- moves the shown cards in Runaway Cart event to the right side to better match the event card art - fix for a bug where if you clicked fast enough you could add 2 Tarot Cards to your deck from the same Fortune Teller event - fixes a bug where a Glitched Card copying Fingerprint Card would softlock due to continuously exploit Glitched Fingerprint Cards, including itself - fixes a bug where the game would crash if a Fingerprint Card burned itself due to exploiting an Insurance Card while having another exploitable card in play - fixes a bug where some dev tooling could show up when reloading a run - fixes a bug where the demo version of the game wouldn't launch
[ 2024-11-28 07:22:30 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
- [0 B]
In Dungeons & Degenerate Gamblers you’ll travel through a tavern where everyone plays a very different version of blackjack to what you’re used to. You’ll have to master it to strike down the capitalists at the top that are profiting from the tavern’s manipulation of the blackjack-addicted townspeople.
But never with cards like these!
Every run you’ll build a new deck from a collection of over 175 unique cards, each with it’s own special effect. Will you use the powerful Tarot cards? Or perhaps you prefer the Business Card, or the Hall Pass? Or maybe you have an Ace Up Your Sleeve?
Just as your deck will be different every time, so will the way you wield the cards. One run you might be focused on drawing aces, while the next you are aiming to fill your opponents deck with bad draws.
And never in a place like this!
As you make your way through the tavern you’ll be presented with many choices - make sure you make the right one, as the consequences could catapult your run to greatness, or end it very quickly… Will you buy a loot box, open a booster pack, drink ale, or stay in the fancy room?
Disclaimers: Dungeons & Degenerate Gamblers contains no real currency gambling, no micro transactions, no loot boxes, no bait and switch tactics, no cryptocurrencies or NFTs, and definitely no Skinner Box “gameplay elements”. Any art that resembles art from other media is used only as a parody, to poke fun at predatory monetisation tactics, and the absurdity of how tried and true methods used to make adults addicted to gambling are now used by gaming’s largest companies to trap children in their lifelong whale nets. Problem gambling is a serious matter, if you or a loved one is affected please look up and contact your local problem gambling services.
[ 6132 ]
[ 2625 ]