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Hotfix 0.6.11.1

* Fixed bug related with resists


[ 2025-02-17 13:40:46 CET ] [ Original post ]

Update Patch Notes 0.6.11.0

* New Boss: Thalassor * Warrior Balance: Increased aggro generated by "Taunt" and "Threat" * Ranger Balance: Increased aggro generated by "Provoke" * Increased aggro generated by Warrior mercenary skill "Battle Shout" * Fixed Teleri Scholar skills * Fixed Enraged Sentinel's route around the Sunken Temple * Cleric Balance: "Inspiration" is now percentage-based * Updated to the latest version of the multiplayer library * Double exp potions now also affect experience gained while using other skills (mining, cooking, herbalism, alchemy) * Fixed bug when switching from singleplayer to multiplayer * Fixed bug with minimap icons not working correctly for some monitor resolutions * Slightly decreased experience gained from Forgotten Altars from 150% to 130% * Fixed typo in Orc Centurion name * Decreased critical damage to 150% and super critical damage to 200% * Decreased super critical probability to 5% * DEX is now a recommended attribute for Wizards as well * Warrior Balance: "Rupture" now scales with STR * "Warcry" no longer displays a cast bar * Increased experience awarded by elites and bosses * Increased bonus experience in dungeons to 25% * Slightly increased AC, MR, and PR for some high-end bosses * Unique items cannot be taken from chest houses if you already own one * Increased two-handed weapon damage by 20% * All mercenaries now appear in the Party HUD * When four players are online, mercenaries are not allowed * You can now go to the Mercenary Recruiter to call your mercenary (if they haven't died) * It is now possible to recall your mercenary from the recruiter * New Veteran Skill: Call of the Heroes * New font for buttons * Increased Teleri Guardian aggro distance * You will now be dismounted if you put a mount in a chest house or bank * Staff of Flowers now heals 200 HP per second for 10 seconds * Amulet of Immortality no longer keeps you in combat * A 5,000 item level is now required to access the Outer Planes * You can now select yourself using F1 and your party members using F2F4 * Mounts are now unique and non-tradeable * Fixed bug affecting "Poison Spray" * Improved mitigation formula based on level differences * Added message when a Treasure Chest is unearthed


[ 2025-02-17 11:46:19 CET ] [ Original post ]

Update Patch Notes 0.6.10.3

* Increased "Malice Unbound" cast range * Decreased "Meditation" mana percent regen by 5% and duration by 1 sec * Wizard Balance: Slightly increased "Arcane Blast" mana cost * Wizard Balance: "Mystic Spark" now also restore some mana * Druid Balance: Increased buff time for "Flourishment" * Some improvements to VoV (2nd floor) * Slightly decreased block chance for spectral skeletons * Added new skills and new loot to Morwyn Bloodmoon * Increased max active quests to 15 * Increased cooldown of Elixir of Enlightened Learning to 30s * Sabretooth now will drop meat that can be used for cooking * Added new loot to Sylvaron * Added confirmation when you try remove a positive buff * Slightly decreased exp given by high lvl mobs * Max veteran lvls capped to 300 (it could be increased in future updates) * Fixed portrait icon for bear pet


[ 2025-02-14 16:39:55 CET ] [ Original post ]

Update Patch Notes 0.6.10.3

* Increased "Malice Unbound" cast range * Decreased "Meditation" mana percent regen by 5% and duration by 1 sec * Wizard Balance: Slightly increased "Arcane Blast" mana cost * Wizard Balance: "Mystic Spark" now also restore some mana * Druid Balance: Increased buff time for "Flourishment" * Some improvements to VoV (2nd floor) * Slightly decreased block chance for spectral skeletons * Added new skills and new loot to Morwyn Bloodmoon * Increased max active quests to 15 * Increased cooldown of Elixir of Enlightened Learning to 30s * Sabretooth now will drop meat that can be used for cooking * Added new loot to Sylvaron * Added confirmation when you try remove a positive buff * Slightly decreased exp given by high lvl mobs * Max veteran lvls capped to 300 (it could be increased in future updates) * Fixed portrait icon for bear pet


[ 2025-02-14 16:37:27 CET ] [ Original post ]

