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0.1.1!

Have an update! I've temporarily removed the Wayward kids from normal level generation since they were causing a lot of crashing issues. I'm gonna put some more work into them and hopefully they'll be back next update ready to rock 'n roll! In the meantime, I'll be doing my usual dev-stream later today over at twitch.tv/fourbitfriday so feel free to come say what's up and talk about kids in 'combs [strike]and ask me why this game is taking so long to finish like I do every night as I fall asleep choking back tears.[/strike] MAC USERS: Please let me know if this update fixes the gamepad issues! If it does then I'll know what the problem was. If it doesn't then I'll rule out a possibility and know what the problem isn't. Fixes Pose doesn't change when climbing up onto ledges Fixed a bug with giant arrow damage calculation Arrows catch fire if stuck in someone who runs past a campfire Player 2 Overheal UI is jank Casting Raise Dead with overcharges costs no overcharge and ignores blocked energy Negative status effects on allies may spread to you via Reciprocity The number displayed for current energy when paused is incorrect when mp is blocked Flames from Fire and Ice can also burn allies Reaper room often reconstructs incorrectly after the battle Goo meal can overheal for greater than ones INT Teamed-up Wayward kids spawn as though fleeing when traveling to the next floor Fire and Ice gave only Hot charges when picked up with Innate Power Dark Arts gave the incorrect charge types Eeol Labeled Eel in kixll list Melting/dangerous slimeballs are not labeled as such Crash when boiling an orb of leveling in a bottle of water Can get pushed into walls by boulders and barrels Cannot teleport out of a wall after surviving a teleport into one Making soup from a frozen corpse makes potato and [thing] soup Some kids don't drown Melting and dangerous slimes are not properly labeled as such Air Dash can be buggy at times "Down" on keyboard still rolls/bashes even when roll/bash is bound to a different key Extra Tough doesn't affect Bear Traps Fixed some typos Dark Phase has no spell description Shops in the Anticropolis have no doors New New Anticropolis Transition Stages! Amulets! Added a few more Encyclopedia entries! Changes Increased arrow damage Increased arrow accuracy Reduced chance of enemies dodging arrows Halved the rate at which bows degrade from use Taunt now affects crabs and turrets Increased frequency/severity of unstable undo's side-effect Barrels are empty more frequently of Health now heals to a minimum of 3hp, regardless of hp max Spellbooks restore more charges and charge types when picked up with Innate Power Added Teleport Overload Added additional contextual button prompts (Sorry, no way to disable them yet! But there will be!) Temporarily removed Wayward Kids in order to address an abundance of crashes Changed Frolix AI Helms and Coifs now reduce stomp damage by 1 Non-"Hard Helms" and Coifs take a ton of durability damage when stomped Removed STR requirement for pilfering enemies' weapons Reduced frequency of barrel assassins Improved warhammers' stats Added "Farsight" to Wanderer's Instinct class ability Spellbooks can be Tomed by using class ability while holding a book Transition stages don't count against meal effect floor count Added button prompts for actions Encyclopedia entry requirements can be met over multiple runs Animated title drop Fat humanoids landing don't knock other fat humanoids into the air Made fat grumbuls much less common Added sound effects to crabs and eels Added sound effects to laser traps Skeletal mages now spawn in the Anticropolis Made standing torches rarer in the Anticroplis Near Future TO-DO New Class! Flesh out Encyclopedia


[ 2017-04-03 20:55:08 CET ] [ Original post ]



Catacomb Kids
FourbitFriday
  • Developer

  • FourbitFriday
  • Publisher

  • 2015-02-20
  • Release

  • Action Indie RPG Singleplayer EA
  • Tags

  • Game News Posts 71  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (512 reviews)


  • Review Score

  • http://www.ckgame.net
  • Website

  • https://store.steampowered.com/app/315840 
  • Steam Store

  • The Game includes VR Support



    Catacomb Kids Linux [221.01 M]

  • Public Linux depots

  • The Origin Of Dungeons

    500 Years ago the demon sorceress Abys was sealed away beneath her fortress by 4 legendary heroes and a 5th forgotten one. Over time, no longer held stable by Abys' magic, the fortress sank into the earth, becoming a haven for foul creatures, dark magicks, and the refuse of the Over-World. The fortress, now deep beneath the earth, became known as The Catacombs, and kids from all over found themselves drawn into its shadows - seeking riches, power, knowledge, and escape. Now, coming-of-age ceremonies and criminal sentences alike all revolve around plumbing the depths of The Catacombs, and the legend of Abys has been all but forgotten. Some say she yet sleeps in the dark below, the seals that keep her contained growing ever-weaker.

    What Lies Beneath

    Catacomb Kids is a procedurally generated platformer, with an equal emphasis on quick reactions, tactical engagement, and strategic character growth. Wield swords, spears, axes, and daggers -- unleash powerful magicks to burn, freeze and poison foes with -- overcome traps and beasts both deadly and unrelenting.


    The game is streamlined but not "simple", featuring a system where basic elements interact to create complex outcomes and stories. Lure monsters into combat with one another or take advantage of environmental hazards to trick your foes into their own bloody demise. The world is your crafting space, allowing you to create new items and tools from within the game-space itself, never needing to farm materials or navigate a menu to demonstrate your cleverness.
    MINIMAL SETUP
    • OS: Ubuntu 14 or aboveMemory: 512 MB RAMGraphics: OpenGL-capable graphics card with valid driver
    • Memory: 512 MB RAM
    • Graphics: OpenGL-capable graphics card with valid driver
    GAMEBILLET

    [ 5852 ]

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    7.98$ (20%)
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    8.47$ (15%)
    8.39$ (16%)
    33.99$ (15%)
    12.59$ (16%)
    25.19$ (16%)
    13.79$ (8%)
    2.47$ (17%)
    4.07$ (18%)
    21.22$ (15%)
    20.74$ (17%)
    4.12$ (17%)
    25.95$ (13%)
    8.49$ (15%)
    9.19$ (8%)
    GAMERSGATE

    [ 513 ]

    9.2$ (77%)
    4.19$ (30%)
    1.13$ (92%)
    2.81$ (81%)
    30.0$ (50%)
    20.7$ (59%)
    0.75$ (92%)
    6.0$ (90%)
    4.5$ (70%)
    5.0$ (75%)
    2.76$ (86%)
    1.5$ (85%)
    4.5$ (85%)
    2.7$ (77%)
    0.38$ (92%)
    0.97$ (86%)
    29.43$ (26%)
    1.88$ (81%)
    12.0$ (70%)
    6.0$ (90%)
    8.5$ (83%)
    1.31$ (91%)
    4.5$ (77%)
    3.68$ (82%)
    1.0$ (80%)
    6.0$ (85%)
    2.61$ (83%)
    1.74$ (91%)
    15.0$ (75%)
    0.38$ (92%)

    FANATICAL BUNDLES

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