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Update - 1.0.3.2 - Hotfix for Controller Glyph Renders on Low End PCs

Greetings, Potions Masters! This update is just a hotfix that ensures controller glyphs are properly rendered on lower-end PCs. It is a pretty rare bug, but I felt it was enough of a potential issue to push this hotfix. With Magic, Renee


[ 2024-07-03 23:16:42 CET ] [ Original post ]

Update - 1.0.3.1 - Hotfix Restoring Sylvie Recruitment

Greetings, Potions Masters! Ive just uploaded a hotfix, 1.0.3.1. The main issue this fixes is Sylvie being unrecruitable due to a data error created in the last patch. All of the fixes/changes are:

  • Sylvie is now again recruitable, talk to her again if she did not appear in town
  • Monkey can no longer be booted off screen with potions
  • Helios no longer runs away if you ask him to harvest fruit trees too quickly
  • Kelpies are now immune to water attacks
  • Fixed a grammatical error when talking to the imp whose name is unknown
  • Fixed an Abada bestiary observation to properly list the tails name
  • Fixed shadows behind Grootslang that were causing Luna to go invisible
Thank you again for your support, and have a magical week! With Magic, Renee


[ 2024-06-30 17:57:04 CET ] [ Original post ]

Update - 1.0.3.0 - Craft Autofill, Rebinding, and a Plushie Design!

Greetings, Potions Masters! Ive just released a patch for Potions: A Curious Tale that includes a bunch of wonderful quality of life improvements, including:

  • Autofill crafting ingredients from a recipe
  • Controls rebinding*
  • Graphics optimization options
  • Magical Card Book has a new view that shows 9 cards per overview page
  • Updated art for Prince Charming and Calum MacDonald (the farmer)
  • Granny provides helpful crafting tips when you craft unexpected outcomes
  • Improved mana display on item views
  • Improved lava area entrance visuals
  • Increased font sizes for better visibility on the Steam Deck and small screens
  • And more!
*Please note that rebinding mouse left click to other actions causes interaction issues, though you can unbind it. Use Restore Defaults in the Controls menu to restore left click interaction functionality. As well as minor bug fixes including:
  • Miniquest NPCs no longer will give unsolvable quests
  • Fixed missing genie boss fight audio
  • Fixed bug where you could freeze your controls interacting with the genie
  • Crafting book now displays proper number of owned potions
  • Saved dwarves run fully away from Grootslang
  • Fixed environment sound artifacts in Farm 2 and Fairy Forest 1
Some of these changes touch a significant number of systems, so please let me know if you run into any bugs or other issues. I also plan to enable Steam Cloud Saves once I get a greenlight from Valve that any old, possibly corrupt data has been removed from their Cloud Save servers. Finally, as I have been working on the design and manufacturing of the Potions: A Curious Tale Kickstarter physical rewards, I decided to look into creating an item that I have dreamed of a Helios plushie! I would love for everyone to have their own sharp-tongued feline companion at their side. This design is by the extremely talented Julie Godwin, previously of Funko. If you would be interested please fill out this: Helios Plushie Interest Survey Thank you again for your support, and have a magical week! With Magic, Renee


[ 2024-06-28 03:15:32 CET ] [ Original post ]

Potions: A Curious Tale -- Eastern Game Fest


Hi Potions Masters! Potions: A Curious Tale is now taking part in the Eastern Game Fest In this magical adventure, join Luna to meet friends from Eastern tales and solve all sorts of troubles together! https://store.steampowered.com/app/378690/_/


[ 2024-04-26 07:19:15 CET ] [ Original post ]

Update - 1.0.2.0 - Italian support, art updates, new song, and more!

