





🌟 Special thanks to our amazing supporters:
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Oddworld fans, we're excited to let you know that we've teamed up with ESC Toys to create a range of Oddworld licensed plushies. You can help the project get funded here on Kickstarter: https://www.kickstarter.com/projects/731983185/oddworld-abe-and-munch-plush-project Thanks, and we massively appreciate your support. OWI.
Oddworld fans, we're excited to let you know that we've teamed up with ESC Toys to create a range of Oddworld licensed plushies. You can help the project get funded here on Kickstarter: https://www.kickstarter.com/projects/731983185/oddworld-abe-and-munch-plush-project Thanks, and we massively appreciate your support. OWI.
Today's Deal: Save 66% on Oddworld: New 'n' Tasty!*
Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!
*Offer ends Wednesday at 10AM Pacific Time
Today's Deal: Save 60% on Oddworld: New 'n' Tasty!*
Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!
*Offer ends Friday at 10AM Pacific Time
Hi Oddworld fans! We're excited to announce Oddworld: Soulstorm, our new game currently scheduled for release in 2017. Oddworld: Soulstorm is an incendiary tale of uprising and infiltration against the latest in soul-sucking consumer products. For more information on Oddworld: Soulstorm, including all new renders of Abe, please visit http://www.oddworld.com/soulstorm/ Thanks! OWI.
Hi Oddworld fans! We're excited to announce Oddworld: Soulstorm, our new game currently scheduled for release in 2017. Oddworld: Soulstorm is an incendiary tale of uprising and infiltration against the latest in soul-sucking consumer products. For more information on Oddworld: Soulstorm, including all new renders of Abe, please visit http://www.oddworld.com/soulstorm/ Thanks! OWI.
Hi Oddworld fans! We're excited to announce Oddworld: Soulstorm, our new game currently scheduled for release in 2017. Oddworld: Soulstorm is an incendiary tale of uprising and infiltration against the latest in soul-sucking consumer products. For more information on Oddworld: Soulstorm, including all new renders of Abe, please visit http://www.oddworld.com/soulstorm/ Thanks! OWI.
Hi Oddworld fans. We've tried to closely match the original Oddysee digital controls in New 'n' Tasty - have a look at the following thread for instructions if you feel NnT didn't quite hit the mark with its controls. http://steamcommunity.com/app/314660/discussions/0/405692758705596048/ We welcome any tweaks, too! Thanks.
Hi Oddworld fans. We've tried to closely match the original Oddysee digital controls in New 'n' Tasty - have a look at the following thread for instructions if you feel NnT didn't quite hit the mark with its controls. http://steamcommunity.com/app/314660/discussions/0/405692758705596048/ We welcome any tweaks, too! Thanks.
Hi all. Patch 1.06 has been released, with fixes for - 1. Controller support improvements for Xbox One wireless controllers and the latest Windows 10 software drivers. 2. Shadow slider fixes. 3. Lower resolution, lower bit-rate cut-scenes. 4. One button Chant. Full details here - http://www.oddworld.com/2016/02/oddworld-new-n-tasty-patch-1-06-released-on-steam/ Linux and Mac patch to follow.
Hi all. Patch 1.06 has been released, with fixes for - 1. Controller support improvements for Xbox One wireless controllers and the latest Windows 10 software drivers. 2. Shadow slider fixes. 3. Lower resolution, lower bit-rate cut-scenes. 4. One button Chant. Full details here - http://www.oddworld.com/2016/02/oddworld-new-n-tasty-patch-1-06-released-on-steam/ Linux and Mac patch to follow.
Hi all. Further to recent discussion and feedback on these forums and elsewhere, we're now actively working with developers JAW to add in the following: - Optional 720p lower bit-rate cut-scene movies - Fixes for the resolution bug caused by the shadow sliders in Settings - Wireless Xbox One controller support for Windows 10 controller drivers We'll have news on the timing for this patch update next week. Thanks for your continued support. We appreciate that there are the above issues with the game at present and apologize for the delay in getting them fixed. For updates on this, please see the below thread: http://steamcommunity.com/app/314660/discussions/0/405690850607942246/
Hi all. Further to recent discussion and feedback on these forums and elsewhere, we're now actively working with developers JAW to add in the following: - Optional 720p lower bit-rate cut-scene movies - Fixes for the resolution bug caused by the shadow sliders in Settings - Wireless Xbox One controller support for Windows 10 controller drivers We'll have news on the timing for this patch update next week. Thanks for your continued support. We appreciate that there are the above issues with the game at present and apologize for the delay in getting them fixed. For updates on this, please see the below thread: http://steamcommunity.com/app/314660/discussions/0/405690850607942246/
Today's Deal: Save 60% on Oddworld: New 'n' Tasty!*
Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!
*Offer ends Thursday at 10AM Pacific Time
Happy Holidays everyone! We'd like to say a massive "thanks" for all your support and feedback this year, especially regarding Oddworld: New 'n' Tasty. Your comments, reviews, thoughts and opinions have not only helped shape the post-release development of the game, but also how we handle PC releases in the future. We've worked hard since February to fix bugs, add proper controller support and give PC gamers the flexibility to tweak the settings as they wish - all things we'll have in place properly going forward. All the Oddworld games, DLC and soundtracks are now on sale for the Steam Holiday sale, and we wish you a lovely break and a happy new year. Have fun, from everyone at OWI. Here's to the future.
