Happy Holidays everyone!
With 2024 almost over, we hope youre having a wonderful (if not, at least not-too-terribly-stressful) time. As for us, were indeed in a very festive mood because we can finally say we are pretty much DONE with everything Steam-related! Its been the bane of our existence for a while, and now we feel as if this heavy weight has been lifted off our shoulders and, except for some minor adjustments we may need to come up with, we can now devote all our energy just into Chapter 3 of SoP. Just writing that alone feels exciting because, although we are excited to release the game on that platform, it hasnt really felt like truly moving forward in a while, and both Grogu and I need that as much as we hope youre looking forward to it.
We will only share a release date once the build gets fully approved by Steam, which should not be too long from now, so, yay! Until then, wed like to share things we have prepared for that version of the game:
- Strangers on Paper will be available in English, Chinese and Spanish. And heres where Ill just go ahead and say that if you play it in Spanish, Im sorry, okay? I worked on this translation myself to keep it as close as possible to the source material, yet this was probably my least favorite thing Ive done while working on this game. I dont mind writing in my native language, but translating something Id written myself in English? I cringed way too many times during this very tedious process, but I'm happy that more people will be able to play it because of it.
- Weve added some bonus content into the game, including a gallery with images representing some of our favorite moments and unlockable snippets. These are little stories about Becca or Amy from before the timeline in Strangers on Paper - or in-between chapters as it is the case for one of them. These can be accessed through specific choices that have some sort of relation to the main theme of the snippet itself (youll get a little notification thingy if it happens to let you know). Little details like these that expand upon the world of the game are the kind of shit we usually love to work towards ourselves when playing games we love and we hope you enjoy these yourselves as well.
- We do love completing Steam achievements of games we like ourselves, so of course we wanted to include those for you guys. Im positive Ive shared this story before, but the art for them was actually just a few doodles I made myself on Paint as drafts for an artist we had in mind to have as reference, but then Grogu thought them to be cute and very in-brand for us to include them as they were so yeah. Ill finish this dev log by sharing his personal favorite and my current favorite down below for you to make your guesses (as most achievements - but not all - these two are tied to specific choices).
Shit, they look so damn random out of context. Kinda love that for them. We are beyond excited for what's to come in 2025, and we'll take this chance like any other to thank you once again for reading these long-ass ramblings, for supporting us, for helping us believe in ourselves even when we feel like two monkeys banging on some keyboards and hoping some good will come out of it. Thank you. Happy Holidays everyone!!!!!!
[ 2024-12-27 21:30:40 CET ] [ Original post ]
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Strangers On Paper is a story-driven visual novel where your choices will dictate how you navigate reconnecting with people from your past and helping each other towards a better present and future.
Tony has the perfect cure for your writer's block: Go work at his bar, meet some strangers, write about them. Turns out the people you find the most interesting there are not strangers at all, and the front they put up may be hiding a lot more than you initially thought.
On the one hand there's Becca, your best friend's sister and your past debatably unhealthy crush, who is back in town and as detached as always, yet trying to reach out for some reason.
On the other hand, Amy, that popular girl from high school, has chosen to spend her Saturday at a bar that is far away from her seemingly perfect life, on a race to drink her night away.
In every crisis there’s an opportunity, it's up to you to make the best of it.
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