Greetings, Potions Masters! I hope you enjoy this latest update, which includes many improvements, bug fixes, and asset updates, including:

  • Italian localization support
  • New song for temples with variations for each temple
  • Updated art assets for Sinbad, Deckhand, and Cory
  • Failed recipe combinations are now saved (and shown in the potion preview)
  • Extended final encounter (Temple of Life) design
  • Grootslang audio issues resolved
  • Fixed bug where stalactite hazards could be moved
  • Fixed bug where fruit could be affected by potions while on the tree
  • Fixed level collision issues in the Fire Mountain
  • Fixed invulnerability bug
  • Fixed bug that prevented Explosive Spear from shattering objects
  • Fixed incorrect Imp name
We have another patch we are preparing with even more art asset updates, bug fixes, and quality of life improvements. We hope to enable Steam Cloud Saves with that patch as well. Please let me know if you run into any issues and thank you so much for your support! With Magic, Renee


[ 2024-04-21 04:18:28 CET ] [ Original post ]

Patch - 1.0.1.0 - Lost Save Recovery

Greetings Potions Masters,

The Situation


Due to unexpected issues around enabling Steam Auto-Cloud Save, some players may have had their main game save files overwritten by previous demo save information. (You can read more details about this issue here: https://store.steampowered.com/news/app/378690/view/7409056619623908850?l=english )

The Solution


This build adds a "Recover Save" button to the Load Game screen, which attempts to rebuild a player's saves by scraping player log files on their machine. Please only use this functionality if your main save is missing and you are on the machine that you were playing on previously. This should recover your game progress, quests, collected cards, recipes, and bestiary entries. As recovering items and potions were not possible, it also provides 5 potions from every recipe you've learned.

If you have NOT started a new game or made new progress since you last played your lost save:


- Select "Load" - Select "Recover Save"

If you HAVE started a new game or made new progress since your lost save:


If you would like to use the Recover Save function and have played the game since your save files disappeared, you will first need to clean your logs with the following steps. - If you are trying to recover an old save and have started a new game since playing that save. - Going into your save and log file location (makes sure hidden files are visible):
  • Windows: C:\Users\[user]\AppData\LocalLow\Stumbling Cat\Potions_ A Curious Tale\
  • Mac: ~/Library/Application Support/Stumbling Cat/Potions_ A Curious Tale
  • Linux: ~/.config/unity3d/Stumbling Cat/Potions_ A Curious Tale
- Make a copy of this folder in a safe location on your computer in case you accidentally remove a log file you need.
  • You may also wish to do this even if you did not create a new game to further backup this process.
- Go into the Log folder. - Remove the logs dated with your playtime of those "new" saves into a different file. - Then use Recover Save. If you have started a new game and do not remove the new games logs as described above, it will start adding your newer game quests to your more advanced save, causing confusing quest log information.

An Apology


From the bottom of my heart, I am so very sorry about this incident. I never would have imagined a situation like this would have occurred from enabling the Steam Auto-Cloud Saves. It absolutely wrenches my heart to think that enabling this function has damaged the beloved saves of so many players. I hope that this recovery function helps any of those who have been affected. If you have any additional issues, questions, or concerns, please do not hesitate to reach out to me at: renee@stumblingcat.com Thank you so much for your understanding. Sincerely, Renee


[ 2024-03-14 21:18:55 CET ] [ Original post ]

Lost Save Files - Destructive Steam Auto-Cloud Saves

Hi everyone,

UPDATE: A Recover Save tool has been added to fix these issues:


