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0.0.14

Fellow humans, Behold, 0.0.14! Numerous changes in this one. If you missed the status update and are wondering where 0.1.0 is with The Anticropolis and Co-op, please check out the post I made on that subject right here. Long story short; they're a-comin'! Just need some more love and carressin', ya know? In the meantime, peep this healthy changelog! Fixes Regeneration doesn't restore limbs if you have Overheal Teleport always takes spell charges, even when Energized Can't back away from ledges while shielding Can't descend ledges while backing up with a shield Slow fall while casting empty spell Wrong coloration for some corpse's heads Twins flee fights (legit fixed this time) Grumbul Orb-Bearers can flee the floor Having Incantation and Overload causes Vampirism and Haste to rapidly cast multiple times Frozen food doesn't thaw over fire Spiked equipment descriptions are wrong Wanderers only hate hammers Ghost spawns underwater Bug drawing helms in ui when picking them up Can't break fallen ceiling blocks in collapsing tunnels with weapons Gamepad stops working on main menu sometimes (fixed??) Hidden spikes often appear under gas traps Grumbul Tank sometimes gets stuck behind the intro wall Enemies can escape through barred exits New Stuff New Trait: Hungry New Trait: Unstable Caster New Trap: ████████████ New shopkeeper menu New ghost menu New class select menu Changes Improved stats of Claymores Heavy Bat input changed to sprint+attack (same as Dagger Storm) Ghost dialog box redone Shopkeeper dialog box redone Spinning attacks deal less damage per hit Numerous changes to Weapon Skills: Backswipe is now Flourish -- moved to tier 2 Axe Primary Parry is a tier 4 weapon skill for Hammers and Swords Spin Cleave removed from axes Increased hitbox on Downward Thrust and The Drop Numerous changes to Traits Traits no longer occupy Skill Grid space Positive and negative traits no longer paired Loud is louder and increases the range of other noises Hunger no longer universal: Moved to new trait Hated weapons now behave like normal carried objects Weapon hatred cannot be unlearned Lucky Boots no longer a starting item Significantly reduced range of Teleport Leveling up INT increases efficacy of class abilities: Bully gains more Power Orbs from taunt Wanderer's Vision ability reaches further Poet Tomes have more charges Teleporting into walls will now kill you Collapsing tunnels will destroy fallen crush traps and boulders -of Removal weapons blink enemies further away, respecting knockback direction Using items interrupts blocking with shields Dropping through platforms requires less horizontal pixel precision Added telefragging Began adding Unstable spell effects: Heal, Raise Dead, Blink, Magic Blast, Teleport, Infernus, Chain Lightning Boulders and Crush Traps break spikes Potions of Extra Regeneration last longer Frozen potion shards have grace period before becoming dangerous Reduced potency of "--of Light" Added descriptions for footwear Can sell items to shopkeepers Killing a shopkeeper will return spent money Humanoid AI dodges slightly less aggressively Decreased LUC requirement for spiked armor to appear, and increased its frequency in general Break made slightly more effective Wanderer's "Vision" ability improved Newest tracked object carries between levels Can target items to be tracked Pathfinder improved Changes to Grumbul Tank No longer jumps when player is in combat with summoned grumbuls (excepting the rider) Tank Legs are no longer impervious to physical damage Added more visual and audio cues for attacks Removed time limit from chasing escaped enemies Added indicator to exits when enemies escape Next Build TO-DO Leaderboards, Co-op, Anticropolis???


