New Demo for Turn-Based Carnival
[ 2023-11-14 13:32:34 CET ] [ Original post ]
Changelog
Additions
- You can kick things by walking into them
- Added 2 new enemies - Cardinal and Coyote
- Buttons can be held to repeat their effect
- You can wait a turn by pressing space
- You can now pick up free items using the buy button
- Added animation framework
- A checkerboard pattern has been added to the floor
Removals
- You can no longer punch
- Removed some enemy variants
- Entities are no longer affected by friction
Major Changes
- Any damage to enemies (not just damage you deal) will increase the combo multiplier
- Enemies can no longer see through each other
- Character colliders all have a diameter of 1 tile
- Rooms can now connect at corners
- Presents give one item, instead of lots of single-use items
- All monetary values have been multiplied by 100
- Increased Dynamite explosion radius
- Dynamite bundle now throws spread of 3 dynamite sticks
- All enemies have new graphics
- Item costs increase as you progress
Minor Changes
- Improved hit stop
- Tickrate has been quartered
- Projectiles use simplified collision detection against tiles
- Fixed rocks becoming invisible when they should be destroyed
- Improved tile drawing efficiency
- Drastically simplified and optimised level generation
- Restructured enemy files
- Restructured font files
- Gibs get launched into the air
- Fixed overlapping signs
- Rug no longer disappears when resolution changes
- The shopkeeper looks at you
- Hearts shake more the fewer you have
- Text entities darken properly when in options menu
- Fixed a spelling mistake
Rootin' Tootin' Lootin' & Shootin'
Raspberry Jam
Raspberry Jam
2024
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 27
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
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http://raspberryjam.co.uk
https://store.steampowered.com/app/2372450 
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Rootin' Tootin' Lootin' & Shootin' is a unique fusion of the traditional turn-based roguelike and twin-stick shooters.
As a lone wanderer in the desert you seek to uncover the lost city of gold.
On your treacherous journey you must pit your wits against cunning enemies to venture deeper into the caves.
The game features staples of the roguelike genre - permadeath, procedural generation and turn-based combat.
However, it also has aspects of shoot 'em ups - deadly bullet patterns and dodging.
- Dodge any attack
With an an emphasis on positioning and dodging bullets, combat is unlike anything you'll find in other roguelikes. - Money, money, money
Build up a combo by hitting enemies and get massive amounts of money - Then spend that money on new weapons and upgrades. - Play at your own pace
Anyone can play, thanks to simple turn-based controls that let you take your time, or speed through as fast as you like. - Pick up and play
Autosaving and short run lengths make it ideal to play at any time, anywhere.
https://store.steampowered.com/app/2372450?utm_source=steam
MINIMAL SETUP
- Memory: 512 MB RAM
- Graphics: OpenGL 2.1+ compatible card
- Storage: 100 MB available space
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