https://store.steampowered.com/news/app/378690/view/7409056619626159608 The Situation This afternoon around 4:45pm PT, I enabled the Steam Auto-Cloud Saves feature for Potions: A Curious Tale. This has been a requested feature to allow for automatically uploading and sharing Potions: A Curious Tale saves between devices. The enabling of this feature overwrote the current save of some players with previous demo save data or saves from another device (technical explanation below). I have spoken with Valve and they confirmed that this Steam Auto-Cloud Save replacement is a completely destructive action with no recovery. I am so, so sorry for this. I know that many of you have put hours and hours into these saves and I had no idea that enabling this feature would put any of that at risk. Words cannot describe how awful I feel about this situation. You have my deepest and most sincere apologies. Solutions I have disabled Steam Cloud Saves. There is no way for me to use the Steam Cloud Saves in a manner that does not risk current player data without a rework of the current save system. [strike]If you have been affected by this, please send me an email (renee@stumblingcat.com) with your damaged save file and a description of your current progress through the game, and I will personally craft you an updated save file. It won't have all of the data, but I can unlock the main story quest to your previous progression point and provide you with ample ingredients. If you remember any cards, discoveries, or other progressions of note (NPCs recruited, etc.) please also describe those and I will ensure they are all properly restored. Your save files can be found at (make sure you enable the ability to see hidden files):
  • Windows: C:\Users\[User]\AppData\LocalLow\Stumbling Cat\Potions_ A Curious Tale\savedGames.bacon
  • Mac: ~/Library/Application Support/Stumbling Cat/Potions_ A Curious Tale/savedGames.bacon
  • Linux: ~/.config/unity3d/Stumbling Cat/Potions_ A Curious Tale/savedGames.bacon
I apologize if this recovery process takes a while, I will need to craft each of these by hand, but it will have my utmost priority. [/strike] UPDATE: I am currently working on a gameplay log scraper that aims to recover your progress, quests, bestiary, recipes, and collected cards. The current plan for this is to be added under the "Load" selection screen as a "Recover Save" button. This will hopefully be available soon, and I will post a patch with notes when that update comes out. Technical Explanation I made use of the Steam Auto-Cloud system to enable saves ( https://partner.steamgames.com/doc/features/cloud ) by setting the Auto-Cloud information settings in the main application's settings and by pointing the demo application's Auto-Cloud settings to its reference (as is recommended in the documentation). However, this cloud functionality was disabled, as I had "Enable cloud support for developers only" mode enabled. It would seem the demo's Auto-Cloud settings, which were set through reference to the main application's settings, may have ignored this "Enable cloud support for developers only" on the linked application, meaning that Steam Auto-Cloud was enabled for demo save files, even though it was not enabled for the full game. This would have caused playing (and then closing) the demo version of the game to cause Steam to try to sync the cloud files, but the main game would not have triggered the cloud save recordings. [This has not been confirmed, but it is the only explanation I can find for the behavior I've seen.] When I enabled the Steam Auto-Cloud Save ability, Steam only looks at the most recent file which has been saved/verified by the Cloud. Thus, if you had a savedGames.bacon file that was updated March 13th, but not ever synced to the cloud (because you were playing the main game), Steam Auto-Cloud Save would still replace it with a March 9th demo save, deeming the demo save "more relevant/recent" as it had been synced to the cloud while the newer version had not. As Steam helpfully downloads Auto-Cloud Saves in the background, this may have affected a large number of users who had previously played the demo. I am not sure how far-reaching the impact is yet. I have disabled the Steam Auto-Cloud Saves to try to prevent as much damage as possible. An Apology From the bottom of my heart, I am so very sorry about this incident. I never would have imagined a situation would like this would have occurred from enabling the Steam Auto-Cloud Saves. It absolutely wrenches my heart to think that enabling this function has damaged the beloved saves of so many players. I will do everything within my abilities to correct this, so please send me an email and I will do everything I can to help you. I am so sorry. Thank You, Renee


[ 2024-03-14 06:21:51 CET ] [ Original post ]

Update - 1.0.0.2

Greetings, Potions Masters! I've added made some minor quality of life improvements, some minor bug fixes, and made it possible to farm golems (useful for getting 100% achievements after the end of the game).

  • Temple of Truth now provides a camera-zoom hint about needed solution
  • Swapped water for air turrets in Fairy Forest 5
  • Fixed a bug that could cause Luna to freeze if collecting multiple final items in Snow White quest
  • Fixed gaps in Fire Mountain border
  • Fixed Frost Golem to properly drop special loot
  • Added Magma Golem for farming golem materials
  • Fixed Swamp colliders to prevent aggressive enemies from pushing Luna out of bounds
  • Changed Deep Dark Forest 1 shatterable rock colliders to allow passage when only destroying one rock
  • Fixed minor grammar issues
With Magic, Renee


[ 2024-03-13 08:01:33 CET ] [ Original post ]

Hotfix - 1.0.0.1 R4

Greetings, Potions Masters! This patch does cleanup on some sections that could have been broken by the dialog event progression bug before. This allows players to maintain their current saves and simply revisit the problematic area (the end of the Temple of Truth and the Grootslang Cave rock were the two identified.


