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Name | Catacomb Kids | |
Developer | FourbitFriday | |
Publisher | FourbitFriday | | |
Tags | Action Indie RPG Singleplayer Early Access | | |
Release | 2015-02-20 | |
Steam | 13,29€ 12,39£ 15,99$ / 0 % |
News | 69 |
Controls | Keyboard Mouse |
Players online |  2  |
Steam Rating | Very Positive |
Steam store |  https://store.steampowered.com/app/315840  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  0 .. 20,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 632 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 632 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Catacomb Kids Linux [221.01 M]
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LINUX STREAMERS (0)
0.2.0d Patch Notes |
.2.0d fixes some things, and also brings forward the changes from 0.2.0c to Linux and Mac
Changes
- Increased range of teleport spell
- Breakthrough busts locked doors and pushes moving blocks out of the way
Fixes
- Crash: "Trying to set a surface target that does not exist" when changing window size during level gen
- Crash: "obj_torch_Step_0"
- Bug: Repairing weapons above "good" quality reducees their quality to "good"
- Bug: Charge stars in walls no longer react to being hit
- Bug: Tiles that form the reaper room don't appear on the map in the pause screen
- Bug: Map information is lost upon alt+tabbing, window losing focus while fullscreened, switching between fullscreen/windowed mid-game, etc.
As long as you pause before doing any of these things, that should no longer happen: Current "fog of war" information is now saved every time you pause.
- Bug: Can still get stuck in walls with Breakthrough
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[ 2019-06-10 21:39:01 CET ] [ Original post ] |