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Demo v0.01b Update
[ 2023-07-05 02:23:03 CET ] [ Original post ]
- Changed life piece requirement from 5 to 7
- Changed magic item requirement to enter bewitched mode from 350 to 250
- Added a counter to top and bottom of Youkou gauge
- Fixed first stage 1 enemies shooting multiple bullets on top of each other
- Bewitched Mode adds to PIV
- Star and Moon items change appearance when Bewitched Mode is active
- Magic meters are only reduced to 75% instead of 50% on death
- Added character belongs to in each characters profile
- Sarnari midboss and boss have less health on each phase
- Corrected typos in Manual
- Fixed a bug where restarting special attack practice would put the player in stage 1
- The Yes/No prompt no longer appears when using Quick Retry on the pause menu with the R key
- The number of times continued is now the last digit of the player's score
- Increased the number of frames allowed for deathbombing from 10 to 14
- Slightly increased item collection radius
- Reduced timer on all boss phases to either 45 or 40 seconds
- When earning achievements, the in-game popup now shows all achievements at once, instead of one after another
- Made gravestones in the stage 2 background smaller
- Player will now earn one extra life piece in every other Bewitched Moon Mode
- Multiple Life/Bomb pieces dropped when Bewitched Mode ends are now closer together
- Reduced the brightness of the white foam on the water in the stage 3 background
- Fixed a glitch where skipping through dialogue on practice mode causes the dialogue portraits to hang in front of the pause menu
- Player can no longer graze when they have invincibility frames
- CarolineA's lasers are no longer rendered on top of enemy bullets
- Demo play is disabled temporarily, will be re-enabled in a future patch
- Slowed down "safezone-eliminating" shuriken bullets in Sarnari's 1st boss special attack
- Changed "shimmering" sound heard when starting a game
- There is now a 2-second period after the boss is defeated before starting the next stage when the dialogue is turned off
- Hexnas's 2nd normal boss phase shoots amulets in 1 direction instead of 3
[ 2023-07-05 02:23:03 CET ] [ Original post ]
Juuden Youshuugi ~ Crimson Paraselene
Supermoon Studio
Developer
Supermoon Studio
Publisher
1970-01-01
Release
Game News Posts:
3
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews
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Juuden Youshuugi ~ Crimson Paraselene (獣伝妖秋儀 ~ Crimson Paraselene) is a bullet hell shooting game inspired by Touhou Project, featuring characters from various artists. The game takes place in Lunamara, a mystical land where the moon is closest to the Earth, inhabited by beasts, magic users, and youkai.
It is the first game in the Beast Tales (獣伝) series and is being developed in the Unity game engine by Supermoon Studio.
A fox and a lion went out to investigate the source of this incident, following the only clue they had: pockets of sunlight and moonlight that rained from the sky.
(HowSplendid's character)
![]()
“Lunamara is completely covered in glittering stars and moons. They must be made of some kind of magic, because they’re changing the environment around them. Someone’s gotta head out and find out where they’re coming from! This’ll be a great opportunity to explore more of Lunamara. There’s still so much of it that I haven’t seen, and maybe I’ll find some treasure along the way!”
Caroline Soulfire
(HowSplendid's character)
![]()
“We’ve had a full moon in Lunamara for over a week now. Rain thinks it’s the work of some youkai who are up to no good, and these stars and moons in the air might have something to do with it. I don’t see what the big deal is, personally, but she’s offering me a tome that will teach me thunder magic if I go investigate. How could I say no to that?!”
Background drawn by Whitelister.
A playable demo will be available for download Q3 2023.
It is the first game in the Beast Tales (獣伝) series and is being developed in the Unity game engine by Supermoon Studio.
Story
The moon's revolution around Earth has been halted, creating a week-long full moon directly over Lunamara. This unnatural event caused the moon's influence on nature in Lunamara to intensify, resulting in a forest of bamboo springing up overnight, and non-stop high tides. Lunamara will be in serious danger unless someone intervenes...A fox and a lion went out to investigate the source of this incident, following the only clue they had: pockets of sunlight and moonlight that rained from the sky.
Basic Gameplay
- Use the arrow keys to move the playable character and avoid enemy bullets. You can move the character in 8 directions.
- You will lose a life if your character gets hit by an enemy bullet.
- Hold the shot key (Z) key to shoot.
- Press the bomb key (X) key to use a bomb. Use these to clear bullets.
- Hold the slow key (shift) to focus your character's shots and make them move slowly. Use this for more precise movement to avoid bullets.
- Collect blue rupees dropped by enemies to earn points. The higher your character is on the screen when you collect them, the more points you earn!
- Collect red rupees dropped by enemies to increase your character's shot power and deal more damage to enemies! Be careful, your character will lose power if they lose a life!
- Bewitched light items, or "youkou" (妖光) items will appear when you shoot down enemies or graze bullets, appearing as either moons or stars.
- Moon items will appear when you are holding down shift.
- Star items will appear when you are not holding down shift.
- Collect enough of these items to enter Bewitched Mode, where you can earn pieces of extra lives or extra bombs!
Features
- 2 playable characters and 1 secret playable character.
- 2 selectable shot types for each character.
- 2 unique story modes, each containing 6 stages and 1 extra stage.
- 4(?) difficulty levels.
- Capable of being played in 60fps or 120fps.
- Supports up to 4K resolution.
- A soundtrack consisting of over 25 songs. Composed by various artists such as Kori, Spectral-Nexus, Hidaka Suimyak, and Nozora Yuzu.
- Artwork by digital artists such as HowSplendid and Mr. Blue.
- Available to play in English and Japanese.
- Can be played on a keyboard or a controller, and controls can be mapped to any keys or buttons.
Characters
Ashter Balker(HowSplendid's character)
“Lunamara is completely covered in glittering stars and moons. They must be made of some kind of magic, because they’re changing the environment around them. Someone’s gotta head out and find out where they’re coming from! This’ll be a great opportunity to explore more of Lunamara. There’s still so much of it that I haven’t seen, and maybe I’ll find some treasure along the way!”
Caroline Soulfire
(HowSplendid's character)
“We’ve had a full moon in Lunamara for over a week now. Rain thinks it’s the work of some youkai who are up to no good, and these stars and moons in the air might have something to do with it. I don’t see what the big deal is, personally, but she’s offering me a tome that will teach me thunder magic if I go investigate. How could I say no to that?!”
Background drawn by Whitelister.
A playable demo will be available for download Q3 2023.
MINIMAL SETUP
- Storage: 2 GB available space
- Storage: 2 GB available space
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