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Version 0.60.1.0

  • Added new AI upgrade for a Buy Max button for synth point upgrades
  • Base building upgrades now use your buy amount setting
  • Reactor upgrades buy more at a time when you have auto buy on
  • When overkilling after prestige, you now get capital part break resources too (Fortifium etc)
  • Improved capital part targeting cycle all behavior and how it chooses the next part in general for more even distribution
  • Enemy capital shield generator now stays down for 14 seconds in general when you destroy that part
  • Overdrive Auto Tier Next now prioritizes overdrives that you have more charge speed stat (better options coming)
  • Changed the fleet battle finished screen to let you choose which one you want on base battles
  • Added info about best clear to fleet battle nodes if you don't have any matching clears
  • Added galaxy and node display in fleet battles
  • Improved undo in galaxies so it will be available in a few more scenarios (more improvements coming)
  • Added fleet tutorial for previous battle clears (will highlight wrong if you trigger outside of first galaxy)
  • Added fleet tutorial for medium class ship behavior
  • Added fleet tutorial about auto scrap and auto void energy modules being removed
  • Buffed range and retarget range of missiles in fleet battles
  • Made some minor tweaks for improved fleet battle consistency (more improvements coming)
  • Moved Fleet battle speed settings
  • Changed nicknames assigned by discord bot for R5 and higher
  • Fixed smarter craft issue causing it to be stuck and not change recipes
  • Fixed issue with specimen per second display when hovering the specimen on the research screen
  • Fixed crew auto reprint estimate when using the "levels above previous high" option
  • Fixed the update notifications setting so you can actually turn them on or off
  • Fixed several Fleet Unstable Transit battle issues
  • Fixed base grid generation so that it updates when you open the bases tab (more improvements coming)
  • Fixed issue with undo on artifact nodes stealing artifacts when you recently finished them all
  • Fixed overkill to not grant siphoning bonuses
  • Fixed Warp Essence Harvester Tier 13 to actually give more of the stat on tier up
  • Fixed recipe cost for T13 Veil Refractor
  • Fixed overdrive time to next tier estimate when its going very fast
  • Fixed data core auto assign to be much faster but also have a delay when you change the setting
  • Fixed undo all in fleet not properly undoing mods
  • Fixed issue with navigating to a specific distance when you are going fast


[ 2024-11-23 19:44:56 CET ] [ Original post ]

Unnamed Space Idle
Sylv Developer
Jdog Corp Publisher
2023-07-27 Release
Game News Posts: 105
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (1936 reviews)
Public Linux Depots:
  • [0 B]
Unnamed Space Idle is an unfolding, sci-fi idle game a that plunges you into a relentless battle against an alien menace that has decimated humanity. Customize your ship with an array of progressively unlocked weapons and defenses, strategically tailored to counter specific enemy types. With a plethora of unfolding systems and abundant options, you'll face crucial choices as you steadily increase you power through progression and prestige.

A Myriad of Different Systems

Discover over 10 distinct systems, each offering unique mechanics that evolve and expand over time.
  • Core - Upgrade your Weapon, Defense and Utility cores with salvage gathered from enemies.
  • Compute - Improve your combat stats over time in traditional Idle Game fashion
  • Synth - Craft and improve modules and recipes to increase your power in various ways.
  • Void Device - Slot in void shards dropped by enemies for different combinations of upgrades.
  • Prestige - Unlock different ships, weapons, defenses and utilities.
  • Reactor - Feed void matter into your reactor to power various system boosts.
  • Research - Harness the research data obtained from different sectors to unlock various upgrades.
  • And More...

Impactful, Understandable Decisions

Choose wisely when equipping your ship with weapons and defenses, selecting power-altering modules, or determining the optimal combination of shards to use. The distinction between optimal and sub-optimal choices can significantly impact your progress. But while there are a lot of decisions to be made, they are all plainly understandable so that the optimum, or at least very near optimum decision making is within your grasp!

Consistent Progress and Unlocks

Well paced progression combined with the amount of different systems, upgrades and enemies, means something new is frequently just around the corner.

MINIMAL SETUP
  • Processor: 2.0 GHz or faster processorMemory: 4 GB RAMStorage: 200 MB available space
  • Memory: 4 GB RAMStorage: 200 MB available space
  • Storage: 200 MB available space
GAMEBILLET

[ 6138 ]

8.49$ (15%)
14.99$ (25%)
6.96$ (54%)
2.07$ (79%)
4.12$ (17%)
5.40$ (82%)
16.79$ (16%)
4.50$ (70%)
21.24$ (29%)
1.24$ (79%)
4.24$ (15%)
8.55$ (57%)
7.98$ (73%)
10.00$ (50%)
3.79$ (81%)
4.56$ (70%)
3.29$ (18%)
22.35$ (55%)
1.62$ (92%)
16.89$ (16%)
12.74$ (15%)
8.59$ (14%)
11.99$ (40%)
11.17$ (30%)
1.00$ (80%)
11.04$ (15%)
1.83$ (8%)
15.63$ (8%)
11.24$ (25%)
0.88$ (87%)
GAMERSGATE

[ 3464 ]

2.1$ (79%)
25.0$ (50%)
1.0$ (90%)
0.88$ (91%)
4.4$ (78%)
1.5$ (75%)
26.99$ (10%)
3.19$ (79%)
11.24$ (25%)
2.7$ (82%)
3.0$ (70%)
6.0$ (60%)
1.0$ (80%)
19.99$ (20%)
1.2$ (85%)
17.49$ (30%)
3.3$ (78%)
8.0$ (80%)
1.41$ (93%)
0.87$ (71%)
27.49$ (45%)
0.9$ (92%)
3.0$ (70%)
1.72$ (66%)
3.0$ (70%)
1.5$ (90%)
2.8$ (65%)
0.58$ (92%)
5.4$ (73%)
7.0$ (65%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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13 days, 12 hours, 40 minutes

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