Hotfix 0.6.10.2.1

* Fixed bug with wizard skills reset


[ 2025-02-13 16:24:21 CET ] [ Original post ]

Update Patch Notes 0.6.10.2

* Fixed "Beryllium Pickaxe" recipe * Decreased gold ore required to craft "Gold Pickaxe" * Vigor Potion and Vital Essence Potion now have separate cooldowns * Decreased cooldown of Scrolls of Knowledge to 1s * Players in proximity now share combat state, regardless of party status * New Veteran Skill: "Meditation" * New Veteran Skill: "Bind Affinity" * Wizard Balance: Added new skill "Mystic Spark" (free-mana) * Wizard Balance: Reduced cast time and cooldown for "Manaburn" * Wizard Balance: Reduced mana cost of "Dragon's Breath" * :warning: WARNING: All wizards should reset their skills due to recent changes * Slightly reduced stun chance when players are hit while moving * Players can no longer roll for an item if their inventory is full


[ 2025-02-13 15:32:04 CET ] [ Original post ]

Update Patch Notes 0.6.10.1

* Improved zone design and terrain from Molten Summit to Crescent Coast. * Enhanced portal placement and accessibility to Demon Wing in Krom Razz. * Fixed a bug affecting boss behavior when switching between singleplayer and multiplayer modes. * Increased experience gained from Adventurers' quests. * Spirit of the Forest now grants significantly more experience. * Wizard Balance: Reduced cast time for "Arcane Resonance." * Wizard Balance: Reduced cast time for "Overpowered." * Increased follow distance for Nyxarion. * Fixed a duplicate issue when switching between singleplayer and multiplayer modes. * Party System: When in a party, all nearby members enter combat if any party member is engaged in battle. * Fixed a bug that allowed spellcasting while running using the mouse. * Adjusted loot tables for "Ghostly Scholars." * Alchemy: Increased experience gain based on potion level. * Cooking: Increased experience gain based on food level. * Enthralled enemies now have a chance to break free based on their Magic Resistance (MR). * Alchemy Progression: Higher-level potions are now required to advance the skill at later stages. * Cooking Progression: Higher-level food recipes are now required to progress in the skill. * Increased experience rewards from gathering plants. * Added a warning message when attempting to enter the Temple of Valaark and Molten Sanctuary. * Added additional loot drops for Morwyn Bloodmoon and Druvina Mournscale. * New Content: Added new Adventurers' quests!


[ 2025-02-12 14:56:42 CET ] [ Original post ]

Major Update 0.6.10.0

* New High-Definition Mode (requires at least 2K resolution) * Fixed a bug causing connection issues in multiplayer * Fixed a bug where some wizard spell effects were not displaying correctly in multiplayer * Ranger Balance: Increased HP and damage for the wolf pet * Fixed a bug where the EXP potion removed other buffs * Increased max stack size to 20 for all food items * Fixed typos in Alchemy, Cooking, and Herbalism skill descriptions when at 100% * Settings changed in-game are now automatically saved without requiring a button press * Warrior Balance: Increased rage cost and cooldown for "Warcry" * Fixed scrollbar sensitivity issues


[ 2025-02-10 17:57:50 CET ] [ Original post ]

Update Patch Notes 0.6.9.8

* Warrior Balance: "Enrage" is now a Veteran Skill * Warrior Balance: New Advanced Skill "Warcry" * WARNING: Warrior level 50 should reset skills due to recent changes * Decreased exp reward given by high-end bosses * Increased Spell Power for all caster weapons * Fixed bug: now damage done by skills will be more consistent * Fixed bug where mercs were attacking enthralled targets * Wizard Balance: Reduced cast time and cooldown for Enthrall * Added Pyroth zone in the Bestiary * Druid Balance: "Poison Spray" now has decreased mana cost and scales with INT * Buffs from higher-level potions will replace buffs from lower-level potions * Wizard Balance: Decreased cast time of "Dragon's Breath"


[ 2025-02-09 11:12:49 CET ] [ Original post ]

Update Patch Notes 0.6.9.7

* Druid Balance: Increased cast range for "Fireball" * Added cooldown to "Fireball" tooltip * Fixed Sunken Temple Avatar of Water event * Ranger Balance: "Forest Guardians Aid" now scales with spell power but also with DEX * Fixed bug with dead mobs name overlay


