
Rootin' Tootin' Lootin' & Shootin' is a unique fusion of the traditional turn-based roguelike and twin-stick shooters.
As a lone wanderer in the desert you seek to uncover the lost city of gold.
On your treacherous journey you must pit your wits against cunning enemies to venture deeper into the caves.
The game features staples of the roguelike genre - permadeath, procedural generation and turn-based combat.
However, it also has aspects of shoot 'em ups - deadly bullet patterns and dodging.
- Dodge any attack
With an an emphasis on positioning and dodging bullets, combat is unlike anything you'll find in other roguelikes. - Money, money, money
Build up a combo by hitting enemies and get massive amounts of money - Then spend that money on new weapons and upgrades. - Play at your own pace
Anyone can play, thanks to simple turn-based controls that let you take your time, or speed through as fast as you like. - Pick up and play
Autosaving and short run lengths make it ideal to play at any time, anywhere.
More Music (Early Access 57.3)
- \n
- Added a new music track for The Mines\n
- Added music for The City of Gold\n
- You now have a little bit more time before the victory screen comes up\n
- The Jewel is now held above Flint\'s head when picked up\n
- Made some of Risky Riches\' attacks easier to dodge\n
- Fixed laser and lightning rendering\n
- Made some City of Gold enemies easier\n
- All lasers now have a warning before they appear\n
- Spikes take slightly longer to pop up\n
[ 2025-08-25 13:31:52 CET ] [Original Post]
Minimum Setup
- Memory: 512 MB RAM
- Graphics: OpenGL 2.1+ compatible card
- Storage: 100 MB available space
GAMEBILLET
[ 6362 ]
FANATICAL
[ 5849 ]
GAMERSGATE
[ 1991 ]
MacGameStore
[ 1943 ]
INDIEGALA
[ 988 ]
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