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🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hello everyone! Thank you again for being here; I remain humbled and a little astonished by your presence. Were now just over a week from the launch, and its feeling like the perfect time for Round 2 of the post-launch patches. LOG - Hopefully fixed the bug where ghost windows would haunt the machines of some users after closing the game. Not good, this one. - Made it impossible to delete unused cluster computing connection code messages. - Added a popup message to alert the user when Infinite Money Glitch mode is unlocked after completing the game on the Slow mode. I think a few were missing this its pretty fun! - Fix temperature unit bug where some temperatures would still show in F when C was selected. - Added more safety checks to calculations, and began migrating to big.js for the less frequent .operations. General aim being to prevent numbers from slipping and corrupting save data. - Few typo fixes. - Added a toggle to disable the automatic pause (that happens when the game window is inactive) to the settings menu. - Fixed bug where save and firewall upgrades would be locked in endless mode. - Fix bug where downgrading the first camera level to 0 would re-lock the surveillance hub. - Added scrollbar to dataset list. - Paved the way to cloud saves; just a few more checks to do here and these can go live. Thats it for now! Few more bugs to squash, and itll soon be time to move onto something a little more exciting.
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