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Rootin' Tootin' Lootin' & Shootin' is OUT NOW in Early Access!!! |
Rootin' Tootin' Lootin' & Shootin' is OUT NOW in Early Access!!!
The game features a new area and a level editor, with more updates to come soon, such as passive items, new level generation and more!
[h2]Additions[/h2]
- Level Editor
- Replays
- Attack Animations
- Achievements
- 9 New Enemies
- Cacto
- Zombkitty
- Fox
- Frog
- Bubble Frog
- Fire Frog
- Squiwhirl
- Bald Eagle
- Swamp Hag
- 3 New Items
- Sawn-Off Shotgun
- Uzi
- Flail
- Tooltips for enemies
- Tooltips for inventory items
- Tooltips display item cooldown and quantity
[h2]Removals[/h2]
[h2]Major Changes[/h2]
- Coins now have a decreasing multiplier instead of disappearing
- Reworked Bubble item
- Reworked Stealing
- Bullets start 0.5 tiles ahead
- Changed bullet invincibility logic
- Fire is now circular rather than tile based
[h2]Minor Changes[/h2]
- Implemented depth buffer
- Improved kicking
- Directional cursor
- Flint faces in the direction you aim
- Your selected item is shown being held by Flint
- Improved held inputs
- Camera now moves smoothly
- Throwing an item throws the whole stack, rather than just one
- Modular entity files are now supported
- Improved controller support for menus
- UI Elements shake for additional feedback
[h2]Known Issues[/h2]
- There may be occasional lag spikes
- Some replays may desync
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[ 2024-04-12 19:02:42 CET ] [ Original post ] |