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Why "Recycle Bin Battle" is Unique Hello everyone, it's Youri Terdik, the creator of "Recycle Bin Battle". When I started working on this game, I didn't just want to create another video game. I wanted something different, something that would shake people up a bit, make them think while having fun. My commitment to ecology and environmental awareness goes way back. I lost family members in an industrial accident, an event that deeply marked my life and influenced my worldview. This accident opened my eyes to the disastrous consequences of our lifestyle on the planet. It was this realization that drove me to create "Recycle Bin Battle". "Recycle Bin Battle" is not just a waste sorting game. It's a satire, a critique of our consumer society. Look around you: we buy, we throw away, we buy even more. It's an endless cycle, and it's destroying our planet. So, I thought: why not make a game out of it? Why not take something as mundane as waste sorting and turn it into an epic battle? In "Recycle Bin Battle", you're not just playing to win. You're playing to understand. Each level, each challenge is designed to make you think about your own consumption, about your impact on the environment. It's a game that pushes you to be more aware, to make more responsible choices. And all of this, while having fun! But that's not all. "Recycle Bin Battle" immerses you in an infinite game loop where each game is unique. Full motion video (FMV) videos add a cinematic dimension, fully immersing you in the game's universe. The gameplay is inspired by 90s arcades, with fast and intuitive mechanics that keep you on the edge of your seat. This arcade gameplay adds an essential dimension to the game: it makes it accessible and immediately rewarding, with simple controls and an intensity that keeps the excitement going at every level. The challenges come quickly, creating a captivating and engaging experience. Plus, it evokes a nostalgic era when games were all about immediate fun, while bringing a touch of modernity with its environmental themes. The Japanese atmosphere is omnipresent, with colorful settings and gigantic creatures, kaijus, coming from space to destroy humanity. These visual and audio elements create a unique atmosphere, both exotic and familiar. The game also addresses the theme of resource depletion. The Earth has been overexploited, and it's time to realize the consequences of our actions. I also wanted the game to be an immersive experience. The graphics, the music, everything is designed to immerse you in this slightly crazy, slightly offbeat universe. As if you were in a show where you never really know what's going to happen, but where you're always surprised, always captivated. I would like to warmly thank OverGame Studio for their support and collaboration throughout this project. Their expertise and passion were essential in bringing "Recycle Bin Battle" to life. A big thank you to Yosuke Takahashi and Youen Thirion, two key members of the team, whose contributions in game development and design were invaluable. Their commitment and attention to detail greatly contributed to the quality and innovation of this game. So there you have it, "Recycle Bin Battle" is unique because it doesn't just entertain. It educates, it provokes, it questions. It's a game that wants to change things, that wants to move the lines. And I hope you find as much pleasure and reflection in it as I had in creating it. Thank you for playing, and remember: every little gesture counts! Youri Terdik
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