[ 2016-03-23 09:27:09 CET ] [ Original post ]



Catacomb Kids
FourbitFriday
  • Developer

  • FourbitFriday
  • Publisher

  • 2015-02-20
  • Release

  • Action Indie RPG Singleplayer EA
  • Tags

  • Game News Posts 71  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (512 reviews)


  • Review Score

  • http://www.ckgame.net
  • Website

  • https://store.steampowered.com/app/315840 
  • Steam Store

  • The Game includes VR Support



    Catacomb Kids Linux [221.01 M]

  • Public Linux depots

  • The Origin Of Dungeons

    500 Years ago the demon sorceress Abys was sealed away beneath her fortress by 4 legendary heroes and a 5th forgotten one. Over time, no longer held stable by Abys' magic, the fortress sank into the earth, becoming a haven for foul creatures, dark magicks, and the refuse of the Over-World. The fortress, now deep beneath the earth, became known as The Catacombs, and kids from all over found themselves drawn into its shadows - seeking riches, power, knowledge, and escape. Now, coming-of-age ceremonies and criminal sentences alike all revolve around plumbing the depths of The Catacombs, and the legend of Abys has been all but forgotten. Some say she yet sleeps in the dark below, the seals that keep her contained growing ever-weaker.

    What Lies Beneath

    Catacomb Kids is a procedurally generated platformer, with an equal emphasis on quick reactions, tactical engagement, and strategic character growth. Wield swords, spears, axes, and daggers -- unleash powerful magicks to burn, freeze and poison foes with -- overcome traps and beasts both deadly and unrelenting.


    The game is streamlined but not "simple", featuring a system where basic elements interact to create complex outcomes and stories. Lure monsters into combat with one another or take advantage of environmental hazards to trick your foes into their own bloody demise. The world is your crafting space, allowing you to create new items and tools from within the game-space itself, never needing to farm materials or navigate a menu to demonstrate your cleverness.
    MINIMAL SETUP
    • OS: Ubuntu 14 or aboveMemory: 512 MB RAMGraphics: OpenGL-capable graphics card with valid driver
    • Memory: 512 MB RAM
    • Graphics: OpenGL-capable graphics card with valid driver
    GAMEBILLET

    [ 5852 ]

    12.29$ (18%)
    12.89$ (14%)
    5.51$ (8%)
    17.54$ (12%)
    15.11$ (16%)
    16.79$ (16%)
    16.97$ (15%)
    19.97$ (20%)
    12.71$ (15%)
    4.19$ (16%)
    14.08$ (17%)
    12.67$ (15%)
    22.99$ (8%)
    7.35$ (8%)
    21.74$ (13%)
    26.34$ (12%)
    4.07$ (18%)
    8.39$ (16%)
    16.59$ (17%)
    11.19$ (20%)
    16.99$ (15%)
    61.39$ (12%)
    8.39$ (16%)
    2.47$ (17%)
    33.59$ (16%)
    16.39$ (18%)
    33.17$ (17%)
    4.24$ (15%)
    19.95$ (20%)
    20.99$ (16%)
    GAMERSGATE

    [ 513 ]

    0.94$ (81%)
    1.39$ (72%)
    0.68$ (89%)
    19.8$ (67%)
    4.35$ (78%)
    15.17$ (49%)
    5.0$ (90%)
    0.68$ (90%)
    2.7$ (85%)
    2.25$ (77%)
    13.04$ (48%)
    9.99$ (20%)
    2.76$ (86%)
    0.38$ (92%)
    4.19$ (30%)
    0.92$ (82%)
    2.03$ (89%)
    3.48$ (83%)
    12.0$ (70%)
    2.25$ (85%)
    1.0$ (80%)
    1.5$ (92%)
    0.6$ (92%)
    0.49$ (51%)
    0.9$ (92%)
    9.6$ (84%)
    1.13$ (92%)
    1.8$ (77%)
    1.05$ (85%)
    0.75$ (92%)

    FANATICAL BUNDLES

    Time left:

    3 days, 5 hours, 26 minutes


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    6 days, 5 hours, 26 minutes


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    10 days, 5 hours, 26 minutes


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    15 days, 5 hours, 26 minutes


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    46 days, 5 hours, 26 minutes


    HUMBLE BUNDLES

    Time left:

    0 days, 23 hours, 26 minutes


    Time left:

    0 days, 23 hours, 26 minutes


    Time left:

    5 days, 23 hours, 26 minutes


    Time left:

    12 days, 23 hours, 26 minutes


    Time left:

    12 days, 23 hours, 26 minutes

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