[ 2025-02-08 10:45:21 CET ] [ Original post ]

Update Patch Notes 0.6.9.6

* Fixed bug with heal over time (incorrect floating numbers) * Fixed bug with mobs not returning when the player is too far away * Ring of Teeth now requires level 30 to use * Improved Staff of the Elements * Druid Balance: "Fireball" is now percentage-based damage * Wizard Balance: "Arcane Blast" increased damage and mana cost


[ 2025-02-08 08:42:24 CET ] [ Original post ]

Update Patch Notes 0.6.9.5

* Fixed bug with MS altar in multiplayer (invisible mobs) * Fixed collision near CC altar * Decreased Flamecarver critical chance bonus from 15% to 10% * Slightly decreased critical chance given by DEX (10 DEX 0.5% critical chance) * Increased Primal Essence max stacks to 3,000 * Added No-Trade tag to Elixir of Enlightened Learning * Fixed an issue with mercenaries and aggro * Increased cap for WIS bonus to healing spells * Decreased Flourishment mana cost to 80 * Warrior Balance: Avatar of War now increases HP by 2,000 and AC by 100 for 20 seconds * Using the exit button in-game now returns you to the main screen * Decreased respawn time for ancient remains and old scrolls (quest items)


[ 2025-02-07 19:47:42 CET ] [ Original post ]

Patch Notes 0.6.9.4

* Optimized performance to reduce crash issues * Increased maximum target distance before deselection * Fixed a bug affecting some altar bosses * Rooted mercenaries should now continue healing or fighting * Fixed Overlord's Armor display issue for dwarves


[ 2025-02-05 12:58:09 CET ] [ Original post ]

Patch Notes 0.6.9.3

* Fixed some cooking recipes not working * Fixed bug with merc horses * Slightly increased merc speed * Warrior Balance: Decreases cooldown for "Threat" and increased aggro done * Fixed Overseer Boots typo


[ 2025-02-04 19:55:07 CET ] [ Original post ]

Update Patch Notes 0.6.9.2

* Block Chance is now capped at 70% * Slightly decreased the critical chance gained from DEX * Warrior Balance: Slightly reduced the damage of "Devastating Blow" * Fixed an issue where dead characters did not wake up correctly on respawn * Cleanse now affects mercenaries and pets * Fixed a bug that prevented two players from hiring a mercenary each when playing together


[ 2025-02-03 19:04:34 CET ] [ Original post ]

Ancient Kingdoms - Major Update!

Adventurers, prepare yourselves! A major update has arrived, bringing new content, balance changes, and crucial fixes to enhance your journey through Eratiath. Read on for all the details!

New Content & Features


  • Epic Cleric Quest Begins! The journey to prove your faith and power has started. Will you rise to the challenge?
  • New Legendary Bow A weapon of unmatched precision has been discovered.
  • New Event: The Sunken Temple Venture into its depths and uncover hidden dangers!
  • Added chat notifications when obtaining items from a chest.
  • Added a new Stone Chest for housing.

Balance Updates


Wizard Adjustments:
  • Increased damage of Arcane Blast.
  • Reduced cast time for Ensnare.
  • Increased Ice Strike stun chance up to 75% and reduced its cast time.
  • Arcane Blast now deals 200-300% spell power.
  • Wizard Mercenaries now gain more mana per level.
Warrior Adjustments:
  • Increased aggro generated by Warrior Mercenaries.
  • Tactics of War now increases attack power by 1-5%.
Rogue Adjustments:
  • Sharpness now increases attack power by 1-5%.
Ranger Adjustments:
  • Battle Preparations now increases attack power by 1-5%.
Healing System Update:
  • Healers can now perform Exceptional Heals, based on their critical chance and Dexterity (DEX).