[ 2024-03-10 04:21:21 CET ] [ Original post ]

March 9th - Second Update

Greetings, Potions Masters! Please pardon the minor patches, I am working to make the game as polished and stable as possible!

  • Fixed bug in Jason's quest that would cause Luna to freeze if she picked up multiple yeti fur at once.


[ 2024-03-10 00:39:32 CET ] [ Original post ]

March 9th Hotfix - 1.0.0.1

Greetings, Potions Masters! Thank you so much for all of your support and feedback. I've put together a quick patch to address some issues. Most importantly, I finally identified where the extremely rare progression bug was coming from (only ~3% of players had a chance to see this). If you find yourself "stuck", thinking you missed getting your next quest or other event, please go back a save or two and it should work fine now. If you run into this issue again, please let me know! Patch Notes:

  • Fixed bug that would cause post-dialog events to sometimes fail to trigger
  • Fixed bug that would occasionally show a broken item in the Item Book
  • Temple of Time boss obstacles should now behave more consistently
  • Added orb in Temple of Truth to allow for backtracking after using cauldron
  • Fixed typos in Jason's and Ziggy's dialog
Thank you so much for your support. Please let me know if you run into any issues! With Magic, Renee


[ 2024-03-09 10:13:51 CET ] [ Original post ]

Available Now: The Magic Has Arrived

Greetings, Potions Masters! Today is the day we've all been brewing potions, casting spells, and eagerly awaiting. Potions: A Curious Tale is now officially launched and ready to enchant your world! As we unveil this magical journey, its hard not to feel the buzz of excitement and the warm glow of gratitude. From the bottom of our cauldrons, we want to thank each and every one of you for your unwavering support, belief, and enthusiasm that have fueled this adventure. Without our incredible community, this day wouldnt be as spellbinding. For a little extra magic, we also have a live action trailer featuring Renee Gittins (that's me!), directed by Terence Tolman, and with music by Major Bruno: [previewyoutube=tmZ8o1kSm24;leftthumb][/previewyoutube]

A Game That Goes Beyond the Potion Bottle


"Potions: A Curious Tale" is more than just a game. Its a testament to the power of perseverance, the beauty of diversity, and the strength found in kindness. As Luna navigates a world rich with folklore and faced with puzzles that challenge the mind rather than the might, we're reminded of the importance of looking beyond the surface and valuing the magic within each of us.

A Tomorrow Full of Magic: Celebrating International Women's Day


With the stars aligning in the most magical way, tomorrow marks International Women's Day, and we couldn't think of a better moment for "Potions: A Curious Tale" to make its debut. Our protagonist, Luna, is not just any young witch; she's a beacon of resilience, intelligence, and empathy. It's our deepest hope that Lunas journey will inspire the next generation of girls to see themselves as creators, thinkers, and, most importantly, as the heroes of their own stories.

Let's Share the Magic


As we step into this new chapter, we invite you to dive into the enchanting world of Potions: A Curious Tale. Explore, craft, and discover alongside Luna. And if her story moves you, consider sharing this magical journey with someone special. On the eve of International Women's Day, let's spread the message that adventure, creativity, and empathy know no bounds. Here is the Steam page link for you to share: https://store.steampowered.com/app/378690/Potions_A_Curious_Tale/ Thank you, once again, for joining us on this incredible journey. Your support has turned this dream into a reality, and for that, we are eternally grateful. Here's to countless adventures in the enchanting world of "Potions: A Curious Tale" may it fill your days with wonder, learning, and lots of potion brewing! With all the magic in the world, Renee and the Potions: A Curious Tale Team P.S. Keep your wands ready, your cauldrons bubbling, and your hearts open to the endless possibilities that await. The adventure is just beginning! P.P.S. Please join our Discord if you haven't, we'd love to have you as part of the community! https://discord.gg/QS2SN55CC4


[ 2024-03-07 18:03:10 CET ] [ Original post ]

v0.9.9.6 Update - Now Live!

