Hi Oddworld fans.
We are, as we've said, committed to ensuring that players of Oddworld: New 'n' Tasty have the best possible experience, and we fully plan to support the game and its players post-launch.
As such, our second patch (version 1.02) now available on Steam addresses the following:
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1.02 / A / In-game cut-scene issues
We've removed an erroneously applied layer of real-time post-processing to the pre-rendered video cut-scenes.
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1.02 / B / Ability to switch off various graphical effects
We've looked at implementing toggles for the bloom, lens effects and glow - partly to address user feedback and partly to improve performance to some degree for certain PC spec configurations.
Users can switch the effects by editing the following file:
[NNT INSTALL FOLDER] / Settings / [STEAM USER ID#] / PostProcessingSettings.cfg
There are options for Glow (the soft lighting effect cast by lights in the game), Bloom (an effect that produces feathered light edges) and LensDirt (meant to replicate the look of a camera). All can be toggled to True or False as required.
In addition, the issue with the 'shadows' slider not working as expected has been fixed, and we've added a further slider for 'shadow distance'.
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1.02 / C / Controller remapping
We've looked into the simplest way to grant players the ability to remap buttons on their controllers. Thus, to enable users to share their own remapped profiles, we've opted to use a text file:
[NNT INSTALL FOLDER] / Settings / [STEAM USER ID#] / KeyMapCustomController.cfg
To find this file, please look inside:
[NNT INSTALL FOLDER] / Help /
You'll find a readme in the Help folder that explains how to remap the controls, along with an example remap file that must be edited and renamed and placed alongside the other settings files. If you need help with this, please reach out to us in the Steam community forums, on Twitter or via our support email.
We hope that this ability goes some way to alleviating some of the issues with certain controllers not functioning the way both we and you would expect them to in-game.
Please note that remapped controls aren't currently reflected in the in-game banners.
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1.02 / D / Meat grinder issues at higher frame rates
We've investigated complaints that the meat grinders were running too fast at frame-rates higher than 60 FPS (for anyone interested, the actuality is that they were resetting their descent too fast, rather than the actual speed of the movement) and this patch should therefore fix the issues players may have experienced.
We've also slowed down the speed of the fastest grinders just a little.
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1.02 / E / Leaderboard fixes
Some leaderboards were reversed and some were incorrectly reporting completion times as 00:00.
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1.02 / F / Xbox 360 controller screen shows incorrect buttons
The game start screen that shows if the player has a controller connected would incorrectly display the functions of the four main face buttons. This is now fixed.
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1.02 / G / Various other fixes and tweaks
There were a number of minor, isolated progression bugs at launch, including a Scrab patrol in Scrabania Trial 4 that blocked progress, the remote ability to fall out of the world in Zulag 2 Path 2 and Elum getting stuck on one of the new running sections - these are all fixed. We've also made an addition to the game credits.
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These fixes follow the 1.01 patch, which addressed and fixed several controller-related issues.
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Again, we'd like to confirm that we are absolutely behind Oddworld: New 'n' Tasty 100%, and will continue to monitor your thoughts on Twitter, the Steam community forums and Facebook and are committed to ensuring our fans enjoy the game the way we'd hoped they would.
If you've not yet grabbed a copy of New 'n' Tasty, it's available now from Steam and if you have already bought the game, we wholeheartedly thank you.
http://store.steampowered.com/app/314660
We'd like to thank everyone again for their early support (and it's wonderful to see so many of you loving the game) and look forward to your continued (and most valued) feedback.
[ 2015-04-01 14:33:56 CET ] [ Original post ]
🎮 Full Controller Support
- Linux32 [6.25 G]
- Oddworld: New 'n' Tasty - Scrub Abe
- Oddworld: New 'n' Tasty - Alf's Escape
- Oddworld: New 'n' Tasty - Official Soundtrack
- Oddworld: Abe's Oddysee - Official Soundtrack
- Oddworld: New 'n' Tasty - 720p Movies Pack
Back To Oddworld
Explore ancient ruins, dodge carnivorous beasts and avoid trigger-happy guards as Abe, the original Oddworld hero in this lovingly recrafted, built from the ground-up and totally recooked take on the classic adventure Oddworld: Abe's Oddysee.
Once a happy floor waxer in Oddworld's biggest meat processing plant, Abe stumbles across his boss's secret plan to turn the factory's slave labor force into the latest in the RuptureFarms Tasty Treats line of novelty meat snacks. Abe now has to save his own skin from the grinders, but simply escaping the flesh farm is only the start of his Oddysee - for many dangers await Abe on his journey to discover his destiny.
Built from scratch from the ground up, enjoy new breathtaking visuals, enhanced audio and improved, deeper gameplay as New 'n' Tasty reignites the original Oddworld game using the latest next-generation technology.
Amazing new graphics
With art direction from series creator Lorne Lanning, Oddworld: New 'n' Tasty offers a view into Oddworld with fidelity never seen before. Fluid animation, new free-moving cameras and high resolution (up to 4K) visuals make RuptureFarms and the surrounding areas look incredible, creating the Oddworld that Lanning always wanted to see.
Revamped controls
Analog controls offer more subtle control over Abe, and new tricks like free aiming, the ability to drop grenades behind you and also sneak whilst crouching open up new avenues for stealthy tactics and inventive speed-running. Optional 'Old School' controls bring back hopping and digital movement too, so the Oddysee purists can get started with some familiarity.
Brand new areas, brand new secrets
From the murky grime of RuptureFarms to the expansive native lands of the Monsaic Lines, through to the vast temples of Scrabania and Paramonia, Oddworld: New 'n' Tasty boasts new areas, subtle gameplay changes and a few surprises. Fans will recognise the huge meat grinders, Scrab holding pens and cavernous caves, but there's more than enough that's new here to keep you on your toes.
- OS: Ubuntu 14.04 or similar
- Processor: AMD Athlon X4 750KMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Minimum Radeon R7 200
- Storage: 10 GB available spaceAdditional Notes: Supported inputs: keyboard. Wired 360 controller with xpad driver via manual text file remapping.
- OS: Ubuntu 14.04 or similar
- Processor: AMD Athlon X4 750KMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Minimum Radeon R7 200
- Storage: 10 GB available spaceAdditional Notes: Supported inputs: keyboard. Wired 360 controller with xpad driver via manual text file remapping.
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