General Changes & Fixes


  • Bosses are now immune to speed-changing effects but will still be affected by damage-over-time (DoT) effects that alter speed.
  • Reduced respawn timer for Captain Aerendyl.
  • Fixed Sylvaron respawning in a dead state after revival.
  • Added more skills and loot to Sylvaron.
  • Fixed issue with corrupted dwarves attacking while asleep.
  • Fixed bug where monsters could cast spells while moving.
  • Corrected text description for Path of the Adept II.
  • Only high-level recipes are now non-tradable.
  • Fixed mercenaries spawning behind walls.
  • Primal Essence can now stack up to 2,000.
  • Improved navigation in the Lone-Lands pine trees now obstruct movement less.
  • Fixed a bug causing broken equipment to appear when using a skill.
  • Fixed amount text positioning in crafting slots.
  • All legendary items now require a minimum level of 40.
  • Fixed issue where Frostleaf Aegis granted incorrect stats.
  • Corrected directions in The Path of the Adept alchemy questline.
  • Increased the minimum level required to use the Skarr Shield.
  • All relics are now Unique Items.
  • Increased Waterstone of the Ancients drop rate from 15% to 20%.
  • Fixed a bug where selling a mount while riding would not dismount the player.
  • Added a warning when purchasing chests: "Chests of the same color share storage."
  • When only two players are playing together, they can now hire one mercenary each.
Thats all for this update, adventurers! As always, thank you for your support, feedback, and passion for Ancient Kingdoms. Stay tuned for more updates, and may your journeys be legendary!


[ 2025-02-03 11:39:43 CET ] [ Original post ]

Patch Notes 0.6.8.4

* Improved text format for experience and combat damage * Increased spell power for hammer cleric weapons * Decreased root duration for world bosses * Decreased aggro area for world bosses * Druid Balance: Decreased mana cost for "Fireball" * New Boss: Sylvaron * Fixed buff icons of party members not blinking before disappears * Mining ores now can be stacked until 20 units in same inventory slot * Some improvements done to Skarr's Lair * Fixed bug with Braldur not appearing in Bestiary when find first time * Fixed Corrupted Dwarves and Braldur not respawning with right animation * When use "Loot All" and there is a backpack that you already have, it stops looting other items * Fixed bug related with Braldur collisions * Slightly decreased Stonepiercer damage * Decreased respawn time for Fallen Knights * Fiery Totem War changed to Totem of Fiery War (could lost this item if you had old version) * Alchemy: Added new potion Elixir of the Wildstride * Alchemy Recipes are now not tradable


[ 2025-02-01 09:43:18 CET ] [ Original post ]

Patch Notes 0.6.8.3

* Fixed a bug in the shared bestiary * Fixed a bug affecting the "Cleanse" spell * Fixed a bug where resetting attributes did not take Veteran Skills into account * Increased INT scaling for magic DoTs * Increased spell power for all wands and staves * Wizard Balance: Increased Magic Damage and reduced cooldown for "Ensnare" * Rogue Balance: "Hurt" skill is now Strength-based * Rogue Balance: Reduced cooldown for "Critical Pain" * Rogue Balance: Reduced cooldown for "Hurt" * Pressing the "Return" key should no longer trigger a click action at the current position (fixes accidental rolling while chatting)


[ 2025-01-31 08:59:36 CET ] [ Original post ]

Patch Notes 0.6.8.2

* Fixed bug with some screen resolutions * Fixed typo in Stalker Gloves * Added new elite Enraged Sentinel * Bestiary is now account-shared (except number kills)


[ 2025-01-30 19:50:27 CET ] [ Original post ]

Update Patch Notes 0.6.8.1

Improvements & Features


  • Game window is now resizable!
  • Max characters per account increased to 6!
  • Rangers can now wield daggers and spears!
  • Open world mobs will no longer attack if you're 20+ levels higher.
  • New Veteran Skill: Sturdiness.
  • Improved readability for names and speech bubbles.
[hr][/hr]

Balance Changes


  • Wizard: Increased stun chance for Icestrike.
  • NPCs now grant only 50% XP.
  • Teleri of Sunken Temple now deals more damage.
  • Frostbloom drop rate from Snow Giants increased.
  • Superior Potion of Healing drop rate decreased from all mobs.
[hr][/hr]

Bug Fixes


  • Fixed typo in Witherbind Scroll.
  • Fixed typo in The Hunt for Bisons quest.
  • Fixed dead name overlay position for Temple Guardian.
  • Fixed Wizard familiars not renewing buffs.
  • Buff icons of party members now blink 5 seconds before disappearing.
  • Changed minimap player marker color.
[hr][/hr] Enjoy the update!


