TUXDB - LINUX GAMING AGGREGATE
made by: NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 10 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam Image
Hotfix v0.6.18.2

* Fixed a performance issue (pending confirmation). * Disabled Player.log until the performance issue is fully resolved.


[ 2025-03-24 20:34:44 CET ] [ Original post ]

Hotfix v0.6.18.1

* Fixed issues with Japanese and Chinese localization * Resolved a bug affecting the Exploring skill * Added support for canceling casts with WASD movement keys * Warrior Balance: Reduced rage from basic attacks (33% 25%) * Rogue Balance: Reduced rage from basic attacks (33% 25%) * Enhanced stats for the Celestial Hammer of Light


[ 2025-03-24 19:56:25 CET ] [ Original post ]

Ancient Kingdoms - Update v0.6.18.0

Greetings, adventurers! The realm of Ancient Kingdoms grows stronger with Update v0.6.18.0. This patch brings fixes, balance changes, and exciting new additions. Heres what awaits you:

  • Fixed a map treasure location impacted by recent changes.
  • ADDED RADIANT SPARKS shimmering around Eratiath!
  • Selling legendary items now prompts for confirmation.
  • Combat advantage can now be triggered even if the enemy isnt targeting another.
  • ALL QUESTS ARE NOW FULLY LOCALIZED!
  • Adjusted stats for Orc Scout and Orc Centurion.
  • Rogue Balance: "Master Poisoner" upgraded to a Veteran Skill.
  • Rogue Balance: "Ghoststab" reclassified as a Class Skill.
  • Corrected minor typos in various quests.
  • Reduced crafting, cooking, and alchemy time to 3 seconds.
  • Shortened trap disarming time to 2.5 seconds.
  • Expanded bank storage from 20 to 30 slots.
  • Boosted aggro and cast range for "Battle Shout" on warrior mercenaries.
  • Warrior Balance: "Taunt" now generates more aggro with a higher rage cost.
  • Warrior Balance: "Threat" increases aggro but raises rage cost.
  • Fixed a bug allowing rare spawns to be forced by repeated logouts and logins.
  • Added "Reload UI Elements Position" option in Settings.
  • New craftable item: Mystic Bag!
  • Clarified instructions for "Vyrithar's Veil" with improved text.
  • Reduced aggro range for all World Bosses.
  • All weapons now clearly display their type.

Ready to Explore?


Jump into the updated world of Ancient Kingdoms and experience these changes for yourself! Wed love to hear your feedback in the discussions. Whats your favorite part of this update? Thank you for your continued support, brave warriors!


[ 2025-03-24 09:41:56 CET ] [ Original post ]

Hotfix v0.6.17.3

* Fixed multiplayer performance bug * Fixed problem with Formidrax follow distance


[ 2025-03-18 16:13:50 CET ] [ Original post ]

Hotfix v0.6.17.2

* Druid merc only will use Manaflow with magic classes


[ 2025-03-18 12:48:34 CET ] [ Original post ]

Game Update v0.6.17.1 - New Features and Fixes!

Greetings, adventurers! Weve just released a new update packed with exciting additions and tweaks. Heres whats new: New Content:

  • New Recruit Mercenaries UI: A smoother, more polished interface!
  • New Mercenary: Druid: Wield the power of nature.
  • New Mercenary: Ranger: Strike with deadly accuracy.
Bug Fixes:
  • Fixed a typo in Devastating Blow.
  • Resolved a localization issue in the Lorekeeping profession.
  • Corrected Orc Messenger health and stats.
  • Patched up VoV traps.
Balance & Enhancements:
  • Druid: Boosted "Flourishment" mana regen from 8 to 10 per second.
  • Fire Goblins: Now eligible to become druids!
  • Warrior: Increased aggro from "Threat" and its rage cost.
  • Cleric Mercenary: Improved HP healing.
  • EXP Adjustments:
    • Increased exp bonus based on mob health.
    • Camp EXP buffs: +5% for normal mobs, +30% for rares.


