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New Features feat/refactor - Ghosts are no longer pre-spawning on the dream map. Instead, dark pustules colonize the patient's dream. The pustules burst when getting close, and cause ghosts to spawn. Thyria is locked in a special battle mode until vanquishing all of them. It is possible to inspect the pustules and the ghosts that will spawn beforehand. feat/refactor - Consequently, existing dream's modifiers were adjusted to reflect the encounters size, but also the special ghosts met. feat - Added guides for the dream exploration, the battle and the charm crafting. feat - Added a reward when completing an optional guide. feat - Status effects now display the duration and number of stacks (if stackable). feat - Added a grid highlight representing the reach when hovering a skill. feat - Added a grid highlight representing the reach when an enemy is playing a skill. feat - Added more color for text keywords. feat - Added an item highlight effect when crafting a new item. feat - Added various camera effects to highlight UI actions. feat - Added cube animations when placing items on the crafting bench. Fixes fix - Increased precision when modifying the syringe level. fix - Many fixes were applied to the 8 layout generators of dreams and the 4 patients quests. fix - The Thyria's arsenal properly refreshes when de/equipping an item giving a new spell. Next Release (prologue->inactive) ci - Added necessary data & assets to support a complete new dream layout (the Snow biome) ci - Ingested scenario of the Act II.
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