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Rootin' Tootin' Lootin' & Shootin' is a unique fusion of the traditional turn-based roguelike and twin-stick shooters.
As a lone wanderer in the desert you seek to uncover the lost city of gold.
On your treacherous journey you must pit your wits against cunning enemies to venture deeper into the caves.
The game features staples of the roguelike genre - permadeath, procedural generation and turn-based combat.
However, it also has aspects of shoot 'em ups - deadly bullet patterns and dodging.
  • Dodge any attack
    With an an emphasis on positioning and dodging bullets, combat is unlike anything you'll find in other roguelikes.
  • Money, money, money
    Build up a combo by hitting enemies and get massive amounts of money - Then spend that money on new weapons and upgrades.
  • Play at your own pace
    Anyone can play, thanks to simple turn-based controls that let you take your time, or speed through as fast as you like.
  • Pick up and play
    Autosaving and short run lengths make it ideal to play at any time, anywhere.
https://store.steampowered.com/app/2372450?utm_source=steam
Rootin' Tootin' Lootin' & Shootin'
Raspberry JamDeveloper
Raspberry JamPublisher
2024Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
4 user reviews (4 reviews)
Public Linux Depots:
  • [0 B]
Various Fixes (Early Access 57.2)

    \n
  • Upgrade inventory tooltips now show the rarity of the upgrade and whether or not it can be stacked\n
  • Adjusted rarities of many upgrades\n
  • Fixed bullets behaving incorrectly while time is stopped\n
  • Replays menu no longer crashes when trying to render an upgrade that doesn\'t exist\n
  • Fixed files button not working when the relevant folder is missing\n
  • Fixed crash when entering The City of Gold\n
  • Reduced your health from 4 to 3 hearts\n
  • Increased Bandage price from $200 to $250\n
  • When buying a present, it is now opened even if you don\'t have room in your upgrade inventory\n
  • Enemies now shake regardless of the screen shake setting\n
  • The minimap provided by the Map upgrade now displays correctly regardless of graphics settings\n
  • The minimap now also shows the location of enemies\n

[ 2025-08-24 21:48:28 CET ] [Original Post]

Minimum Setup

  • Memory: 512 MB RAM
  • Graphics: OpenGL 2.1+ compatible card
  • Storage: 100 MB available space
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