[ 2025-03-18 09:51:44 CET ] [ Original post ]

Ancient Kingdoms - Big Update 0.6.17.0

Greetings, brave adventurers of Eratiath! A colossal update has arrived, packed with new features, balance changes, and quality-of-life improvements. Heres everything you need to know about this epic patch:

Key Features & Additions


  • Revamped Skills & Professions: Enjoy a sleek new Skills UI, an enhanced Veteran Skills Window, and a shiny Professions UI.
  • New Professions: Master Mining, Adventuring, Lorekeeping, Slayer, Exploring, Treasure Hunter, and Radiant Seekerforge your own path!
  • Temple of Valaark Overhaul: The entrance has been completely redesigned for a grander experience.
  • New Spells - Wards: Protect yourself with shields that absorb damage up to their limit.
  • Veteran Skills: Unlock Leadership, Runeshield, Rageblow, and Ghoststab. Plus, base Veteran Skills now grant 2 attribute points per level!
  • Adventurers Guild Upgrades: Merchants can now repair gear, and powerful new Emblems are up for grabs.
  • New Content: Explore a new Camp at Molten Summit and hunt for the rare Cave Bag drop from Despair Worms.

Gameplay Enhancements


  • Added stunning FX effects to all traps.
  • Mercenaries now buff and heal other players and mercsstronger teamwork!
  • Aggro outlines now visible when selecting players or mercs attacking monsters (a healers dream!).
  • Treasure locations no longer block paths, and movement feels smoother when interacting with plants, minerals, or chests.
  • Crafting superior-quality items now grants 3,000 EXP.
  • Reduced out-of-combat delay from 6s to 5s.
  • DoTs no longer trigger the Rest buff, but you can still exit combat.

Warrior Balance Changes


  • Devastating Blow: Now usable with daggers and spears; rage cost increased.
  • Threat and Mighty Sweep: Rage costs increased.
  • Battlefield Restoration: Now restores health AND mana/resources to mercenaries.
  • Assassination: New visual effect added; targeting bug fixed.

Bug Fixes & Polish


  • Fixed a layering issue with a table in Bonebreach.
  • Resolved potion crafting bugs at level 4.
  • Mouse no longer passes through UI panels.
  • Squashed minor typos and optimized the intro for high-res monitors.
  • Adjusted Black Ice Deep armor molds: Higher drop rate, lower quality and sell price.
  • Default Bloom intensity reduced from 1.5 to 1.25.
  • Hopefully fixed elite/boss respawn issueslet us know!

Quality-of-Life Updates


  • All bows upgraded to a higher resolution.
  • NPC chests can now be openedat the cost of faction reputation.
  • Cleric mercenaries now heal/buff smarter with slight randomness when paired.
  • Added mercenary messages in the Vault of the Vanished (VoV).

Final Notes


This update is all about enhancing your journey through Eratiathwhether youre slaying beasts, crafting masterpieces, or uncovering ancient treasures. Equip your gear, rally your mercenaries, and dive into the adventure! Have feedback? Found a bug? Let us know in the Discussions or join our Discord to chat with the community and dev team! May your blades stay sharp and your legends grow eternal!


[ 2025-03-17 09:50:37 CET ] [ Original post ]

Hotfix 0.6.16.1

* Fixed a little colour problem with characters


[ 2025-03-10 10:56:05 CET ] [ Original post ]

Ancient Kingdoms - Update v0.6.16.0

Greetings, brave adventurers! Weve been hard at work in the realm of Ancient Kingdoms, and today were thrilled to roll out a fresh update packed with new features, quality-of-life improvements, and fixes. Heres whats new in the world of Twilight Forest and beyond:

New Feature: Camps


  • Introducing Camps in the Open World! These are clusters of 10-20 mobs with short respawn times, offering a 20% bonus EXP boost.
  • Keep an eye out for rare elites lurking withinperfect for those seeking a challenge and extra rewards.
  • The first camps, along with new elites, have been added around Twilight Forest. Time to gather your party and dive in!

Experience & Party Boosts


  • Daily quests now grant more EXP to help you progress faster.
  • Elites and bosses drop even more bonus EXPhunt them down for maximum gains!
  • Party players rejoice: the bonus EXP per party member has jumped from 10% to 25%. Teamwork makes the dream work!

UI & Visual Improvements


  • Revamped Character Sheet UI for a cleaner experience.
  • Adjusted Orthographic size in Character Selection for better visibility.
  • Shrunk the chat font size to keep your screen tidier.
  • Added sleek new icons across the UI.
  • All weapon pixel art has been fully migrated to the new resolution.
  • Fixed Dryads idle animation and polished the elf hairstyle side view for that extra flair.