Greetings, potions masters! We're thrilled to bring you the latest patch update for "Potions: A Curious Tale," packed with enhancements aimed at refining your gameplay experience and immersing you deeper into the magical world we've crafted together. Let's dive into the cauldron of updates!

What's New in the Brew?


  • Recipe & Item Books at Your Fingertips: Access your recipe book and item book directly from the action bar while exploring, making it easier than ever to concoct the perfect potion on the go.
  • Equipment Backpacks: Change your equipped potions anywhere in the game world with the new equipment backpacks, available at every world cauldron. Perfect for those unexpected encounters!
  • Enhanced Controller Handling: We've fine-tuned the controller support to ensure a smoother and more intuitive gameplay experience, letting you focus on the magic at hand.
  • Quicker Potion Throwing: The animation and speed of potion throwing have been increased, making it easier to target those pesky moving enemies.
  • Asset Improvements: New sound effects for many endgame creatures, and enjoy the final dialog art for our dwarven friends.
  • UI Improvements: We've restored button rollover and select click sounds to add that satisfying feedback to your menu navigations, and controllers now properly interact with scrolling menus.

Important Fixes:


  • Passive Enemy Behavior: A pesky bug causing passive enemies to occasionally turn aggressive without reason has been squashed.
  • Resolution Settings (Widescreen Fix): For our widescreen users, we've added resolution settings for windowed mode. For the best experience, please use a 16:9 resolution setting.

Your Adventure Awaits:


These updates are part of our ongoing commitment to make "Potions: A Curious Tale" as enjoyable and immersive as possible. We're always listening to your feedback and looking for ways to improve the game. Your thoughts and suggestions are invaluable to us. Please continue to share your experiences, and let's brew this potion to perfection together! Thank you for your continued support and for being a part of this magical journey. Here's to many more adventures in the enchanting world of "Potions: A Curious Tale"! Enchanting Regards, Renee


[ 2024-03-01 04:15:06 CET ] [ Original post ]

v0.9.9.6 Update - Now Live!

Greetings, Potions Masters! We're thrilled to announce that the latest build of "Potions: A Curious Tale," version 0.9.9.6, is now available for both our beta players and those enjoying the demo! This update brews together a concoction of enhancements designed to enrich your gameplay experience and immerse you further into our magical world. Quality of Life Improvements: We've listened to your feedback and added some much-requested features to make your adventure smoother and more intuitive. Enjoy the convenience of save file browsing and keep track of your potions' effects with new icons! For Our Beta Players: Prepare to challenge your wits with an array of new puzzles, each designed to test your potion mastery in fun and engaging ways. And that's not all we're excited to reveal that all 56 magical cards are now hidden throughout the game, waiting to be discovered. Collect them all to unlock mystical card gates and unveil the secrets they protect! Your feedback has been invaluable in shaping this build, and we can't wait to hear what you think of the new features and content. As always, our potion lab is buzzing with ideas for future updates, and we're already stirring up the next batch of improvements and surprises. None of this would be possible without your incredible support and enthusiasm. Whether you're a long-time player or just starting your potion-crafting journey, we're so grateful to have you with us. Wan to learn more about the latest updates? Join us in our Discord for the full patch notes and more: https://discord.gg/QS2SN55CC4 Happy potion brewing, and here's to many more adventures together! With Magic, Renee


[ 2024-02-20 01:52:32 CET ] [ Original post ]

Potions: A Curious Tale -- Lunar New Year Festival

Hello everyone Potions: A Curious Tale is now participating in the Lunar New Year Festival 2024. Hope you can enjoy our demo!


