Greetings, heroes!
Thank you to all who have been traversing Azoove so far.
As always, your feedback on the
Discord server is greatly appreciated!
If you are around PAX West, you're invited to be hype with us at booth 2836, next to PAX Arena!
Change list
Mechanics and balance
Starting health for all heroes increased to 4. This allows 1 damage to not be immediately answered without severe punishment.
Misfortunes may now contain Injury (choice) effects. A hero must volunteer to take the damage. With the automated ally, the human player gets to pick between them.
Misfortunes
12 new Misfortunes, adjustments and balance for many existing ones
Also, rewritten ALL Misfortunes, so try reading them again (I know you stopped!)
Opportunities
Opportunities now have full art!
They are also updated for balance and flavor text rewritten
Interface
Improved Lobby, making it clearer how to start a new match or join an existing one
New camp action UI polished
Added a few new tutorial-y alerts: Over-blessed, Choice Misfortunes
Preparation and Spite
Preparation no longer has increased health (since it is increased by default), now has starting inspiration, costs adjusted to add to 100.
Spite levels swapped and replaced to create smoother, more interesting scaling.
Bug fixes
Fixed some bugs causing soft-locks in multiplayer
Fixed many visual issues
What's Next
Trinkets (what are they? you'll see)
Controller support
Localization
Lastly
Tutorial
The response to the new tutorial has been great, let us know if you have further feedback.
Sale for PAX West
This is a great time to get your friends to buy a copy and join you!
Board game
Azoove, the board game, is still under development! Stay tuned.
[ 2024-08-29 14:58:42 CET ] [ Original post ]