Dominions 6.04
[ 2024-02-02 18:48:00 CET ] [ Original post ]
A lot of bug fixes this time, e.g. NAPs had some incorrect interactions, the network lobby got some improvements and there has been many stat and sprite fixes as well. There are also a bunch of new mod commands. Most monster and item abilities new for Dominions 6, should now be moddable. General
- Elephant Idol -> Dormant/imprisoned only
- Fix for undead/demon-slaying weapons not working properly
- Recruitment restrictions shown more accurately in nation info
- Going berserk now negates formation fighter bonuses
- Number of thrones reduced automatically if they can't fit on map
- Being able to bump during a NAP didn't work properly
- Fix for certain globals still respecting NAPs
- Gale Gate didn't work properly
- Temper Flesh also resulted in precision boost, fixed
- Seith Curse sometimes sent message to wrong player
- Move arrows updated after transferring units
- Wrong icon for commander point cost in unit stats
- Scoregraphs on AI players could disappear when playing in lobby
- Fix for spiritsight not negating blur and displacement
- Spells that should give dread gave fear instead, fixed
- Icon for dread
- Spell AI no longer casts true sight on those who don't need it
- AI don't choose Reforming Flesh for non-undead nations
- Reconstruction bless no longer passive
- Incarnate was not always correct in known bless info
- Show extreme scale effects when designing pretender too
- Fix for randomization of terrain on custom extra planes
- Can no longer 'g' to hidden lands on map
- Fix for disabled unique items not being registered as in play
- Spell range inconsistency fixes.
- Bell of Cleansing didn't work
- Orb of Elemental Fire gave one fire gem too many
- Events resulting in bodyguards can now add to existing bodyguard squad
- Jotun Jarl and mystic prophet shapes fixed
- New game in lobby warns on maps with illegal filenames
- Reduced CPU usage in network lobby
- Void dreamers are now glamour manipulators.
- Onis loose afflictions when reverting to material form.
- replaced with the proper elementals
- Worm mages were reborn as bugs. Fixed.
- Warbred didnt have darkvision, fixed.
- Unseelie fay didnt have snowmove, fixed.
- More fixes to dismounted shapes
- Lich shape for Agarthan Oracles
- Civilized cynocephalians ate as animals, fixed.
- Calystri crossbowman had too high att and def, fixed.
- Event fixes
- Stat and typo fixes
- Slash,pierce,bluntres now shown on magic items
- SpellAI can now cast more type of affliction causing spells
- Monster/item commands: #deathshock, #deathslime, #deathgrab
- Monster/item commands: #nightmareaura, #falseregen, #reconst, #dread
- Monster/item commands: #fireelementals...etc, #undisleader
- Monster commands: #assencloc, #extralives
- New nation commands: #forestfortrec, #forestfortcom, etc.
- New nation commands: #driprec/com, #dripfortrec/com,
- New nation commands: #searec/com, #deeprec/com, #kelprec/com
- New spell commands: #reqnospellsinger, #reqnotaskmaster, #reqnoseduce
- New event command: #remount
- New general command: #startresearch
- #templegems didn't work for blood
- #aimusthavemag didn't work for blood
- #minsizeleader didn't accept values greater than 6
- #coastcom1-2 and #coastunit1-3 are deprecated
- #airshield didn't work
Dominions 6 - Rise of the Pantokrator
Illwinter Game Design
Illwinter Game Design
2024-01-17
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 19
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(949 reviews)
https://www.illwinter.com/dom6/
https://store.steampowered.com/app/2511500 
Dominions 6 is currently under development. It is expected to be released on January 17.
----------
You are a God! You are master and ruler of a loyal nation. You have unimaginable powers at your disposal. You have claimed this world as yours. But there are others who stand in your way. You must defeat and destroy these pretenders. Only then can you ascend to godhood and become the new Pantokrator.
Dominions 6 is a turn based 4x strategy game suitable for both play vs AI, player vs player. Team play vs AI or players also works great as everyone can do their turns at once. The game has a huge variety of units, spells, magic items and different nations to play.
In Dominions you take control of a powerful being that rules a nation and aspires to godhood. The type of Pretender Gods can vary from magically powerful arch mages to huge titans or large monuments. The pretender gods have different strengths dependent on what kind of god you choose and what nation you play.
When you start the game you decide what kind of god you are and how your Dominion affects your lands, followers and sacred soldiers. It is an expression of your divine might and the faith of your followers. If your dominion dies, so do you. Your dominion also inspires your sacred warriors and gives them powers derived from your dominion.
