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Recycle Bin Battle
overGame studio Developer
overGame studio Publisher
Coming soon Release
Game News Posts: 6
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
why unity ?

Ladies and Gentlemen, dear friends, Today, I want to talk to you about something very close to my heart: the choice of the Unity engine for our video game Recycle Bin Battle. You know, life is made up of choices, and each choice we make shapes our future. For me, choosing Unity was not just a technical decision, but a true philosophy of life. You see, Recycle Bin Battle is not just a game. It's a performance, an interactive work of art aimed at raising players' awareness of the importance of recycling and preserving our planet. To bring this vision to life, we needed an engine that would give us the flexibility and power to bring our wildest ideas to life. Unity is like a giant playground for developers. With its intuitive tools and active community, we were able to experiment, innovate, and push the boundaries of what is possible in a video game. We created unique game mechanics, such as waste management and the fight against Kaijus, while offering a rich and immersive visual experience. Unity's robust physics engine and advanced rendering capabilities allowed us to create dynamic and visually stunning environments that bring our game to life. But what really sets Unity apart is the freedom it offers. The freedom to create, to innovate, and to push the boundaries of what is possible in a video game. And it is this freedom that allowed us to create a game that, I hope, will make people think and act for a better future. By choosing Unity, we also chose freedom. The freedom to create, to innovate, and to push the boundaries of what is possible in a video game. And it is this freedom that allowed us to create a game that, I hope, will make people think and act for a better future. Unity is also less demanding than other game engines. It does not require extremely powerful hardware resources to run, making it accessible to a larger number of developers. This accessibility allowed us to focus on what really matters: creativity and innovation. Unity's efficient use of system resources and optimized performance ensured that our game runs smoothly on a wide range of devices, from high-end gaming PCs to more modest setups. Moreover, Unity offers us the possibility to develop cross-platform games. Thanks to Unity, we were able to release Recycle Bin Battle simultaneously on Xbox and Steam, thus offering a consistent and fluid gaming experience to a wider audience. This ability to target multiple platforms is an invaluable asset for reaching as many players as possible and spreading our ecological message. Unity's seamless integration with various platforms and its powerful scripting capabilities using C# allowed us to create a unified codebase that works across different systems with minimal adjustments. So, dear friends, the next time you play Recycle Bin Battle, remember that every piece of waste you recycle, every Kaiju you fight, is one step closer to a greener and more sustainable world. And all this, thanks to Unity. Please enjoy the most atypical arcade puzzle game Youri terdik


[ 2025-04-23 05:30:00 CET ] [ Original post ]

Description


Reycle Bin Battle is an arcade puzzle game based on 3 differents gameplay.
1- Catch Rubishes tumbling down a machine and arrange them in type and color to make them disappear and make ball for second part.
2- Use ball to break invaders defenses and get energy in a breakout-like.
3- Use energy to shoot Kaiju and save humanity.

Story


In a near futur, Humanity exploited 98% of earth ressources.
It's the moment choose by unknown force coming from space to attack Human species.
Humanity decide to use last ressources to design a weapon working with rubishes, the Recycle Bin Weapon. Now it's time to fight !

Features


ARCADE GAMEPLAY : 3 Games in 1
MAKE MATCH 3 COMBO : use rubishes to create ball.
BREAKOUT : use ball to break blocks, destroy hostile defense and get energy !
ARCADE SHOOTER : use energy to shoot Kaiju and save humanity
4 GAME TYPES : arcade, story, time attack, score attack.

MINIMAL SETUP
  • OS: Ubuntu 12.04 (64-bit)
RECOMMENDED SETUP
  • OS: Ubuntu 14.10 (64-bit)

GAMEBILLET

[ 5416 ]

12.44$ (17%)
17.54$ (12%)
8.19$ (18%)
16.96$ (15%)
8.27$ (17%)
13.14$ (12%)
16.97$ (15%)
12.84$ (74%)
33.17$ (17%)
8.46$ (72%)
33.17$ (17%)
52.19$ (13%)
6.98$ (13%)
20.72$ (17%)
12.84$ (57%)
13.34$ (11%)
12.42$ (17%)
28.69$ (18%)
20.74$ (17%)
4.18$ (16%)
24.87$ (17%)
10.69$ (73%)
16.57$ (17%)
41.31$ (17%)
16.79$ (16%)
16.79$ (16%)
7.44$ (17%)
50.37$ (16%)
19.59$ (22%)
16.57$ (17%)
GAMERSGATE

[ 1294 ]

0.43$ (91%)
7.73$ (45%)
0.6$ (91%)
0.34$ (91%)
0.85$ (83%)
2.25$ (89%)
2.55$ (87%)
1.58$ (77%)
5.31$ (79%)
1.58$ (77%)
3.06$ (74%)
1.58$ (77%)
8.49$ (58%)
1.28$ (87%)
3.4$ (83%)
1.05$ (85%)
1.5$ (70%)
6.6$ (74%)
12.74$ (58%)
3.4$ (83%)
1.58$ (77%)
1.45$ (91%)
4.42$ (66%)
0.89$ (87%)
1.58$ (77%)
0.58$ (92%)
10.91$ (22%)
1.58$ (77%)
2.38$ (66%)
7.65$ (62%)
MacGamestore

[ 4061 ]

14.29$ (76%)
1.99$ (80%)
21.99$ (12%)
1.99$ (89%)
6.24$ (75%)
1.99$ (85%)
2.98$ (90%)
2.89$ (86%)
42.49$ (15%)
3.74$ (75%)
8.99$ (10%)
2.49$ (75%)
3.73$ (75%)
1.09$ (78%)
1.19$ (76%)
1.99$ (80%)
2.24$ (85%)
1.69$ (83%)
7.48$ (75%)
1.99$ (85%)
1.19$ (88%)
1.19$ (94%)
2.39$ (85%)
1.19$ (87%)
2.49$ (75%)
1.19$ (88%)
5.99$ (90%)
3.99$ (90%)
2.29$ (85%)
1.99$ (87%)

FANATICAL BUNDLES

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356361 days, 4 hours, 5 minutes


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38 days, 11 hours, 5 minutes


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12 days, 11 hours, 5 minutes


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HUMBLE BUNDLES

Time left:

5 days, 5 hours, 5 minutes


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7 days, 5 hours, 5 minutes


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14 days, 5 hours, 5 minutes


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15 days, 5 hours, 5 minutes

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