Hey adventurers and new party joiners! This is a somewhat unplanned update to the demo, but I noticed there were some crashes caused by Spooky (the pink ghost) it was important to make sure those known crashes aren't happening anymore, so here's a "lite" update that does bring you some interesting changes.
https://store.steampowered.com/app/2374320/Heroes_Of__Loot_Gauntlet_Of_Power/
I improved the generation of the dungeon layout, so there's now more "splits" and dead-ends (which can be used for interesting future rooms!)
Also introduced a couple of different dungeon room sizes, and in those tight places some good bullet-heaven fights can be had (or a well placed bomb does wonders).
Finally I've been tinkering a bit with balancing things concerning enemy-skills, loot-drops, level-up speed, etc. So this new demo might feel a bit different!
I was planning on more features, but as mentioned, I consider this a lite-update mostly to fix some crash issues.
Full changes list:
- added: More variation/splits in dungeon generator (bigger levels)
- added: Different room sizes
- added: Shop rooms now use unique graphics
- added: bombs and keys now flash in hud when picked up
- added: tiny-room specific room designs
- added: render MAX on items in upgrade-screen at max level
- changed: Treasure rooms are now smaller
- changed: Secret rooms are now tiny
- changed: Room light depends on room-size
- changed: Renamed Tiny key to Silver key
- changed: Renamed Boss key to Gold key
- changed: Bombs and Silver keys don't give pop-up messages anymore
- changed: Improved message overlap order/importance
- changed: Narrow rooms won't appear in first 2 levels
- changed: rebalancing tweaks
- updated Gauntlet of Power support site with new items
- fixed: some interface text position bugs
- fixed: Various books for level-up weapons didn't level-up all weapons
- fixed: bullets would vanish after the wizards time-bubble
- fixed: Menu navigation from preferences back to options has no selection when returning
- fixed: Spooky monster can crash the game
- fixed: key spawn in wall-pilar room can be pushed away/made ungrabable
- fixed: Treasure throws item into door-passage making in unpickupable
- fixed: secret room coverings re-appear when moving back to non-completed room
[ 2023-11-07 04:17:06 CET ] [ Original post ]
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State of Development
It's early days of development! But you can play the DEMO of the game which is updated frequently based on player feedback, so if you like what you see and play, and want to help get the game in the right direction then don't be shy and hop on the discord to talk about your ideas and concerns!
I will try to push updates every few months, so make sure to wishlist and follow so you won't miss out on any updates and news surrounding Heroes of Loot: Gauntlet of Power's development. You can also hop on the discord to chat about the game!
- OS: Ubuntu 12 or newer
- Processor: 2.0 ghz Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD3000 or higher with OpenGL 2.1 support
- Storage: 200 MB available space
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