New trailer and screen shots are up. The Epic Trains series was always inspired by the Transport Tycoon series. This is the first game that is taking it into depth. What are you looking for in this game? What features are a must? I'm going for a fully functional transport game. I'm hoping to make the signals more simple for new players. Signals are really just busy work and a problem for new players to have to deal with. So this game will be streamlined a bit. Otherwise it should have the same depth. Tell me what you think. I'd love to hear feedback. This is my 20'th published game. I've been at this for a long time.
[ 2023-10-08 01:32:41 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
First 3 versions of the game included at release.
1) Create a network of trains, busses and planes to connect all the towns together and overseas.
2) Multi stage resource harvesting and transporting. Ore, Ingots and export goods.
3) Make airports to transport people and mail around the map or overseas.
4) Build airports, train stations, truck depots and more.
5) Import goods from overseas and ship them to towns.
6) 20 Resouces to transport from mail to oil.
7) Procedurally generated maps.
8) Maintain fleets of trucks, trains and planes.
9) Large array of trains, trucks, planes and ships to build.
10) Run a transportation empire from 1950 into the modern day.
11) Try the scenarios to test your business skills.
12) AI companies to compete with or play solo.
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- OS: Ubuntu 18.04+
- Processor: Intel Core i5-2300 2.8 GHz/AMD Phenom II X4 945 3.0 GHz or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 550 Ti 2GB/AMD Radeon HD 7870 2GB or equivalent
- Storage: 4 GB available space
- OS: Ubuntu 18.04+
- Processor: Intel Core i5-2300 2.8 GHz/AMD Phenom II X4 945 3.0 GHz or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 780 2GB/ AMD Radeon R9 290X 2GB or equivalent
- Storage: 4 GB available space
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