New Content & Items


  • More new equipment added to expand your gear.
  • Completing the initial Despair main questline now rewards the shiny new "Cave Bag" item!

Gameplay Tweaks


  • Traps can now be resisted based on your magic or poison resistancechoose your stats wisely!
  • Added hit effect blending to players and pets for more satisfying combat feedback.
  • Hardcore mode players can no longer claim non-tradable items from the house chest - survival just got tougher!
  • Smoothed out open door movement in the elven village.

Bug Fixes & Enhancements


  • Various under-the-hood improvements to keep your journey through Eratiath smooth and epic.
We hope you enjoy these updates as much as we enjoyed crafting them! Let us know your thoughts in the Steam Discussions or on our socialswere always listening. Now, grab your gear, rally your allies, and conquer those camps! Until next time, The Ancient Pixels Team


[ 2025-03-10 09:05:51 CET ] [ Original post ]

Hotfix v0.6.15.1

* Readjusted exp needed by lvl


[ 2025-03-06 20:53:48 CET ] [ Original post ]

Changelog - March 06, 2025 Update

Bug Fixes


  • Fixed Amulet of Immortality decreasing more HP than intended due to Intelligence Bonus.
  • Fixed Embercoil Shiv special effect.

Gameplay Improvements


  • Added map panning for smoother exploration.
  • Crafting now updates ingredient quantities instead of clearing them.
  • Dungeon Exp Bonus adjusted to 10%.
  • Increased experience required per level.
  • Moved windows now save positions between restarts.

Content & Features


  • Added final floor to Vault of Valor (VoV).
  • Recreated Fog of War with new content.
  • Added new visual effect for Arcane Blast (Wizard).

Balance Changes


  • Decreased Arcane Blast cast time for Wizards.

Visuals & Localization


  • Continued graphic art reworking for all weapons.
  • Advanced game localization efforts.
  • Added new settings to adjust bloom intensity.


[ 2025-03-06 19:24:23 CET ] [ Original post ]

Hotfix 0.6.14.2

* Fixed bug with some druid and ranger skills that could cause crashes in multiplayer * Slightly increased Krom Razz population * Fixed bug with "Glimmer in the Frost" quest


[ 2025-03-04 08:49:14 CET ] [ Original post ]

Update Patch Notes 0.6.14.1

* Continued weapons art rework * Reverted last change regarding AC and damage mitigation * Decreased mana/rage potions cooldown to 30 seconds * Added new relics * Added new effect to Staff of Flowers * Fixed bug where Staff of Flowers was not affecting all allies * Improved all stats for Mercs * Fixed graphical glitch with Hellfire Skeletons


[ 2025-03-03 20:55:29 CET ] [ Original post ]

Update Patch Notes 0.6.14.0

* Fixed several localization bugs * Translation Update: Character Sheet is now fully localized * Elites are now immune to enthrall and root effects * Added new skill "Zarothak's Wrathful Strike" to Zarothak * Fixed a bug where moving furniture cost gold * Ranger Balance: Slightly increased cast range of Forest Guardian's Aid * Reduced damage bonus from "Enrage" effect on monsters * Added initial implementation of key rebinding * Adjusted Meditation Veteran Skill * Mana and Rage Potions: Cooldown increased to 60 seconds * Druid Balance: Increased mana cost of Companion Spirit * Druid Balance: Fixed incorrect stats for bear companion * Ranger Balance: Fixed incorrect stats for wolf companion * Updated potion tooltips to show correct cooldown times * Aggro Skills now scales with maximum HP * Fixed Mystic Protection tooltip to display the correct bonus * Adjusted AC physical damage mitigation: 25 AC now equals 1% damage reduction * Added outlines to player and mercenary panels to indicate aggro levels (green: low, yellow: medium, red: high) * Began art rework for all weapons to match standard game resolution * Fixed a bug with items tradable for Primal Essence * Increased the amount of health points healed by the Cleric Mercenary


[ 2025-03-03 13:38:50 CET ] [ Original post ]