Happy Holidays everyone! We'd like to say a massive "thanks" for all your support and feedback this year, especially regarding Oddworld: New 'n' Tasty. Your comments, reviews, thoughts and opinions have not only helped shape the post-release development of the game, but also how we handle PC releases in the future. We've worked hard since February to fix bugs, add proper controller support and give PC gamers the flexibility to tweak the settings as they wish - all things we'll have in place properly going forward. All the Oddworld games, DLC and soundtracks are now on sale for the Steam Holiday sale, and we wish you a lovely break and a happy new year. Have fun, from everyone at OWI. Here's to the future.
An update has been pushed live today that addresses the following: Windows 10 support Steam Controller support The ability to fully remap controllers from within the game Thanks!
An update has been pushed live today that addresses the following: Windows 10 support Steam Controller support The ability to fully remap controllers from within the game Thanks!
Hi Oddworld fans! We're delighted to announce that two new pieces of DLC have been released for Oddworld: New 'n' Tasty - the original Abe's Oddysee soundtrack as MP3s, and a brand new remastered New 'n' Tasty soundtrack, also as MP3s. They're available from the Store page, here - http://store.steampowered.com/app/314660/ - and will appear in the game install folder. In other news, we're happy to say that we're working on in-game controller remapping, Windows 10 support and a few other tweaks. We'll have news on this free patch soon. Thanks, and stay Odd!
Hi Oddworld fans! We're delighted to announce that two new pieces of DLC have been released for Oddworld: New 'n' Tasty - the original Abe's Oddysee soundtrack as MP3s, and a brand new remastered New 'n' Tasty soundtrack, also as MP3s. They're available from the Store page, here - http://store.steampowered.com/app/314660/ - and will appear in the game install folder. In other news, we're happy to say that we're working on in-game controller remapping, Windows 10 support and a few other tweaks. We'll have news on this free patch soon. Thanks, and stay Odd!
Today's Deal: Save 50% on Oddworld: New 'n' Tasty!*
As an added bonus, Oddworld: Abe's Oddysee is free to own for 24 hours! Add it to your account during the free period and own it forever. Free offer on Abe's Oddysee ends September 24th at 10am Pacific.
Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!
*Offer ends September 25th at 10AM Pacific Time
Linux users. We've pushed a hotfix update live today that should solve issues with New 'n' Tasty and official Wired/Wireless 360 controllers. The hotfix uses the Xpad driver. Please see here - http://steamcommunity.com/app/314660/discussions/0/594820473983869155/ - for details. This update does not affect Windows and Mac users.
Save 40% on Oddworld: New 'n' Tasty during this week's Midweek Madness*!
Explore ancient ruins, dodge carnivorous beasts and avoid trigger-happy guards as Abe, the original Oddworld hero in this lovingly recrafted take on the classic adventure "Abe's Oddysee".
Once a happy floor waxer in Oddworld's biggest meat processing plant, Abe stumbles across his boss's secret plan to turn the factory's slave labor force into the latest in the RuptureFarms Tasty Treats line of novelty meat snacks. Abe now has to save his own skin from the grinders, but simply escaping the flesh farm is only the start of his Oddysee - for many dangers await Abe on his journey to discover his destiny.
*Offer ends Friday at 10AM Pacific Time
Hi Oddworld fans. We've just released a patch for the Mac version on Steam which should hopefully solve the issues with unresponsive keyboard and controller input after updating the game to version 1.02. The game should automatically update in Steam the next time you start it. Thanks for your patience, and our sincere apologies for any issues caused by this bug.
Hi Oddworld fans.
We are, as we've said, committed to ensuring that players of Oddworld: New 'n' Tasty have the best possible experience, and we fully plan to support the game and its players post-launch.
As such, our second patch (version 1.02) now available on Steam addresses the following:
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1.02 / A / In-game cut-scene issues
We've removed an erroneously applied layer of real-time post-processing to the pre-rendered video cut-scenes.
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1.02 / B / Ability to switch off various graphical effects
We've looked at implementing toggles for the bloom, lens effects and glow - partly to address user feedback and partly to improve performance to some degree for certain PC spec configurations.
Users can switch the effects by editing the following file:
[NNT INSTALL FOLDER] / Settings / [STEAM USER ID#] / PostProcessingSettings.cfg
There are options for Glow (the soft lighting effect cast by lights in the game), Bloom (an effect that produces feathered light edges) and LensDirt (meant to replicate the look of a camera). All can be toggled to True or False as required.
In addition, the issue with the 'shadows' slider not working as expected has been fixed, and we've added a further slider for 'shadow distance'.
