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0.2.4 Patch Notes

Hey! You! Oof, I was hoping to have this update out a while ago - it being mostly bugfixes and all - but fixing bugs is, as it turns out, sometimes difficult. In particular there is one crash that I know I still haven't fixed yet but which I can't seem to reproduce and it's rare and severe and absolutely infuriating. after addressing some of the more common crashes I got so carried away trying to fix that one that time flew by and before I know it an apocalypse has happened and I still haven't pushed out the original fixes! Whoops!! Well, I hope some of the new features help to make up for the tardiness of this one at least. I think the changes to the tinker-bot are particularly neat, personally. Changes

  • Lanterns' "use" range no longer decreases as the lantern loses fuel
  • Changed color of mushroom cloud gas
  • Added additional visualization to better indicate drowning/breathing gas
  • Gave Tinker-bot "Extra Tough" and "Shake it Off" to make them less squishy
  • Reworked Soups so they can now hold more than one ingredient
  • Tinker shopkeepers get mad if you mess with their robots now
  • Throw full mana batteries at tinkerbots for various effects based on the battery's charge types
  • Added a couple new portrait hairstyles
  • Moved thermometer in UI
  • Changes to Vampirism Plague multi-cast
Fixes
  • Crash: Blocking attacks with a cracked shield
  • Crash: Flipping switches sometimes crashes, especially after a player has died in co-op
  • Crash: fx_text does not have 'hp' as a variable
  • Crash: Maps and spellbooks burning away while held by rats
  • Crash: Selling a burning book to a shopkeeper
  • Bug: Sometimes switches become unflippable after flipping them a couple times.
  • Bug: Amulets identify incorrectly in co-op
  • Bug: Standing at the intersection of elevators and jump-thru platforms causes you to fall through both of them
  • Bug: Music doesn't update sometimes when moving between floor - I swear to heck I fixed it this time for real
  • Bug: Tinkerbot sometimes picks up blacklisted items by accident
  • Bug: Bow-wielding tinker-bots still try to pick up arrows even when they're full
  • Bug: Can still talk to shopkeepers even when they're hostile
  • Bug: Some enemies never stop flashing red after being hit with chain lightning
  • Bug: Tinkerbot still sometimes attacks enemies even when commanded not to


[ 2020-04-07 05:41:33 CET ] [ Original post ]



Catacomb Kids
FourbitFriday
  • Developer

  • FourbitFriday
  • Publisher

  • 2015-02-20
  • Release

  • Action Indie RPG Singleplayer EA
  • Tags

  • Game News Posts 71  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (512 reviews)


  • Review Score

  • http://www.ckgame.net
  • Website

  • https://store.steampowered.com/app/315840 
  • Steam Store

  • The Game includes VR Support



    Catacomb Kids Linux [221.01 M]

  • Public Linux depots

  • The Origin Of Dungeons

    500 Years ago the demon sorceress Abys was sealed away beneath her fortress by 4 legendary heroes and a 5th forgotten one. Over time, no longer held stable by Abys' magic, the fortress sank into the earth, becoming a haven for foul creatures, dark magicks, and the refuse of the Over-World. The fortress, now deep beneath the earth, became known as The Catacombs, and kids from all over found themselves drawn into its shadows - seeking riches, power, knowledge, and escape. Now, coming-of-age ceremonies and criminal sentences alike all revolve around plumbing the depths of The Catacombs, and the legend of Abys has been all but forgotten. Some say she yet sleeps in the dark below, the seals that keep her contained growing ever-weaker.

    What Lies Beneath

    Catacomb Kids is a procedurally generated platformer, with an equal emphasis on quick reactions, tactical engagement, and strategic character growth. Wield swords, spears, axes, and daggers -- unleash powerful magicks to burn, freeze and poison foes with -- overcome traps and beasts both deadly and unrelenting.


    The game is streamlined but not "simple", featuring a system where basic elements interact to create complex outcomes and stories. Lure monsters into combat with one another or take advantage of environmental hazards to trick your foes into their own bloody demise. The world is your crafting space, allowing you to create new items and tools from within the game-space itself, never needing to farm materials or navigate a menu to demonstrate your cleverness.
    MINIMAL SETUP
    • OS: Ubuntu 14 or aboveMemory: 512 MB RAMGraphics: OpenGL-capable graphics card with valid driver
    • Memory: 512 MB RAM
    • Graphics: OpenGL-capable graphics card with valid driver
    GAMEBILLET

    [ 5852 ]

    1.50$ (90%)
    21.99$ (12%)
    5.00$ (75%)
    18.39$ (8%)
    16.99$ (15%)
    16.96$ (15%)
    10.19$ (15%)
    8.39$ (16%)
    12.59$ (16%)
    16.29$ (19%)
    25.17$ (16%)
    33.96$ (15%)
    12.59$ (16%)
    17.99$ (40%)
    8.27$ (17%)
    12.59$ (16%)
    16.79$ (16%)
    33.96$ (15%)
    20.74$ (17%)
    25.19$ (16%)
    7.98$ (20%)
    8.39$ (16%)
    4.97$ (17%)
    12.42$ (17%)
    21.24$ (15%)
    8.47$ (15%)
    12.72$ (15%)
    1.05$ (85%)
    36.95$ (18%)
    4.12$ (17%)
    GAMERSGATE

    [ 513 ]

    0.9$ (77%)
    2.81$ (81%)
    11.04$ (63%)
    1.28$ (74%)
    0.75$ (92%)
    4.5$ (85%)
    1.95$ (85%)
    2.61$ (83%)
    1.88$ (92%)
    0.54$ (91%)
    1.13$ (77%)
    2.1$ (79%)
    1.5$ (85%)
    17.99$ (10%)
    5.0$ (50%)
    5.07$ (61%)
    1.13$ (92%)
    14.99$ (50%)
    2.61$ (83%)
    0.68$ (89%)
    10.0$ (75%)
    0.75$ (92%)
    3.75$ (62%)
    7.5$ (81%)
    0.53$ (95%)
    6.0$ (90%)
    1.5$ (90%)
    1.35$ (92%)
    3.13$ (83%)
    15.0$ (75%)

    FANATICAL BUNDLES

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    HUMBLE BUNDLES

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