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Devlog #6: Obviously A Codename of Some Sort

Hello again! Summer is approaching and grilling my room. If trying to maintain an R Rank wasn't already enough to make me sweat during playtesting, the heat will definitely deal the finishing blow to my sad, dehydrated body. Before I wilt away and turn into a corncomb for today however, here's another Devlog! Today we're looking at...

Sword Van: "Sword Van"



Typically, I try to write up witty descriptions for these, but this time what it says on the can is what's inside: It's a VAN with a SWORD, also known as a SWORD VAN. Possibly the most "unique" character, Sword Van is another slower-heavyweight character equipped with a massive, levitating sword. Unlike all the other characters so far, Sword Van's basic attack is not the trusty side slam. Instead, and this one's gonna be a shocker, attacking swings the sword by 90 degrees.
This attack will decimate multiple targets, and will reposition the sword. Positioning the sword and yourself is key, as whatever side the sword is not covering will end up acting as an attack vector for enemies to exploit! Line yourself and the sword up for just the perfect strike, and you might wipe out 8 enemies with just one swing!
Sword Van's special is THRUST, which thrusts the sword forward into whatever direction it's pointing. Similar to JC's Spin Attack, it comes with a slightly longer attack cooldown that's shared with the base attack. If you need some range, this is the button you want to press. Similar to the base attack, this will also hit multiple targets. This character was a lot of fun to work on, but also a lot of effort! There are a few upgrades in the game which outright change based on whether you are playing Sword Van or not, such as the upgrade that lets the side slam pierce.
Additionally: Did you know? I wouldn't exactly call myself an amazing artist. I know - really hard to tell with the amount of mona lisas in the game right now, but it's true. As someone that doesn't really have any understanding of perspective and general art fundamentals, making the usual character assets for Sword Van was a bit... difficult. So I'd like to shout out "Van I Made Out Of Brushes In Hammer For The Source Engine" for being such a patient reference, I couldn't have made it without you.
--------------------------------------- And that's it for today. Thank you for reading! Join the Discord Follow on Twitter(X) - Alexander


[ 2024-06-02 20:48:55 CET ] [ Original post ]



REDLINE CROOKS
Alexander Golke
  • Developer

  • Alexander Golke
  • Publisher

  • 2024
  • Release

  • Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
  • Tags

  • Game News Posts 30  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
    🎮 Full Controller Support
  • Controls

  • Positive

    (29 reviews)


  • Review Score

  • https://impress.games/press-kit/alexander-golke/redline-crooks
  • Website

  • https://store.steampowered.com/app/2454350 
  • Steam Store



  • [0 B]

  • Public Linux depots



  • REDLINE CROOKS is a unique, fast-paced combat-racer combining roguelite elements and breakneck speeds to make for a one-of-a-kind, high-octane experience. Charge through walls, cops and more using anything ranging from a tuned-up sports car to a forklift lacking certification. Why outrun the long arm of the law when you can slam it into a wall instead?



    • Pick one out of 9 playable convicts, each with distinct playstyles and character-specific upgrades.
    • Use the Boost to reach dangerously high speeds and blast through walls and enemies alike at the cost of your health.
    • Slam, blow up, launch, ram or otherwise destroy anyone looking to get you back behind bars, and be rewarded with cash and health.
    • Build an arsenal of powerful upgrades purchasable from the ever-trustworthy shopkeeper - there are over 100 items for you to mix and match, making every run unique.



    • Perform well to rank up, ramping up both the difficulty and the rewards you get using a God Hand-inspired difficulty scaling system.
    • Master the intricate mechanics and make it to the top of the online leaderboard, or just have a good time in this easy to play, hard to master experience.
    • Test your skills by completing jobs, earning stamps which can be exchanged for customization options and more.
    • Jam out to an awesome, original digital-fusion soundtrack by father p.

    Featured promo illustration & revised logo by Sam Filstrup
    MINIMAL SETUP
    • OS: Ubuntu works. other distros not guaranteed.
    GAMEBILLET

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    5.06$ (66%)
    2.4$ (80%)
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    11.99$ (20%)
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    0.45$ (92%)
    8.8$ (60%)

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