





Week since the release and we've been listening to the feedback you guys have given and made an update to the most recent issues found.
We'd like to thank our whole community for reporting the issues that you've found which we've missed ourselves, so we can make The Masterplan a better game for all.
Changelog
1.0.2
- Fixed a "Null Object Reference" crash caused by the field of view system.
- Melee attacks don't use projectiles any more to cause damage. Damage is caused instantly to the correct target.
- All characters can now walk through each other and your own characters do not even try to avoid each other when pathfinding.
- Fixed an issue where clerks, customers and guards would not get aggressive/panic when witnessing suspicious activity if the police have been called.
- Added flag "-textureQuality=number" where number can be 1, 2, 3, 4. Default is 4 and that's the max. Minimum is 1. Reduces texture memory usage and might be worth a try if you have trouble booting up the game or entering a level.
- Reduced the number of memory allocations during runtime, reducing the amount of memory the game leaks and thus reduced the amount of memory related crashes.
- Fixed an issue where an item could not be picked up if too close to a static obstacle, such as a table.
- Fixed an issue where an additional horse mask would appear on the Horseplay if the horse guy had been killed previously.
- Fixed pathfinding issues caused by path nodes appearing on too narrow places, such as near the counter on Minimart.
- Fixed the character movement mode getting stuck if a user issued mouse up and mouse down events on the same frame(was happening often when playing with a touchpad).
- Fixed the issue where a locked grouped door(A) couldn't be unlocked after locking the group's other door(B) while the other door(A) was wide open.
- Removed "Powered" text from circuits.
- Safecracker can now be unlocked and bought from store.
- Changed the sound effects from breaking walls.
- Fixed groups in some double doors to lock/unlock with a single action.
- Changed the inaccessible area behind the front desk in Police Station.
- Fixed Jewelry Store spawning old items on top of jewelry displays.
- Removed phone from Suspicious Alley.
- Added extra empty space around Jewelry Store.
- Changed Hideout table collider sizes.
A certain review said that the game has pixel art. Changing the texture quality settings that is now actually possible.
[ 2015-06-11 14:39:29 CET ] [ Original post ]
- The Masterplan Linux Release [188.52 M]
- The Masterplan Linux German Localisation [351.22 K]
- The Masterplan - Soundtrack
During the game you'll need to heist your way through 20 unique hand-crafted heists in a persisting career mode, manage your crew from heist to heist by hiring the right goons and by making sure they are properly equipped. A test of a true mastermind will be to execute the plan to perfection, keep the goons alive, and walk away with the maximum loot from each heist.
Depending on your preference, you can hit your targets loud, or in stealth, or a mix of both. Keep the civilians under control, knock them out, or leave no witnesses. It's all up to you, just make sure you won't be there when the cops arrive - or be ready for a brutal firefight.
If you are hungry for more content on top of the campaign, you can test your mettle in the 8 challenge maps, built by the development team, available through Steam Workshop. And with Steam Workshop support, players can also create their own heists!
Key Features
- Heist your target silently or go guns blazing - your choice (and your consequences)
- Switch the game into Slow-Motion on demand, to give you time to plan and to give your orders
- Control civilians and guards at gunpoint with the unique threaten system
- Employ a variety of weaponry and gear, from pistols and bombs to shotguns and tranquilizer guns
- Carry and hide bodies to avoid detection
- Use disguises to infiltrate forbidden areas
- Disable electrical systems
- Manage your crew
- Unlock and rob 20 unique heist locations, each allowing you to choose your own approach and play in a sandbox environment
- Discover, plan, and execute the greatest heist in the history of mankind!
- Access and create more heists and content via Steam Workshop
- OS: Ubuntu 12.04 or later
- Processor: Intel Core 2 Duo or faster
- Graphics: 256 MB
- Storage: 300 MB available space
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