[ 2025-01-30 15:25:07 CET ] [ Original post ]

Ancient Kingdoms v0.6.8.0 - Major Update!

Greetings, adventurers! A new update has arrived, packed with important changes, balance improvements, and exciting new content! Check out whats new in v0.6.8.0: [hr][/hr]

New Features & Additions


* Added Offhand Weapon for Rogues! You can now equip an offhand dagger (50% Attack Power). * Added Steam Cloud Save! Enjoy cross-platform progression with automatic cloud saves. * New Boss: Braldur Stonefist! A formidable foe awaits. Can you defeat him?

Elemental Spirit Adjustments


* Fire Spirit now uses a damage shield. * Earth Spirit now has a root ability. * Water Spirit DPS increased. * Air Spirit can now stun enemies.

Balance Changes


Cleric Adjustments:


* Increased Inspiration damage bonus, reduced cooldown. * Decreased cooldowns for: * Waves of Healing * Healing * Bastion of Health * Cleanse * Fortitude * Mystic Protection * Resurrection

Druid Adjustments:


* Decreased cooldowns for: * Early Spring * Radiant Spring * Balance of Illithor * Flourishment * Poison Spray * Spirit of Bear * Wild Growth (now % based instead of absolute HP) * Windshock cast time reduced.

Ranger Adjustments:


* Increased aggro generated by Provoke. * Slightly reduced DEX attack bonus for ranged attacks. * Decreased cooldowns for: * Ancestral Spirits * Immobilize * Scale Skin * Strength of Nature now costs more mana.

Warrior Adjustments:


* Increased aggro and reduced cooldown for Taunt and Threat. * Rupture cooldown reduced.

Bug Fixes & Quality of Life Improvements


* Fixed Abyssal Sentinel stunning too frequently. * Fixed scroll sensitivity in the Loot Window. * Fixed bug when pressing space while selecting yourself. * Fixed potion effects not working correctly. * Buffing players no longer generates aggro with no-aggro mobs. * Increased Sleep refresh buff to 20 minutes. * Lich Ring is now Unique and Non-Tradable. * Fixed high-level skeletons near Krom Razz dropping low-level loot. * Fixed Urzak the Untamed not appearing correctly in the Bestiary. * Slightly reduced health regeneration from Bread and Elven Bread. * Decreased EXP gained from Scroll of Knowledge V. [hr][/hr] Get ready for new strategies, better balance, and an even more immersive experience! As always, your feedback is invaluablelet us know what you think! See you in Eratiath!


[ 2025-01-29 11:51:18 CET ] [ Original post ]

Patch Notes 0.6.7.35.2

Fixed Bestiary!


[ 2025-01-26 23:52:38 CET ] [ Original post ]

Patch Notes 0.6.7.35.1

* Fixed an occasional bug that occurred while connecting to a server


[ 2025-01-26 23:21:30 CET ] [ Original post ]

Patch Notes 0.6.7.35

* Fixed typo in Spectral Girdle * Fixed typo in Blood Pact quest * Fixed bug when split items directly from inventory to chest or bank * Auto-stack items when moving items between inventory, chest, bank * Increased aggro done by "Provoke" (Ranger Skill) * Elven Bow is now Unique and no-tradable * Warden Staff of Illumination is now usable by druids * Fixed mobs going back home point when killed a mercenary * Searing Javaline (Cleric skill) has been revamped * Fixed bug with bosses pets giving loot * Fixed some low lvl drops from Krom Razz mobs * Slightly moved one buried treasure location to not collision with other structures * Increased Bank capacity to 20 slots * Fixed items linked tooltip don't being visible in chat when you are in a party of 4 adventurers


[ 2025-01-26 19:04:20 CET ] [ Original post ]

Patch Notes 0.6.7.34

* Adjusted Staff of Flowers healing per second * Increased Treants damage * Fixed Forgotten Altar bosses respawn * Slightly increased Snow Giants damage * Slightly increased Hrimthur damage * Added new loot to Ancient Elemental * Fixed Altar of Water Event * Slightly decreased Troll King damage * Add 5x new molds for a legendary armor


