0.2.5 Fixes
[ 2020-06-12 19:40:33 CET ] [ Original post ]
Just some bugfixes for now! Still hard at work on the Deep Dark. Changes
- Luck has a higher impact on values of sold items, and items sell for slightly more generally
- Rewrote the code handling severed and unnatural limbs to make it more consistent and less buggy
- A new hidden tinkerbot function
- Crash: Breaking crush trap chains while standing on top of them
- Crash: Data structure with index does not exist. "gen_map_make_reachable_path"
- Crash: When trying to fix tinkerbots as a non-tinkerer
- Bug: Gas grenades still draw the old style of gas
- Bug: Gas grenades look huge until they finish expelling their gas
- Bug: Used/burning magical maps and spellbooks sometimes destroy other objects in the player's inventory
- Bug: Realized Amulet of Hunger doesn't grant immunity to negative statuses from balls of slime/goo/mucus or mushrooms
- Bug: Enchanters don't properly enchant headgear when using their second option
- Bug: Crush traps can get stuck in solidifying lava
- Bug: "Back" buttons don't work in the main menu
- Bug: Break doesn't cast instantly with incantation
- Bug: Whirlwind sound doesn't obey volume controls
- Bug: The name of a mushroom becomes ridiculous when spiced
- Bug: Spices do nothing when added to mushrooms outside of soup
- Bug: "Look" doesn't work properly in co-op
- Bug: Sometimes hidden ceiling spikes show through - and deal damage damage - on the tile above
- Bug: Unfinished "text resolution" setting is sometimes enabled, causing text to look weird
- Bug: Characters riding on top of boulders on top of elevators will be pushed through the ceiling
- Bug: Extra Tough and Amulet of Life-Saving don't negate being crushed by the moving blocks in the anticropolis
- Bug: Peppered fish meal grants byat meal effect
- Bug: Orbs of Leveling sometimes don't spawn
- Typo: "sough save!" instead of "tough save!"
Catacomb Kids
FourbitFriday
FourbitFriday
2015-02-20
Action Indie RPG Singleplayer EA
Game News Posts 71
🎹🖱️Keyboard + Mouse
Very Positive
(512 reviews)
http://www.ckgame.net
https://store.steampowered.com/app/315840 
The Game includes VR Support
Catacomb Kids Linux [221.01 M]
The Origin Of Dungeons
500 Years ago the demon sorceress Abys was sealed away beneath her fortress by 4 legendary heroes and a 5th forgotten one. Over time, no longer held stable by Abys' magic, the fortress sank into the earth, becoming a haven for foul creatures, dark magicks, and the refuse of the Over-World. The fortress, now deep beneath the earth, became known as The Catacombs, and kids from all over found themselves drawn into its shadows - seeking riches, power, knowledge, and escape. Now, coming-of-age ceremonies and criminal sentences alike all revolve around plumbing the depths of The Catacombs, and the legend of Abys has been all but forgotten. Some say she yet sleeps in the dark below, the seals that keep her contained growing ever-weaker.What Lies Beneath
Catacomb Kids is a procedurally generated platformer, with an equal emphasis on quick reactions, tactical engagement, and strategic character growth. Wield swords, spears, axes, and daggers -- unleash powerful magicks to burn, freeze and poison foes with -- overcome traps and beasts both deadly and unrelenting.The game is streamlined but not "simple", featuring a system where basic elements interact to create complex outcomes and stories. Lure monsters into combat with one another or take advantage of environmental hazards to trick your foes into their own bloody demise. The world is your crafting space, allowing you to create new items and tools from within the game-space itself, never needing to farm materials or navigate a menu to demonstrate your cleverness.
MINIMAL SETUP
- OS: Ubuntu 14 or aboveMemory: 512 MB RAMGraphics: OpenGL-capable graphics card with valid driver
- Memory: 512 MB RAM
- Graphics: OpenGL-capable graphics card with valid driver
GAMEBILLET
[ 5852 ]
GAMERSGATE
[ 513 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB