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Hello and welcome to the first of many development updates posts, where we show you what we are working on and features not yet seen.
Today we bring you the dungeons.
Dungeons are separate areas where your skills will be challenged in every way.
You will have puzzles to solve, platforms to jump, and traps to dodge in order to progress.
If your skills are truly epic, you will reach the end and face a boss. But you won't be alone in this challenge. Your porbles will be there by your side to defeat this opponent. Will you show the world you are worthy of the Hero title?
Right now the Dungeons (yes there is more than one) are being tested. And because a dungeon is not a dungeon without a fancy ominous entrance those are being created too (below you can see some of it's concept art)
Thank you for reading this development diary for Portal Fantasy. We will keep them until the game is finished, and if you are interested, please add the game to your wishlist on STEAM!
https://store.steampowered.com/app/2464460/Portal_Fantasy
About the game
Portal Fantasy offers two different play styles: hero and architect. As a Hero, you can explore different worlds, befriend monsters, raise them, and make them fight. The Architect is then responsible for creating maps with tilesets that support the adventures of the Heroes.
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