[ 2025-01-25 15:06:08 CET ] [ Original post ]

Patch Notes 0.6.7.33

* Fixed the quest "The Ale Trail Odyssey" * Added new craftable Beryllium armor * Fixed a bug that allowed merging a Unique Item you already own * Fixed an issue where clients couldn't open house chests * Reduced Vexxna's respawn time to 30 minutes * Fixed a bug where pressing the "Space" key with a mercenary selected triggered a default attack unnecessarily * Increased the drop rate of Molded Armors in the main quest


[ 2025-01-24 20:05:07 CET ] [ Original post ]

Patch Notes 0.6.7.32.1

* Fixed typo in "Treads of the Green Strider" * Fixed bug with unique items


[ 2025-01-24 15:29:19 CET ] [ Original post ]

Patch Notes 0.6.7.32

* Updated Hand-Made Backpack price to 50gp * Primal Essence can now only be obtained from magic-quality items or better * Increased Air Elemental damage * Added new loot to Ember Lich * Fixed a portal issue in the Sunken Temple * Boosted stats for some high-end bosses * New messages when buying/selling houses to clarify: - Houses are bound to the server where they are purchased - Explanation of what happens to house items when selling a house


[ 2025-01-24 13:02:26 CET ] [ Original post ]

Patch Notes 0.6.7.31

* Fixed a critical bug when resetting attribute points * Resolved an issue with the "Essence of the Heartflame" quest * Unique Item duplicates now transform into "Primal Essence" * Epic rings upgraded to Unique and made non-tradeable for balanced gameplay * House purchases now include a clear server-binding warning * Chat interface enhanced: Player names now pop in vibrant orange * New Elite Grimble Stonegear


[ 2025-01-23 17:32:15 CET ] [ Original post ]

Patch Notes 0.6.7.30

* While trading or crafting, now you will be able to open backpacks from inventory * You can click on an item in your inventory to put it directly in the craft station * You can click on an item in the craft station to remove it * Balance changes to Fireball (Druid Spell) * Balance changes to Arcane Blast (Wizard Spell) * Improvements and bug fixes made to Mercs * Increased gold dropped by prison guards * Elixir of Enlightened Learning is no longer tradeable * Trial of the Ancients now requires "Revered" faction with Elven Kingdom * Wizard familiars should now buff players more frequently * Fixed bug allowing non-dungeon skills to be used if cast before another spell * Fixed bug with buffs that increase stats * Improved pivot points for house beds


[ 2025-01-22 15:54:05 CET ] [ Original post ]

Patch Notes 0.6.7.29

* Increased buff duration for clerics and druids * Adjusted recommended lvl for "The Hunt for Bisons" quest * Decreased mana cost for cleric buff "Fortitude" * Some powerful monsters now will be immune to speed changes * All main quest epic armors now will require lvl30 * Boost to some high-end bosses * Regalbane Bow is now unique and non-tradable * Backpacks are now not sellable * Decreased exp given by low-aggro mobs of mid lvl * Fixed bug with spectral skeletons not spawning for clients in The Lone-Lands Forgotten Altar Event * Fixed bug with boss not spawning in Crescent Coast Forgotten Altar Event * Improved Vrogg mechanics * Fixed sorting layer for some crates in Abandoned Mines * Evolved Controls Overlay: "X" key to command mercenary attack your current target * Most monsters summoning adds now will summon a number of adds proportional to the group fighting them * Sorted bestiary by lvl * Fixed pets not despawning problem * Hopefully reduced blurry that players were complaining about


[ 2025-01-21 17:18:33 CET ] [ Original post ]

Patch Notes 0.6.7.28

* Improved upgrade skills tooltip * Slightly increased Troll King damage * Fixed bug in quest tracking * Fixed bug where one party member didn't roll and item was lost * Slightly decreased critical chance bonus given by DEX * Boosted Vorathis HP and damage


