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Now live: v0.16 of the demo!
Clarity and visual improvements:
[ 2023-10-30 01:23:01 CET ] [ Original post ]
A smaller update this time, tidying up a couple of things after the big Lounge release. New stuff:
- much juicier and more satisfying hit and stand button animations
- nicer animation for earning chips
- new click animation for the cursor
- XXI The World rework:
- Now triggers its effect on stand
- When it chooses a random Tarot card it will now choose from all Tarot cards that have not been chosen by this copy of The World in this encounter. This means that it will go through all 22 Tarot cards before selecting the same one again, making it much less likely to (for example) draw 2x III The Empress leading you to be stuck with 2x 11 of Hearts locked forever. It also ensures the variety of XXI The World which is really the reason to play it anyway!
- Now visually moves the newly created Tarot card into the draw pile
Clarity and visual improvements:
- changes art for all suits at once to more clearly be a mash up of all four suits
- adds a disabled theme so buttons look better when disabled after clicking them (i.e. during transition after skipping a reward)
- sound volume settings now go back to zero if you click them again while they are 10 (so that touch screen users can reduce the volume)
- better alignment of buttons and labels in the settings screen
- fixes a bug with the Dark Mage where it could be used with no valid targets to skip the players turn
- fixes a bug with the SD Card where if an opponent used it the on play effect of the new card would not be enacted
- fixes the shop ID Card being 2 pixels lower than all the other ID Cards
- fixes a bug where you could set your health to 0 by losing hp in the Sofa Sleeper event
- fixes a bug where you could crash the game by clicking the same card twice in the Memory game event
- changes the name of the Paparazzi (plural) to the correct Paparazza (singular, female)
- potential fix for touchscreen inputs being counted twice in some cases causing the player to skip the next encounter/event
[ 2023-10-30 01:23:01 CET ] [ Original post ]
Dungeons & Degenerate Gamblers
Purple Moss Collectors
Developer
Purple Moss Collectors
Publisher
2024
Release
Game News Posts:
43
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Mostly Positive
(1552 reviews)
Public Linux Depots:
- [0 B]
You’ve played blackjack before…
In Dungeons & Degenerate Gamblers you’ll travel through a tavern where everyone plays a very different version of blackjack to what you’re used to. You’ll have to master it to strike down the capitalists at the top that are profiting from the tavern’s manipulation of the blackjack-addicted townspeople.
But never with cards like these!
Every run you’ll build a new deck from a collection of over 175 unique cards, each with it’s own special effect. Will you use the powerful Tarot cards? Or perhaps you prefer the Business Card, or the Hall Pass? Or maybe you have an Ace Up Your Sleeve?
Just as your deck will be different every time, so will the way you wield the cards. One run you might be focused on drawing aces, while the next you are aiming to fill your opponents deck with bad draws.
And never in a place like this!
As you make your way through the tavern you’ll be presented with many choices - make sure you make the right one, as the consequences could catapult your run to greatness, or end it very quickly… Will you buy a loot box, open a booster pack, drink ale, or stay in the fancy room?
Disclaimers: Dungeons & Degenerate Gamblers contains no real currency gambling, no micro transactions, no loot boxes, no bait and switch tactics, no cryptocurrencies or NFTs, and definitely no Skinner Box “gameplay elements”. Any art that resembles art from other media is used only as a parody, to poke fun at predatory monetisation tactics, and the absurdity of how tried and true methods used to make adults addicted to gambling are now used by gaming’s largest companies to trap children in their lifelong whale nets. Problem gambling is a serious matter, if you or a loved one is affected please look up and contact your local problem gambling services.
In Dungeons & Degenerate Gamblers you’ll travel through a tavern where everyone plays a very different version of blackjack to what you’re used to. You’ll have to master it to strike down the capitalists at the top that are profiting from the tavern’s manipulation of the blackjack-addicted townspeople.
But never with cards like these!
Every run you’ll build a new deck from a collection of over 175 unique cards, each with it’s own special effect. Will you use the powerful Tarot cards? Or perhaps you prefer the Business Card, or the Hall Pass? Or maybe you have an Ace Up Your Sleeve?
Just as your deck will be different every time, so will the way you wield the cards. One run you might be focused on drawing aces, while the next you are aiming to fill your opponents deck with bad draws.
And never in a place like this!
As you make your way through the tavern you’ll be presented with many choices - make sure you make the right one, as the consequences could catapult your run to greatness, or end it very quickly… Will you buy a loot box, open a booster pack, drink ale, or stay in the fancy room?
Disclaimers: Dungeons & Degenerate Gamblers contains no real currency gambling, no micro transactions, no loot boxes, no bait and switch tactics, no cryptocurrencies or NFTs, and definitely no Skinner Box “gameplay elements”. Any art that resembles art from other media is used only as a parody, to poke fun at predatory monetisation tactics, and the absurdity of how tried and true methods used to make adults addicted to gambling are now used by gaming’s largest companies to trap children in their lifelong whale nets. Problem gambling is a serious matter, if you or a loved one is affected please look up and contact your local problem gambling services.
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