extra ammunition stack that can be found on the map for normal & hard combat difficulties, this is a temporary work-around until melee weapons are implemented and added into the game.
Known Issues:
-
THE KING IN THE SHADES
sp1r1t_d1tch_creations
sp1r1t_d1tch_creations
Q1 2024
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 9
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
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https://store.steampowered.com/app/2504640 
A classic late-90s / early 2000s narrative driven survival-horror game, set in a fictional universe full of century old mysteries to uncover.
You play as Douglas Hayles, the one who bears the mark of the king of shades and tasked with an impossible mission that cannot be achieved within a single lifespan.
From strings he rises anew
A benumbed awakening strew
Afore destinies window strays
Be pallor and roots set ablaze
So wanton grief that ought breath
May under Aine’s shadow wreathe.
You play as Douglas Hayles, the one who bears the mark of the king of shades and tasked with an impossible mission that cannot be achieved within a single lifespan.
From strings he rises anew
A benumbed awakening strew
Afore destinies window strays
Be pallor and roots set ablaze
So wanton grief that ought breath
May under Aine’s shadow wreathe.
FEATURES:
- Choose both the combat and puzzle difficulty according to your preferences.
- Cinematic fixed camera level design.
- Classic tank controls movement system.
- Limited supplies and inventory space.
- Limited amount of lives per play-through, every decision you make has a cost.
- In real-time resource management, preparation before every engagement is key to survival.
MINIMAL SETUP
- OS: Ubuntu 20
- Processor: Intel Core i3-530 @ 2.93GHz / AMD Athlon II X3 425 @ 2.7 GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 960 / AMD Radeon RX 380
- Storage: 2 GB available spaceAdditional Notes: 64-bit processor and operating system
- OS: Ubuntu 20
- Processor: Intel Core i5-7500 @ 3.4 GHz / AMD Ryzen 3 PRO 1200 @ 3.1 GhzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce RTX 2080 / AMD Radeon RX 6650 XT
- Storage: 2 GB available spaceAdditional Notes: 64-bit processor and operating system
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