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V1.1 UPDATE!
Thank you for playing Mad Miner or adding it to your wishlist. This interest greatly influences my motivation to develop Mad Miner. It makes me very happy to see people interested in my game. I hope Mad Miner is a game that deserves your playing time. Without further ado, I would like to explain step by step what awaits you in this big update. If you're ready, sit back, fasten your seatbelts and hold on tight!
I hope you have an even better time with the V1.1 update. I will rest a little and follow your comments. Please let me know your feedback on our Discord server or by writing a review. Also, I would like to thanks EAF156thTFWAS, who is a Mad Miner player and has rewritten the Japanese translation. Have fun playing, lots of digging! -Samet
[ 2023-11-21 10:32:35 CET ] [ Original post ]
Hello everyone from Mad Miner's first major update!
Thank you for playing Mad Miner or adding it to your wishlist. This interest greatly influences my motivation to develop Mad Miner. It makes me very happy to see people interested in my game. I hope Mad Miner is a game that deserves your playing time. Without further ado, I would like to explain step by step what awaits you in this big update. If you're ready, sit back, fasten your seatbelts and hold on tight!
Major Updates:
- Our mines are now accompanied by water! For this reason, a third vital factor comes into play and we start to feel thirsty. Thanks to water, we produce water pots, water our crops, fish and make our soils to muddy.
- A total of 20 new buildings, 5 new buildings in each mine, are being added to our mines. These structures sometimes reward us, sometimes make us think, and sometimes just sit there. But it greatly increases our sense of discovery!
- With the new inventory layout, we can access our items under categories. In this way, we stop getting lost among hundreds of items.
- We will now be able to produce our items with a single click! You remember that we need to place three different materials to craft items on the crafting table. Instead of sending those materials to the production table one by one, they will be placed automatically when you click on the item you want to produce with the "right mouse button". This way you won't have to memorize the recipes!
- From now on, your lives will come into play when you run out of any vital factor (thirsty, lack of oxygen or hunger). In this way, you will avoid dying suddenly, and if you want, you will be able to delay it further thanks to the "health increase" development.
- Mad Miner's food is taking a radical change for the first time. While before you could not consume food other than canned foods, now you will be able to drink soups. For this reason, while soups will be your meals that you consume at an earlier time, canned foods will be a more difficult to produce and more filling meal option. In addition, the canning machine for canned food should produce empty cans; For soups, you must produce empty plates at the ingredient table.
- I told you that a new character would join us. Gamblers now accompany us in the deserts. Thanks to this NPC, we will be able to spin a wheel with four different prizes at the same time in exchange for 1 shiny gold bar. The rewards he gives are not bad!
- Bat.
- Seed Production Table.
- Fishing Rods and Fisherman's Table.
- Fish Soup and Canned Fish.
- 10 new soundtracks designed entirely for Mad Miner. These music were created by Nervio Music.
- 4 new building blocks available from the Patcher Box.
- Soil, Mud, Empty Pot and Empty Flowerpot.
- Potter's Table.
- Wild crops.
- Binoculars.
- Wall Candle and Torch.
- Traders following us.
- Ability to swim in water and petroleum.
- New clothes for our character.
- Stone Ladder.
- Wooden, stone and iron doors.
- Rope Bridge.
- 4 new statues obtainable through mine ladders.
- Change the intensity of shadows thanks to a new setting.
- Smoke effect when item is placed.
- Details added to the character when oxygen resistance and hunger resistance improvements are completed.
- The elevator drawing has changed.
- The design of the information box showing the purchased items has been changed.
- The color of the box showing item descriptions has changed.
- The production of the oxygen machine and tube has changed.
- Added fire sound to lanterns and torches.
- Tutorial made a little more detailed.
- Furnaces have been added to be returned to the inventory when broken.
- The satiety rates of canned food have been increased.
- The production of canned foods with special effects has been made easier.
- Added diary to be open at startup.
- Additional information showing in which mode the saved mines in the record loading menu are recorded.
- The storage limit for pickaxes has been removed.
- Dynamite destroys everything now.
- Some floor designs have been redrawn.
- The boxes of all interacted items have been redesign.
- When put into Builder mode, unfinished upgrades were locked as if they were completed when you loaded your saved mine.
- The game would open and close again when the language was changed.
- Some buildings did not destroy the walls behind them. For this reason, the wall shadows were disappearing.
- When tables that were not crafting or material tables were broken, they were returned to the inventory as production or material tables.
- Ladders were not spawn in mining cities.
- Rail line formations coincided with mining cities.
- And many minor bugs have been fixed.
I hope you have an even better time with the V1.1 update. I will rest a little and follow your comments. Please let me know your feedback on our Discord server or by writing a review. Also, I would like to thanks EAF156thTFWAS, who is a Mad Miner player and has rewritten the Japanese translation. Have fun playing, lots of digging! -Samet
[ 2023-11-21 10:32:35 CET ] [ Original post ]
Mad Miner
Mercimek Games
Developer
Mercimek Games
Publisher
2023-06-23
Release
Game News Posts:
42
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
3 user reviews
(3 reviews)
Public Linux Depots:
- [0 B]
Mad Miner is a mining game where you try to survive in a new order where world life is trapped underground.
Try to survive by taking care of your oxygen and hunger in procedurally generated mines!
Plant and harvest crops, produce oxygen with the oxygen machine, and dig up everything that comes your way! Sit back and play comfortably. Because enemies that will sneak up on you are never found in Mad Miner! Pay attention to your oxygen level and hunger.
Your own production benches to produce. Some welds can be produced in some special looms. Get materials to craft items and resources for materials too! You will not understand how time flies as you get lost in this beautiful cycle.
Mad Miner has an enjoyable resource gathering cycle. It is neither too complex nor too simple.
Try to survive by taking care of your oxygen and hunger in procedurally generated mines!
Plant and harvest crops, produce oxygen with the oxygen machine, and dig up everything that comes your way! Sit back and play comfortably. Because enemies that will sneak up on you are never found in Mad Miner! Pay attention to your oxygen level and hunger.
Your own production benches to produce. Some welds can be produced in some special looms. Get materials to craft items and resources for materials too! You will not understand how time flies as you get lost in this beautiful cycle.
Mad Miner has an enjoyable resource gathering cycle. It is neither too complex nor too simple.
MINIMAL SETUP
- OS: Any Distro
- Processor: 2 Core | 64 Bit CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1 GB VRAM GPU
- Storage: 250 MB available space
- OS: Any Distro
- Processor: 4 Core | 64 Bit CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 2 GB VRAM GPU
- Storage: 250 MB available space
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