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* Added new dungeon entrance for Vault of the Vanished * Mercenaries can now only be hired in single-player mode or by the host in multiplayer * Fixed typos in the "Blockade" and "Last Hope" skills * Resolved an issue with mobs spawning outside the NavMesh, improving performance * Slightly decreased damage dealt by gnome mountain enemies * Fixed a multiplayer issue where monster names occasionally appeared after they had disappeared * Added music to the second floor of Vault of the Vanished * Quest tracking now displays missing required items for completing a quest * Map Fog of War progression is now saved when changing zones or logging out via the in-game button * Changed the Warrior Mercenarys taunt skill from area-wide to single-target * Increased aggro generated by the Warriors Taunt and Threat skills * Fixed typos in crafting quests for epic armors * Removed the watermark from the CC map * Slightly increased the damage dealt by Despairs worms * Undead and demons now improve faction reputation with the Ancient Gods * Expanded class options for dark elves, fire goblins, and dwarves * Added a Unique tag to maps * Fixed a bug where female characters were missing armor when mining * Improved the description of "Frozen Barrier" to clarify that it provides invulnerability to incoming attacks but not to traps or debuffs * Hunting deer no longer decreases elven faction reputation, but hunting young deer will * Attack Power in the Character Sheet now excludes weapon base damage from its calculation * Adjusted the recommended level for the "Fall of the Lizard Tyrant" quest * Increased the gold reward for the Chieftain Grukk quest * Fixed some issue affecting to adventurer quests
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