[ 2025-01-19 20:39:10 CET ] [ Original post ]

v0.6.7.27

* Added new dungeon entrance for Vault of the Vanished * Mercenaries can now only be hired in single-player mode or by the host in multiplayer * Fixed typos in the "Blockade" and "Last Hope" skills * Resolved an issue with mobs spawning outside the NavMesh, improving performance * Slightly decreased damage dealt by gnome mountain enemies * Fixed a multiplayer issue where monster names occasionally appeared after they had disappeared * Added music to the second floor of Vault of the Vanished * Quest tracking now displays missing required items for completing a quest * Map Fog of War progression is now saved when changing zones or logging out via the in-game button * Changed the Warrior Mercenarys taunt skill from area-wide to single-target * Increased aggro generated by the Warriors Taunt and Threat skills * Fixed typos in crafting quests for epic armors * Removed the watermark from the CC map * Slightly increased the damage dealt by Despairs worms * Undead and demons now improve faction reputation with the Ancient Gods * Expanded class options for dark elves, fire goblins, and dwarves * Added a Unique tag to maps * Fixed a bug where female characters were missing armor when mining * Improved the description of "Frozen Barrier" to clarify that it provides invulnerability to incoming attacks but not to traps or debuffs * Hunting deer no longer decreases elven faction reputation, but hunting young deer will * Attack Power in the Character Sheet now excludes weapon base damage from its calculation * Adjusted the recommended level for the "Fall of the Lizard Tyrant" quest * Increased the gold reward for the Chieftain Grukk quest * Fixed some issue affecting to adventurer quests


[ 2025-01-19 13:58:09 CET ] [ Original post ]

Patch Notes 0.6.7.26

* Fixed bug in wizards main questline * Fixed Skarrs Scrolls of Knowledge lvl drop


[ 2025-01-17 15:25:42 CET ] [ Original post ]

Patch Notes 0.6.7.25

* Increased Mountain Gnomes' damage and HP. * Fixed a typo in the Journey into the Frozen Abyss quest for druids. * Corrected a typo in the Improved Pickaxe quest. * Fixed a typo in the Berserker State skill (Warriors should reset skill attributes if they had this skill). * Decreased item drop rates in Black Ice Deep. * Armor molds now display as Unique and No-Trade. * Fixed an issue in the A New Hero Emerges quest affecting wizards during the main quest. * Resolved a bug where Rangers couldn't loot arrows in some cases. * Added a new icon for the item Circle of Power. * The Alchemy Table now shows overflow ingredients you own. * Fixed an issue with music volume settings.


[ 2025-01-17 13:13:58 CET ] [ Original post ]

Fixed Discord Link

* Fixed Discord Link


[ 2025-01-16 16:57:03 CET ] [ Original post ]

Patch Notes 0.6.7.24

* Fixed little bug in Battlegear of Valor * Fixed alchemy quest typo * Fixed south exit abandones mines * Increased max stacks of all drinks to 99 * Fixed name overlay size for Valdris * Fixed bug sometimes item tooltip doesn't disappear while looting * Fixed checking unique items on crafting * Keys now will go directly to keyring when won on roll * Improved performance (specially on multiplayer) * Fixed typo in Ancient Remains quest * Fixed Epic quest bug in 6th step * Fixed Giant Ants damage


[ 2025-01-16 15:51:29 CET ] [ Original post ]

Welcome to Ancient Kingdoms Early Access!

The wait is over. After five years of hard work, we are excited to release Ancient Kingdoms into Steam Early Access today! The communitys response to our Steam Next Fest demo was absolutely amazing, and were beyond excited to begin this major next chapter of Ancient Kingdoms together. We want to extend a warm welcome to both new and returning players, and well be listening closely to your feedback throughout Early Access as we continue adding fresh content and features. Ready to startor pick up where you left offon your epic quest? Head over to our Steam store page and dive right in! [previewyoutube=pSH3PGs8TQI;full][/previewyoutube]

Your Feedback Matters!


From our very first Alpha all the way to the Demo, your feedback has played a crucial role in shaping Ancient Kingdoms into what it is today. Weve had an incredible time developing the game and getting to know our community, and we cannot thank you enough for all your support. There are plenty of exciting new features waiting for you in Early Access, and wed love to hear your thoughts! Bringing Ancient Kingdoms into Early Access is the perfect opportunity to welcome you into this world while we continue adding features and refining them based on your feedback. Youve been part of the journey from the start, but now, youll get to experience bug fixes and regular updates in real timeand we find that pretty exciting! You can share any feedback, suggestions, and bug reports in the dedicated channels of our Ancient Kingdoms Discord. We appreciate every comment and look forward to hearing what you think!

