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Unnamed Space Idle
Sylv Developer
Jdog Corp Publisher
2023-07-27 Release
Game News Posts: 149
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (3094 reviews)
Public Linux Depots:
  • [0 B]
Version 0.63.3.0 More Steam Achievements

Final patch (in theory) before I'm on vacation for 2 weeks. Finally got around to adding most of the in game achievements to Steam!

  • Temporary code for 200 AI Points: Murica
  • Fixed enemy capital barriers to start regen timer after last hit, not once they are all gone
  • Adjusted a few very late game sector small ships to be less numerous
  • Overdrive Auto Next on Tier Up now switches to the fastest to next tier instead of lowest tier
  • UT upgrade selection will prioritize upgrades with 0 artifacts
  • UT fire rate mods now also effect tick rate for beam
  • Improved wording on warning for crew upgrades with a stat in the divisor
  • Reduced starting cost of T2 Capital cores to make getting the shield regen node a bit easier
  • Added a notification when a queue is finished
  • Added a "Carrier" targeting setting for enemies around sector 63
  • Added small outline to capital health bars
  • (Steam) Added a bunch of achievements to Steam
  • Fixed shot scaling to fully reset on capital boss transition
  • Fixed some issues with buy amount and buttons/upgrades that react to it not showing proper amounts
  • Fixed synth time estimates
  • Fixed fixtures switching to a fixture that has been removed due to upgrades
  • Fixed Fleet battle deploy previous layouts to deploy in the correct positions
  • Fixed issue with locked fleet nodes and right click causing negative resources
  • Fixed Tether warp location difficulty level resetting on reinforce
  • Fixed first line of Residuum upgrades resetting on reinforce when they were meant to not reset
  • Fixed issue with base 6 material gain upgrade not working
  • Fixed Tether warp auto run setting sometimes being wrong
  • Fixed Splice adaptations not updating the time label correctly
  • Fixed sector data to indicate if shard was maxed this reinforce or not
  • Fixed enemy capital tooltip to update reactive armor info as it changes
  • (Mobile) Fixed lategame V Device issue


[ 2025-07-05 21:15:29 CET ] [ Original post ]

Unnamed Space Idle is an unfolding, sci-fi idle game a that plunges you into a relentless battle against an alien menace that has decimated humanity. Customize your ship with an array of progressively unlocked weapons and defenses, strategically tailored to counter specific enemy types. With a plethora of unfolding systems and abundant options, you'll face crucial choices as you steadily increase you power through progression and prestige.

A Myriad of Different Systems

Discover over 10 distinct systems, each offering unique mechanics that evolve and expand over time.
  • Core - Upgrade your Weapon, Defense and Utility cores with salvage gathered from enemies.
  • Compute - Improve your combat stats over time in traditional Idle Game fashion
  • Synth - Craft and improve modules and recipes to increase your power in various ways.
  • Void Device - Slot in void shards dropped by enemies for different combinations of upgrades.
  • Prestige - Unlock different ships, weapons, defenses and utilities.
  • Reactor - Feed void matter into your reactor to power various system boosts.
  • Research - Harness the research data obtained from different sectors to unlock various upgrades.
  • And More...

Impactful, Understandable Decisions

Choose wisely when equipping your ship with weapons and defenses, selecting power-altering modules, or determining the optimal combination of shards to use. The distinction between optimal and sub-optimal choices can significantly impact your progress. But while there are a lot of decisions to be made, they are all plainly understandable so that the optimum, or at least very near optimum decision making is within your grasp!

Consistent Progress and Unlocks

Well paced progression combined with the amount of different systems, upgrades and enemies, means something new is frequently just around the corner.

MINIMAL SETUP
  • Processor: 2.0 GHz or faster processorMemory: 4 GB RAMStorage: 200 MB available space
  • Memory: 4 GB RAMStorage: 200 MB available space
  • Storage: 200 MB available space

GAMEBILLET

[ 6451 ]

16.57$ (17%)
25.19$ (16%)
24.87$ (17%)
33.17$ (17%)
8.27$ (17%)
12.42$ (17%)
16.59$ (17%)
4.19$ (16%)
16.57$ (17%)
33.17$ (17%)
8.27$ (17%)
17.75$ (11%)
16.79$ (16%)
4.95$ (17%)
16.57$ (17%)
24.87$ (17%)
9.68$ (70%)
19.59$ (22%)
12.42$ (17%)
25.47$ (15%)
34.99$ (42%)
16.57$ (17%)
4.87$ (19%)
8.39$ (16%)
8.27$ (17%)
44.45$ (11%)
17.59$ (12%)
16.59$ (17%)
8.27$ (17%)
8.47$ (15%)
GAMERSGATE

[ 1058 ]

8.1$ (73%)
0.61$ (80%)
6.0$ (80%)
1.02$ (91%)
1.8$ (82%)
1.8$ (64%)
7.5$ (81%)
0.52$ (83%)
0.9$ (91%)
5.74$ (62%)
2.62$ (47%)
4.5$ (85%)
7.0$ (65%)
1.28$ (87%)
0.64$ (87%)
4.49$ (55%)
3.19$ (79%)
1.7$ (79%)
1.91$ (87%)
3.0$ (80%)
1.5$ (70%)
2.25$ (89%)
1.28$ (87%)
15.0$ (75%)
1.28$ (79%)
9.37$ (63%)
3.83$ (79%)
3.0$ (95%)
0.85$ (79%)
1.66$ (87%)
MacGamestore

[ 4238 ]

1.14$ (89%)
0.99$ (75%)
2.98$ (90%)
4.99$ (50%)
52.99$ (12%)
49.99$ (17%)
13.99$ (22%)
1.49$ (75%)
1.19$ (88%)
2.39$ (85%)
1.49$ (85%)
4.98$ (75%)
42.49$ (15%)
1.19$ (88%)
1.09$ (95%)
1.28$ (87%)
21.99$ (12%)
1.19$ (76%)
4.99$ (80%)
27.49$ (8%)
3.99$ (73%)
1.39$ (80%)
2.49$ (88%)
6.24$ (75%)
3.39$ (66%)
1.29$ (91%)
1.99$ (85%)
1.19$ (76%)
23.89$ (20%)
1.19$ (80%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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