In order to win and become the one true god you have to defeat your enemies one of three different ways: conquer their lands, extinguish their dominion or claim the Thrones of Ascension.
Dominions is set in a fantasy world that draws inspiration from historical nations, cultures and myths. You will not encounter the elves of conventional fantasy in this game. Instead you might lead a nation of vanir from old norse myth. Aztecs, romans, israelites, greeks, kievian rus and lovecraftian horrors are just a few of the inspirational sources of the game.
The first Dominions game was released in 2002 and was well received by strategy gamers. Since then Dominions has been much refined and Dominions series is still actively played making it one of the longest running 4x turn based strategy games.
----------
Dominions 6 is scaled up compared to Dominions 5 and armies are larger. We wanted to tweak the balance between conventional armies and magic. To accomplish this a couple of changes are introduced. Incomes and resources are increased, while mages are more expensive. Battlefield-wide spells are more difficult to cast and there are instead more mid-tier spells. There are some other changes with the same aim.
The second and probably most influential change is the addition of a new magic path. No longer are illusions the domain of Air magic. Instead illusions, phantasms, dreams and the stuff of forgotten legends are manipulated with the path of Glamour. This has resulted in many new spells, items and sites being added to the game.
A third massive change is the separation of mounts and riders. Riders and mounts now have separate stats and can be targeted individually. This change probably has less impact on gameplay than the previous one, but will still have an impact on cavalry and nations using mounted units.
Dominions 6 will feature a number of new nations as well, with late age getting more, at the time of writing. The addition of the Glamour path has also affected several of the old nations.
There are also a number of changes intended to ease gameplay.
More stuff will be added in the upcoming months.
----------
You are a God! You are master and ruler of a loyal nation. You have unimaginable powers at your disposal. You have claimed this world as yours. But there are others who stand in your way. You must defeat and destroy these pretenders. Only then can you ascend to godhood and become the new Pantokrator.
Dominions 6 is a turn based 4x strategy game suitable for both play vs AI, player vs player. Team play vs AI or players also works great as everyone can do their turns at once. The game has a huge variety of units, spells, magic items and different nations to play.
In Dominions you take control of a powerful being that rules a nation and aspires to godhood. The type of Pretender Gods can vary from magically powerful arch mages to huge titans or large monuments. The pretender gods have different strengths dependent on what kind of god you choose and what nation you play.
When you start the game you decide what kind of god you are and how your Dominion affects your lands, followers and sacred soldiers. It is an expression of your divine might and the faith of your followers. If your dominion dies, so do you. Your dominion also inspires your sacred warriors and gives them powers derived from your dominion.
In order to win and become the one true god you have to defeat your enemies one of three different ways: conquer their lands, extinguish their dominion or claim the Thrones of Ascension.
Dominions is set in a fantasy world that draws inspiration from historical nations, cultures and myths. You will not encounter the elves of conventional fantasy in this game. Instead you might lead a nation of vanir from old norse myth. Aztecs, romans, israelites, greeks, kievian rus and lovecraftian horrors are just a few of the inspirational sources of the game.
The first Dominions game was released in 2002 and was well received by strategy gamers. Since then Dominions has been much refined and Dominions series is still actively played making it one of the longest running 4x turn based strategy games.
----------
Dominions 6 is scaled up compared to Dominions 5 and armies are larger. We wanted to tweak the balance between conventional armies and magic. To accomplish this a couple of changes are introduced. Incomes and resources are increased, while mages are more expensive. Battlefield-wide spells are more difficult to cast and there are instead more mid-tier spells. There are some other changes with the same aim.
The second and probably most influential change is the addition of a new magic path. No longer are illusions the domain of Air magic. Instead illusions, phantasms, dreams and the stuff of forgotten legends are manipulated with the path of Glamour. This has resulted in many new spells, items and sites being added to the game.
A third massive change is the separation of mounts and riders. Riders and mounts now have separate stats and can be targeted individually. This change probably has less impact on gameplay than the previous one, but will still have an impact on cavalry and nations using mounted units.
Dominions 6 will feature a number of new nations as well, with late age getting more, at the time of writing. The addition of the Glamour path has also affected several of the old nations.
There are also a number of changes intended to ease gameplay.
More stuff will be added in the upcoming months.
MINIMAL SETUP
- OS: Any 64-bit distro
- Processor: 64-bit intel/amd cpuMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 1.4+
- Storage: 750 MB available space
GAMEBILLET
[ 5950 ]
GAMERSGATE
[ 3221 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB