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Major Content Update - Fleet

Fleet has arrived


Finally, the next major content update is here. Once you hit R5, you will have access to the Fleet tab, where you will work your way through several galaxies while slowly growing your fleet. You'll need to choose which additional ships to add to your fleet, and what configurations to deploy in battle, then watch it play out in an auto battle style. Progressing through galaxies earns you more and more artifacts, which can be spent on upgrades that will trigger when you Reinforce. While the majority of the patch is for R4+ content, there are also quite a few tweaks and QoL stuff for before that. With this patch finally out, content in general will be coming in quicker intervals (as opposed to 6+ months ><). I hope to expand on this content fairly rapidly for at least a little while! A loose roadmap of more major things is below these patch notes. Oh and giveaways running again if you swing by the Discord

Patch Notes


  • Content up to sector 120
  • New Fleet tab starts on R5
  • New redeemable code "somuchforoctoberer"
  • Initial Reinforces changed to be purely sector based targets
  • Reinforce 1-4 upgrades tweaked and some new ones
  • Some warp upgrade costs slightly reduced to speed up the Sector 74 task list
  • Initial Overdrive charge time increased to make 85+ in R3/R4 not quite so blazing fast
  • Temporary code good until 12-15 "iminr1orr2andyounerfedmyoverdrive" for a 6 hour time skip
  • Lots more engine speed related upgrades to make traveling faster
  • 3 New AI Upgrades available (2 for new content only)
  • Tons of minor balance tweaks, bug fixes and QoL changes
  • Audio: New setting - Auto buy sounds
  • Performance: New setting - disable enemy barrier shader
  • (PC) Setting: Lock window size

Whats Next


Its Spacemas again real soon, so expect the Spacemas event to come back around in December (it will be largely the same as last Spacemas). After that there will be some minor content updates while we work on some of the bigger long term things. Those bigger things are:
  • Upgrading the engine to Godot 4.3 - This will help performance wise and let us do a more comprehensive theme system among other niceties
  • UI Facelift - A lot of the UI is kind of rough, and outright awful on mobile. This will aim to improve the UI across the board, including things like nice interface sounds and music.
  • Lore update - This goes with the UI Facelift for the most part, but this game is seriously lacking any real story or narrative, even for an idle game really, even just a little bit of work on this should be a large improvement
  • 1.0 - Once all of that is done, and there has been several content patches along side it, its time for 1.0!
For content, expect more sectors, galaxies and changes to systems to continue. And as always, thanks so much for playing and enjoying the game!


[ 2024-11-15 20:01:22 CET ] [ Original post ]

Unnamed Space Idle
Sylv Developer
Jdog Corp Publisher
2023-07-27 Release
Game News Posts: 105
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (1936 reviews)
Public Linux Depots:
  • [0 B]
Unnamed Space Idle is an unfolding, sci-fi idle game a that plunges you into a relentless battle against an alien menace that has decimated humanity. Customize your ship with an array of progressively unlocked weapons and defenses, strategically tailored to counter specific enemy types. With a plethora of unfolding systems and abundant options, you'll face crucial choices as you steadily increase you power through progression and prestige.

A Myriad of Different Systems

Discover over 10 distinct systems, each offering unique mechanics that evolve and expand over time.
  • Core - Upgrade your Weapon, Defense and Utility cores with salvage gathered from enemies.
  • Compute - Improve your combat stats over time in traditional Idle Game fashion
  • Synth - Craft and improve modules and recipes to increase your power in various ways.
  • Void Device - Slot in void shards dropped by enemies for different combinations of upgrades.
  • Prestige - Unlock different ships, weapons, defenses and utilities.
  • Reactor - Feed void matter into your reactor to power various system boosts.
  • Research - Harness the research data obtained from different sectors to unlock various upgrades.
  • And More...

Impactful, Understandable Decisions

Choose wisely when equipping your ship with weapons and defenses, selecting power-altering modules, or determining the optimal combination of shards to use. The distinction between optimal and sub-optimal choices can significantly impact your progress. But while there are a lot of decisions to be made, they are all plainly understandable so that the optimum, or at least very near optimum decision making is within your grasp!

Consistent Progress and Unlocks

Well paced progression combined with the amount of different systems, upgrades and enemies, means something new is frequently just around the corner.

MINIMAL SETUP
  • Processor: 2.0 GHz or faster processorMemory: 4 GB RAMStorage: 200 MB available space
  • Memory: 4 GB RAMStorage: 200 MB available space
  • Storage: 200 MB available space
GAMEBILLET

[ 6138 ]

8.39$ (72%)
10.19$ (15%)
0.63$ (87%)
8.39$ (16%)
13.23$ (56%)
4.17$ (83%)
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16.39$ (53%)
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16.99$ (15%)
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8.47$ (15%)
2.51$ (16%)
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4.19$ (16%)
0.88$ (87%)
17.39$ (13%)
29.74$ (15%)
42.45$ (15%)
21.24$ (-64%)
20.00$ (50%)
15.99$ (73%)
7.76$ (78%)
33.81$ (15%)
41.49$ (17%)
9.59$ (36%)
6.75$ (73%)
4.24$ (15%)
0.81$ (84%)
17.79$ (11%)
GAMERSGATE

[ 3464 ]

9.0$ (85%)
16.24$ (35%)
1.5$ (70%)
5.5$ (75%)
0.45$ (85%)
13.5$ (55%)
4.19$ (30%)
13.99$ (30%)
1.5$ (90%)
1.2$ (92%)
0.68$ (77%)
0.75$ (81%)
0.83$ (92%)
5.0$ (80%)
5.0$ (75%)
4.5$ (85%)
1.76$ (91%)
1.25$ (75%)
0.58$ (92%)
4.0$ (80%)
2.98$ (57%)
0.75$ (92%)
35.99$ (20%)
0.88$ (82%)
4.75$ (76%)
0.9$ (77%)
10.2$ (66%)
13.99$ (30%)
5.63$ (62%)
2.61$ (83%)

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