[ 2024-02-07 14:11:43 CET ] [ Original post ]

Witchy Adventure with Potions Dev Stream

Greetings Potions Masters! Im Renee, the chief alchemist behind "Potions: A Curious Tale," and Im beyond excited to invite you on a spellbinding journey through our demo, live during Steam Next Fest! Join me as I dive cauldron-first into the mystical world weve concocted, where potions solve problems, and your wits are your greatest weapon. Expect a stream full of insider commentary, developer secrets, and maybe a few unexpected surprises. Ill be showcasing our unique potion-crafting system, exploring enchanting locales, and demonstrating how to navigate encounters with the magical (and sometimes moody) inhabitants of our world. "Potions: A Curious Tale" is steeped in folklore from around the globe. From cunning Baba Yaga to the wise Sinbad, get ready for stories filled with intrigue, humor, and a touch of magic. Plus, Ill share the inspirations behind our diverse cast of characters and their tales. Curious about indie game development? Ill peel back the curtain on the creative process, the joys and jinxes of bringing a game to life, and how a small team of passionate folks brewed up something special. Whether you're a seasoned potion brewer or new to the magical arts, everyones invited to this party. So, grab your favorite mug, settle into your coziest chair, and lets make some magic happen together! Warm and Magical Wishes, Renee


[ 2024-02-05 03:51:31 CET ] [ Original post ]

Witchy Adventure with Potions Dev Stream

Greetings Potions Masters! Im Renee, the chief alchemist behind "Potions: A Curious Tale," and Im beyond excited to invite you on a spellbinding journey through our demo, live during Steam Next Fest! Join me as I dive cauldron-first into the mystical world weve concocted, where potions solve problems, and your wits are your greatest weapon. Expect a stream full of insider commentary, developer secrets, and maybe a few unexpected surprises. Ill be showcasing our unique potion-crafting system, exploring enchanting locales, and demonstrating how to navigate encounters with the magical (and sometimes moody) inhabitants of our world. "Potions: A Curious Tale" is steeped in folklore from around the globe. From cunning Baba Yaga to the wise Sinbad, get ready for stories filled with intrigue, humor, and a touch of magic. Plus, Ill share the inspirations behind our diverse cast of characters and their tales. Curious about indie game development? Ill peel back the curtain on the creative process, the joys and jinxes of bringing a game to life, and how a small team of passionate folks brewed up something special. Whether you're a seasoned potion brewer or new to the magical arts, everyones invited to this party. So, grab your favorite mug, settle into your coziest chair, and lets make some magic happen together! Warm and Magical Wishes, Renee


[ 2024-02-05 03:47:35 CET ] [ Original post ]

v0.9.9.4 Update - 10 Languages Now Supported!

Greetings Potions Masters! We have finished the rest of our localization work and you can now find support for:

  • English
  • French
  • German
  • Spanish
  • Brazilian Portuguese
  • Russian
  • Japanese
  • Korean
  • Simplified Chinese
  • Traditional Chinese
Steam should launch Potions: A Curious Tale into your preferred language, but you can also adjust the language directly in the settings menu. There are plenty of small bug fixes and other quality of life updates in this build as well. If you'd like to view the full patch notes, please see the #patch-notes channel on our Discord:
Thank you for playing Potions: A Curious Tale, and look forward to our next set of updates soon! Cheers, Renee


[ 2024-02-03 18:39:16 CET ] [ Original post ]

v0.9.9.3 Update - Traditional and Simplified Chinese Localization Now Available!