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1.02 / C / Controller remapping
We've looked into the simplest way to grant players the ability to remap buttons on their controllers. Thus, to enable users to share their own remapped profiles, we've opted to use a text file:
[NNT INSTALL FOLDER] / Settings / [STEAM USER ID#] / KeyMapCustomController.cfg
To find this file, please look inside:
[NNT INSTALL FOLDER] / Help /
You'll find a readme in the Help folder that explains how to remap the controls, along with an example remap file that must be edited and renamed and placed alongside the other settings files. If you need help with this, please reach out to us in the Steam community forums, on Twitter or via our support email.
We hope that this ability goes some way to alleviating some of the issues with certain controllers not functioning the way both we and you would expect them to in-game.
Please note that remapped controls aren't currently reflected in the in-game banners.
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1.02 / D / Meat grinder issues at higher frame rates
We've investigated complaints that the meat grinders were running too fast at frame-rates higher than 60 FPS (for anyone interested, the actuality is that they were resetting their descent too fast, rather than the actual speed of the movement) and this patch should therefore fix the issues players may have experienced.
We've also slowed down the speed of the fastest grinders just a little.
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1.02 / E / Leaderboard fixes
Some leaderboards were reversed and some were incorrectly reporting completion times as 00:00.
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1.02 / F / Xbox 360 controller screen shows incorrect buttons
The game start screen that shows if the player has a controller connected would incorrectly display the functions of the four main face buttons. This is now fixed.
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1.02 / G / Various other fixes and tweaks
There were a number of minor, isolated progression bugs at launch, including a Scrab patrol in Scrabania Trial 4 that blocked progress, the remote ability to fall out of the world in Zulag 2 Path 2 and Elum getting stuck on one of the new running sections - these are all fixed. We've also made an addition to the game credits.
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These fixes follow the 1.01 patch, which addressed and fixed several controller-related issues.
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Again, we'd like to confirm that we are absolutely behind Oddworld: New 'n' Tasty 100%, and will continue to monitor your thoughts on Twitter, the Steam community forums and Facebook and are committed to ensuring our fans enjoy the game the way we'd hoped they would.
If you've not yet grabbed a copy of New 'n' Tasty, it's available now from Steam and if you have already bought the game, we wholeheartedly thank you.
http://store.steampowered.com/app/314660
We'd like to thank everyone again for their early support (and it's wonderful to see so many of you loving the game) and look forward to your continued (and most valued) feedback.
Hi Oddworld fans. We've posted advance notice of the next patch for the game. Full details are here - http://steamcommunity.com/app/314660/discussions/0/610575007207266785/ Thanks. Update: the patch is now live - http://steamcommunity.com/gid/103582791437082412/announcements/detail/133195170799888026
Hi Oddworld fans. We’re delighted with the reception Oddworld: New ‘n’ Tasty has been getting since its release on Wednesday. If you’ve not yet grabbed a copy, it’s available with a 10% launch week discount from Steam, and if you have already bought the game, we wholeheartedly thank you for your early support. We are committed to ensuring that players of Oddworld: New ‘n’ Tasty have the best possible experience, and we fully plan to support the game and its players post-launch. As such, our first patch, available on Steam, addresses the following: 1 / Xbox 360 Controller Deadzone Oddworld: New ‘n’ Tasty now includes a deadzone slider for controller support. A small number of players reported that the game felt twitchy and Abe was slightly unpredictable, and we’re confident this is because the deadzones on analog sticks were too small, making the game think the sticks were being moved when they weren’t. If you experienced this, please adjust the deadzone with the new slider which can be found in the settings. 2 / Grey screen on boot If the player didn’t have a language selected in Steam, the game didn’t always boot, instead presenting the player with a grey screen. The game will now force a default language, preventing the issue. 3 / Logitech F310, F510 and F710 controller support We’re aware that a number of players like to use Logitech F310, F510 and F710 controllers. This patch should allow these controllers to be used in Oddworld: New ‘n’ Tasty. Please let us know how you get on with this. 4 / XInput support Finally, to expand the number of supported controllers, there’s now an XInput checkbox in the Settings menu that should allow players to use officially supported Microsoft XInput devices. Again, we’d like to confirm that we are absolutely behind Oddworld: New ‘n’ Tasty 100%, and will continue to monitor your thoughts on Twitter, the Steam community forums and Facebook and are committed to ensuring our fans enjoy the game the way we’d hoped they would. We’d like to thank everyone again for their early support (and it’s wonderful to see so many of you loving the game) and look forward to your continued (and most valued) feedback.
Update: this is now fixed - http://steamcommunity.com/games/314660/announcements/detail/234522998930417128 --- Hi Oddworld fans. We're aware that a small number of users are having issues with overly responsive Xbox 360 controllers. This is due to the deadzones on those controllers being slightly different from our testing controllers. We're implementing a deadzone slider and hope to have news on a release date for the patch tomorrow. Thanks for your patience.
Oddworld: New 'n' Tasty is Now Available on Steam!
Built from scratch from the ground up, enjoy breathtaking visuals, enhanced audio and improved, deeper gameplay as New 'n' Tasty reignites the original Oddworld: Abe's Oddysee using the latest next-generation technology.
More than just a remake, this is a contemporary puzzle-platformer that charms, exasperates, and delights. This is how you do a reboot.
5/5 Escapist
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