Whats Next for Ancient Kingdoms?


Hearing your thoughts and feedback on the Early Access version of Ancient Kingdoms is our very first step on the road to full launch, and well be sharing plenty of news and updates about this journey as we move forward. We have a host of updates planned to continuously expand the world of Ancient Kingdoms as you explore its mystical realms. In the meantime, check out this exciting new roadmap for a glimpse of whats in store for the future of Ancient Kingdoms!
Well also be on the lookout for your bug reports, Tweets, Discord messages, livestreams, YouTube videos, TikToks, and more to see how youre enjoying Ancient Kingdoms. From all of us on the development team, we hope you have a great time exploring, and youll be hearing much more from us about Ancient Kingdoms soon!


[ 2025-01-15 11:26:49 CET ] [ Original post ]

Ancient Kingdoms Live

Join us for an exclusive gameplay session where we'll dive into the latest build of our game! Watch as we explore all the new features, showcase exciting mechanics, and give you an inside look at whats coming next. Dont miss this chance to see the game in action and ask your questions live!


[ 2024-10-03 09:40:43 CET ] [ Original post ]

Ancient Kingdoms
Ancient Pixels Developer
Ancient Pixels Publisher
Coming soon Release
Game News Posts: 39
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
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Discover the rich, immersive world of Eratiath in "Ancient Kingdoms", a classic RPG experience that harkens back to the genre's roots. Choose from six distinct and powerful classes (Warrior, Ranger, Cleric, Rogue, Wizard, Druid) and a diverse array of races including elves, dwarves, humans, and goblins.

Embark on an epic journey through a vast world teeming with secrets, ancient ruins, and mysterious catacombs. Test your mettle against formidable adversaries such as orcs, dragons, and even ancient gods. Overcome these challenges to uncover incredible treasures and gear that will empower your hero.

Forge your own path, alone or with friends in a cooperative party of up to four players. Explore the captivating world of Eratiath and become the hero of your own legendary tale in "Ancient Kingdoms".

MINIMAL SETUP
  • OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
  • Processor: x64 architecture with SSE2 instruction set support.Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: OpenGL 3.2+. Vulkan capable.
  • Storage: 3 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
  • Processor: x64 architecture with SSE2 instruction set support.Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: OpenGL 3.2+. Vulkan capable.
  • Storage: 3 GB available space
GAMEBILLET

[ 6041 ]

12.38$ (17%)
12.44$ (17%)
8.39$ (16%)
3.55$ (64%)
17.80$ (29%)
5.00$ (75%)
16.97$ (15%)
8.47$ (15%)
42.46$ (15%)
25.99$ (63%)
13.14$ (12%)
25.19$ (16%)
35.14$ (12%)
5.94$ (15%)
16.96$ (15%)
22.24$ (11%)
10.19$ (15%)
24.89$ (17%)
16.94$ (15%)
44.49$ (11%)
17.79$ (11%)
1.69$ (15%)
22.24$ (11%)
2.51$ (16%)
12.74$ (15%)
20.65$ (17%)
8.59$ (14%)
17.79$ (11%)
8.47$ (15%)
17.79$ (11%)
GAMERSGATE

[ 687 ]

3.0$ (80%)
5.0$ (50%)
0.49$ (75%)
8.0$ (60%)
1.35$ (89%)
3.26$ (78%)
4.5$ (70%)
4.4$ (78%)
6.25$ (75%)
0.56$ (81%)
6.25$ (75%)
1.5$ (85%)
0.94$ (81%)
4.0$ (80%)
3.0$ (85%)
0.75$ (85%)
9.99$ (50%)
11.55$ (32%)
2.64$ (78%)
0.56$ (81%)
0.75$ (85%)
19.99$ (20%)
8.5$ (66%)
0.8$ (90%)
1.5$ (81%)
11.99$ (60%)
9.99$ (50%)
0.9$ (92%)
8.99$ (55%)
8.0$ (60%)

FANATICAL BUNDLES

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356423 days, 14 hours, 11 minutes


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HUMBLE BUNDLES

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18 days, 15 hours, 11 minutes

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