Greetings Potions Masters! We know this update is hot on the heels of our last, but we have some exciting news! Our first two localized languages, Traditional and Simplified Chinese, are now active within the build! Over the next week, we will also add support for:

  • French
  • German
  • Spanish
  • Japanese
  • Korean
  • Brazilian Portuguese
  • Russian
In addition to the language updates, we have improved UI visuals to better support controllers and given Granny a visual update at home and Emily a visual upgrade in the world! We can't wait for you to dive back into the enchanting world of Potions with these new features. As always, we're eager to hear your thoughts, so don't hesitate to leave us your feedback. Thank you for playing Potions: A Curious Tale, and look forward to our next set of updates soon! Cheers, Renee


[ 2024-01-28 04:35:56 CET ] [ Original post ]

Vote for Potions for Best Game of 2024 TGH Awards

Greetings Potions Masters, Renee here, your friendly neighborhood game witch and the brewer of "Potions: A Curious Tale." I'm bubbling over with excitement to share some spellbinding news. Our little game of potions, puzzles, and mythical creatures has been nominated for the Best Game of the Year in the 2024 The GameHers Awards! Now, I need your help to cast the most important spell of all your vote! Why vote for "Potions," you ask? Well, apart from brewing up a storm in the gaming world, weve spun a tale where fighting isnt the go-to solution. Instead, it's about outsmarting mythic beings with your alchemical prowess. Plus, our game is peppered with a diverse cast thats as colorful as my potion shelf (and that's saying something!). And let's not forget, voting for us supports indie magic, the kind thats crafted in cauldrons by small teams with big dreams. We might not have dragons, but we do have a sharp-tongued cat familiar whos just as fiery! So, if you believe in magic, inclusivity, and the power of a good potion (or just want to see more of Luna and her adventures), click that vote button like youre stirring a potion with the fate of the world hanging in the balance! Thank you for all your love, support, and for believing in the magic of "Potions: A Curious Tale." Let's show the world what our little indie game can do! Vote here: https://thegamehers.com/awards-2024 With all the magic in my heart (and cauldron), Renee P.S. I've also personally been nominated for iFOLIO Leader of The Year and the Lifetime Achievement Award if you'd like to cast your vote in support of me as well!


[ 2024-01-25 21:41:12 CET ] [ Original post ]

v0.9.9.2 Update - Now live!

Greetings Potions Masters! We've just launched an update for Potions: A Curious Tale that has many improvements for you to enjoy, including:

  • Settings menu now available for both windowing and audio control options
  • New unique drops for creatures
  • UI improvements and beautification
  • Orb gates save state between level transitions
  • Additional creature SFX
  • Plenty of minor bug fixes
We've also made great progress on localization and Potions: A Curious Tale will support a wide range of additional languages shortly! We can't wait for you to dive back into the enchanting world of Potions with these new features. As always, we're eager to hear your thoughts, so don't hesitate to leave us your feedback. Thank you for playing Potions: A Curious Tale, and look forward to our next set of updates soon! Cheers, Renee


[ 2024-01-25 15:10:34 CET ] [ Original post ]

Potions: A Curious Tale Wins "Best RPG Game"

Greetings, Potions Masters! I am thrilled to share some incredible news with all of you today. Our beloved game, Potions: A Curious Tale, has been awarded the "Best RPG Game" at the 2023 Chainsaw Game and Music Festival! This honor is particularly special as it was determined by a panel of expert judges, recognizing the creativity, innovation, and dedication that went into crafting our game. It's a testament to the magical world we've built together a world where strategy, wit, and a touch of whimsy create a unique and enchanting experience. We are deeply honored by this recognition. It's a milestone that we couldn't have achieved without the passion, feedback, and unwavering support from all of you. Your engagement, stories, and enthusiasm for Potions: A Curious Tale have been the driving force behind our journey. As we revel in this moment, we're also incredibly excited for what's ahead. The upcoming launch of Potions: A Curious Tale is just around the corner, and we can't wait to share this expanded, enchanting experience with even more players around the world. This award only fuels our commitment to delivering a game that is not just an adventure, but a memorable journey into a world of witchcraft, wonder, and wisdom. Stay tuned for more updates as we approach our launch. We have many surprises in store and can't wait to embark on this next chapter together. Once again, thank you for being a part of our magical community. This achievement belongs to all of us! With heartfelt gratitude, Renee P.S. Keep an eye on your cauldrons and spellbooks exciting times are brewing!


