
Rootin' Tootin' Lootin' & Shootin' is a unique fusion of the traditional turn-based roguelike and twin-stick shooters.
As a lone wanderer in the desert you seek to uncover the lost city of gold.
On your treacherous journey you must pit your wits against cunning enemies to venture deeper into the caves.
The game features staples of the roguelike genre - permadeath, procedural generation and turn-based combat.
However, it also has aspects of shoot 'em ups - deadly bullet patterns and dodging.
- Dodge any attack
With an an emphasis on positioning and dodging bullets, combat is unlike anything you'll find in other roguelikes. - Money, money, money
Build up a combo by hitting enemies and get massive amounts of money - Then spend that money on new weapons and upgrades. - Play at your own pace
Anyone can play, thanks to simple turn-based controls that let you take your time, or speed through as fast as you like. - Pick up and play
Autosaving and short run lengths make it ideal to play at any time, anywhere.
The City of Gold (Early Access 57.1)
You now take half as much damage\n Added text to the combo meter showing your current multiplier\n Added sound effects and visual effect when time is stopped\n Kicked enemies are no longer immune to other forms of damage for a turn\n Added a bug report button on the main menu\n Hovering over a control in the controls menu now turns the cursor into a red X\n Adjusted tutorial to start player with 1 less upgrade slot\n Added collision optimisation when player doesn\'t have Antibullets\n Adjusted inventory ammo text positioning\n Added missing symbol to a font\n Creating a new custom level works now\n You can now delete custom levels\n Reworded some item and upgrade descriptions for clarity\n Price tags on presents now update correctly to match your discount\n Blueprints and glowing upgrades now display correctly in Gambler mode\n [/list]\n
Only 5 days left until launch!\n\n
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Added the final area - The City of Gold
\n[list]\n - Includes 4 new enemies and the final boss - Risky Riches\n
Added Upgrades
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Dichromatic Butterfly
Grazing past a bullet increases your damage by 50% up to 3 times. Getting hit will remove the buff\nPaper Cannon
You deal 2 damage, but also take 2 damage\n\nChanged Upgrades
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Toast
Items which cost 0 charge block damage for 2 extra turn -> Block damage for 3 extra turns when you use an item that costs 0 charge\nSpeed Plus
Every 6 moves, get a free action -> You move 25% faster\n\nRemoved Upgrades
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Cue Stick
\n\n[ 2025-08-23 14:33:15 CET ] [Original Post]
Minimum Setup
- Memory: 512 MB RAM
- Graphics: OpenGL 2.1+ compatible card
- Storage: 100 MB available space
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