Name | Dominions 6 - Rise of the Pantokrator | ||
Developer | Illwinter Game Design | ||
Publisher | Illwinter Game Design | ||
Tags | |||
Release | 2024-01-17 | ||
Steam | |||
News | |||
Controls | Keyboard Mouse Partial Controller Support Full Controller Support | ||
Players online |  n/a  | ||
Steam Rating | n/a | ||
Steam store |
A new nation, Pyrne, Cambion Kings is now available for the Late Age in Dominions. The Black Goats of earlier times have been ousted and replaced by Cambion half-demons sired by succubus and incubus devils summoned by the church.
Modding / Map Making
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The big thing in this update is mod support for the multiplayer lobby. If you join a modded game the mods used will be enabled automatically, but it is important to have subscribed to all the mods first. There are also some bug fixes, minor new features and new mod commands in this update.
Modding
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This is mostly a bug fix update with many fixes relating to the previous Asphodel update, including a new sprite for the Ettin Mandragora. There is also an important mod fix which may result in ongoing games with modded items getting magic items mixed up. This fix should make it so this modded item reshuffling does not happen in the future. Apart from the bug fixes there are also some new small features and new commands for modders.
Modding
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This is an Asphodel focused update, they got new type of manikins and gods. They also got spells and abilities to spread carrion seeds with which to infect their enemies and turn them into undead manikins. There is also a large amount of bug fixes, performance improvements, new mod commands as well as some balance changes.
General
Modding
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This update improves the multiplayer server, adds new capabilities for modders and fixes a bunch of bugs. Previously the multiplayer server failed to create games that had long names, this has been fixed now which should eliminate the most common problem when starting games on the official server. It is now also possible to revert a started game back to the startup when playing on the multiplayer server, making restarting a game much easier.
Modding
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This is mostly a quick fix for the coastal fort recruitment that didn't work. Local network should also work with mods now as long as they are installed locally (not workshop).
Modding
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This update gives better casualty reports from global enchantments, now reporting the number of commanders killed as well as the names of up to three of the most important ones. A crash bug that could affect Windows users trying to resize the game's window has also been squashed. In addition to many more bug fixes this version also introduces a pair of new commanders for early age T'ien Ch'i and a few new commands for modders.
Modding
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A lot of bug fixes this time, e.g. NAPs had some incorrect interactions, the network lobby got some improvements and there has been many stat and sprite fixes as well. There are also a bunch of new mod commands. Most monster and item abilities new for Dominions 6, should now be moddable.
Modding
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Another quick patch, because the previous one introduced a problem with middle age Xibalba crashing the game. Hopefully the game should be in a ok state now, so we can wait a week or so before making the next update.
Modding
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This is a second quickly made bug fix patch. Thanks for reporting the bugs you find. We will start to work on the next update right away, so expect another update in the near future.
Modding
Map Making
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This is a quickly made bug fix patch to address some of the problems found after release. Hopefully this will fix the most serious problems. Thanks for reporting the bugs you find. We will start to work on the next update right away, so expect another update in the near future.
Modding
Map Making
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