[ 2023-12-17 01:01:41 CET ] [ Original post ]

Potions: A Curious Tale - Demo Now Available!

Greetings, Potions Masters! The day we've been eagerly waiting for has finally arrived! The demo for Potions: A Curious Tale is now LIVE! Dive into a world filled with magic, mystery, and masterful concoctions. We've poured our hearts (and a few secret ingredients) into creating this experience, and we can't wait for you to embark on this enchanting journey with us. We'd be over the moon if you'd give it a whirl and share your thoughts. And if you enjoy the experience, please spread the word and share the magic with friends and fellow adventurers! Thanks for all your support, and happy potion-making!


[ 2023-09-28 05:41:23 CET ] [ Original post ]

Potions: A Curious Tale - Community Discord Open!

Greetings, Potions Masters! The beta has been improving at a lightning pace thanks to our wonderful beta players who have provided us with bugs, gameplay feedback, and other insights over the last two weeks. Their input has been invaluable and we are so thankful for their help. We would love input from all of our community members to help improve the game before release, so we've opened our Discord for you all to join! https://discord.gg/QS2SN55CC4 We look forward to speaking with you and hearing your thoughts and insights!


[ 2023-09-18 21:28:57 CET ] [ Original post ]

Potions: A Curious Tale at Seattle Indies Expo during PAX West


Greetings, Potions Masters! If you're in Seattle during PAX West, be sure to swing by Seattle Indies Expo (SIX) to check out 20+ indie games including Potions: A Curious Tale. SIX (Seattle Indies Expo) is a one-day in-person celebration of independent games made in the Pacific Northwest. At SIX, you'll get to spend quality time with some of the friendliest and most down-to-earth game developers around, ask them questions and see demos of their games that are either still a work in progress or available on various platforms to play today. SIX Online will be a following Twitch stream event covering the games showcased at the expo, giving everyone around a world a chance to attend and take a look at the amazing games showcased. No need to leave your couch or miss out. Entrance is free! Find more information here: https://six.seattleindies.org/


[ 2023-08-23 17:06:47 CET ] [ Original post ]

Potions: A Curious Tale
Stumbling Cat Developer
Stumbling Cat Publisher
Q1 2024 Release
Game News Posts: 25
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (301 reviews)
Public Linux Depots:
  • [0 B]
Add Potions: A Curious Tale to your wishlist!




Use your wits to strategize conflict resolution that goes beyond pure combat-- you’ll have to think on your feet and act quickly to sidestep danger and trick, charm, and scare your opponents into dropping valuable resources.

As powerful as your potions are, you’ll find yourself up against monsters that can shrug off your most powerful attacks. Manage your resources carefully and use the environment and even other monsters to defeat your enemies, or you may find yourself with an empty satchel when you need your elixirs the most.




On her path to potions mastery, Luna must gather rare ingredients even before she brews her first potion. While her grandmother and friends teach her basic skills and recipes, Luna must fill her vials through experimentation and discovery.

Explore the deep crafting system as you discover new ingredients across 7 biomes to craft over 100 unique potions with different element combinations.




Solve devious puzzles and mysteries with your wits and your arsenal of mystical potions. With a little help from your grandmother (a powerful witch in her own right) and Helios, your cat familiar, you’ll overcome the challenges of these enchanted lands.




Growing up is hard, and it’s even harder when you’re a witch! Encounter fairy tale and folklore characters as you guide Luna on her quest to become a potions master. With her sharp-tongued familiar at her side, Luna learns important coming-of-age lessons: Respect is earned, advice can be deceiving, and adults aren't always right.

MINIMAL SETUP
  • OS: Arch Linux
  • Processor: Dual Core i5 2.5 GHzMemory: 5 GB RAM
  • Memory: 5 GB RAM
  • Graphics: GeForce GTX 560
  • Storage: 3 GB available space
GAMEBILLET

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GAMERSGATE

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2.0$ (80%)

FANATICAL BUNDLES

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