What! What! Another bugfix update, as well as a few minor changes.
Fixes
0.0.9c
Sometimes armors are mis-drawn with objects in them
Fullscreen is offset/doesn't fit at certain resolutions
Using shield-bash to pilfer weapons ignores missing arms
Eating severed limbs with resourceful screws up food queue
Shields are wrongly colored
Game crashes upon startup if game_data.ck fails to load
"MISSING DS MAP" In place of the Daily Run
Weapons are called shields in the equipment menu
Enders and their skeletal spawn aren't on the same team
Poet's Tome disappears upon Undo death-save
Closing doors forces you into crush-traps
Can get stuck in walls when defeating the reaper
Exit doors sometimes spawn in walls
More objects properly darken when outside of viewing range
Changes
0.0.9c
Overheal maxes out at max hp+INT
Wooden shields burn
Shields degrade with use
Health increase on level-up doesn't eat Overheal
Added missing indicators on spellbook menu
Changed Poets' "Combo" input to "Hold Stow"
Spirit followers are immune to fire
Being in lava deals more damage
Clarified that Dagger Skill 3 (Execute) needs to be done in midair
Evasion for Freerun and Acrobatic no longer trigger while attacking
Catacomb Kids
FourbitFriday
FourbitFriday
2015-02-20
Action Indie RPG Singleplayer EA
Game News Posts 71
🎹🖱️Keyboard + Mouse
Very Positive
(512 reviews)
http://www.ckgame.net
https://store.steampowered.com/app/315840 
The Game includes VR Support
Catacomb Kids Linux [221.01 M]
The Origin Of Dungeons
500 Years ago the demon sorceress Abys was sealed away beneath her fortress by 4 legendary heroes and a 5th forgotten one. Over time, no longer held stable by Abys' magic, the fortress sank into the earth, becoming a haven for foul creatures, dark magicks, and the refuse of the Over-World. The fortress, now deep beneath the earth, became known as The Catacombs, and kids from all over found themselves drawn into its shadows - seeking riches, power, knowledge, and escape. Now, coming-of-age ceremonies and criminal sentences alike all revolve around plumbing the depths of The Catacombs, and the legend of Abys has been all but forgotten. Some say she yet sleeps in the dark below, the seals that keep her contained growing ever-weaker.What Lies Beneath
Catacomb Kids is a procedurally generated platformer, with an equal emphasis on quick reactions, tactical engagement, and strategic character growth. Wield swords, spears, axes, and daggers -- unleash powerful magicks to burn, freeze and poison foes with -- overcome traps and beasts both deadly and unrelenting.The game is streamlined but not "simple", featuring a system where basic elements interact to create complex outcomes and stories. Lure monsters into combat with one another or take advantage of environmental hazards to trick your foes into their own bloody demise. The world is your crafting space, allowing you to create new items and tools from within the game-space itself, never needing to farm materials or navigate a menu to demonstrate your cleverness.
- OS: Ubuntu 14 or aboveMemory: 512 MB RAMGraphics: OpenGL-capable graphics card with valid driver
- Memory: 512 MB RAM
- Graphics: OpenGL-capable graphics card with valid driver
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