Update Patch Notes 0.6.13.0

* Decreased cooldown for cleric mercenary heal * Fixed bug where bosses could get wrong respawn times when changing between multiplayer and singleplayer * Fixed bug where items could get wrong cooldowns when changing between multiplayer and singleplayer * Adjusted charisma effects on purchasing/selling items to NPCs * Started game localization * Rogue Balance: Increased cost for "Fury" skill and decreased % damage from 150% to 100% * Improved mercs' movement so they don't overlap * Fixed problems with some walls in Krom Razz * Added new daggers and bows * Fixed bug with Ranger quiver not being shown when swapping weapons


[ 2025-02-27 18:22:34 CET ] [ Original post ]

Update Patch Notes 0.6.12.2

* Hopefully fixed cleric mercenary healing mechanics * Added a double-check to prevent using potions while dead * Upon reaching level 20, players now receive a tutorial message about mercenaries * Runed Scroll of Restoration and Battlefield Restoration now heal all mercenaries * Increased cooldown for "Battlefield Restoration" to 60s * Decreased cooldown for "Runed Scroll of Restoration" to 20s


[ 2025-02-25 14:12:44 CET ] [ Original post ]

Update Patch Notes 0.6.12.1

* Fixed bug where cleric mercenaries continuously cast buffs * Improved collisions for certain trees in the Lone-Lands * Enhanced transition between the Lone-Lands and Twilight Forest * Pickaxes can no longer be traded for Primal Essence * Fixed typo when reaching a new veteran level * Fixed bug allowing players to summon two mercenaries in multiplayer * Added a floating message displaying allowed mercenaries when opening the recruiter panel * Fixed timer position * Adjusted target panel size and position for better visibility when moving upwards (panel position remains adjustable)


[ 2025-02-24 22:23:30 CET ] [ Original post ]

Update Patch Notes 0.6.12.0

* Skills that are on cooldown or lack resources will now be grayed out * Fixed a bug with Thalassor's skill "Mana's Drowning" * New font style for UI buttons * Slightly increased HP and damage for Skeleton Warriors and Skeleton Archers * Increased damage of the Temple Guardian Dragon * Rogue Balance: Fury is now percent-based * Rogue Balance: Increased Master Poisoner's resist debuff * Rogue Balance: Increased DEX scaling for poison DoTs * Fixed bear and wolf pets not receiving the Rest buff while out of combat * Cleric mercenary will now buff and heal other mercenaries in singleplayer * Wizard Balance: Increased INT scaling for magic DoTs * Smaller buff icons in the target panel, now allowing up to two rows * Increased duration of mercenary cleric buffs * Added the "Rampage" skill to the Ancient Cyclops * Mercenary Stances: To change mercenary stance, select the mercenary and use the button or press the "Z" key * Ranger Balance: Ranger's Mark now scales with STR * Fixed some mobs not appearing when conditions were fulfilled * Buffs no longer cause players to enter combat state * Fixed a typo in the Ascension quest * Added the "Blessing of the Forest" skill to the Spirit of the Forest * Slightly decreased critical strike chance for all legendary items * Fixed a bug when trading items with a full inventory * Cleric Balance: "Lower Resists" now decreases resistances up to 75 * New Veteran Skill: "Overpowered" * Wizard Balance: New skill "Spellrend" replaces "Overpowered" * WARNING!! All wizards should reset their skills due to recent changes * Party HUD will now always show HP/mana bars in full color regardless of distance * Increased stats of Treants * Player panel and target panel now have slight transparency * Adjusted equipment quality to make legendary items even more unique * Added the 3rd floor to the Vault of the Vanished * New Boss: Vaeltharos * Spirit of the Forest will now display a boss frame * Furniture can now be moved in houses * Increased Sleep's Refresh duration to 30 minutes * Slightly increased Advisor Robe stats * Increased stats for some pieces of Beryllium Armor * Added a new NPC, "Razzil Emberfist," who buys magic or better quality gear for Primal Essence


[ 2025-02-24 14:48:46 CET ] [ Original post ]

Hotfix 0.6.11.1

* Fixed bug related with resists


[ 2025-02-17 13:40:46 CET ] [ Original post ]

Update Patch Notes 0.6.11.0

* New Boss: Thalassor * Warrior Balance: Increased aggro generated by "Taunt" and "Threat" * Ranger Balance: Increased aggro generated by "Provoke" * Increased aggro generated by Warrior mercenary skill "Battle Shout" * Fixed Teleri Scholar skills * Fixed Enraged Sentinel's route around the Sunken Temple * Cleric Balance: "Inspiration" is now percentage-based * Updated to the latest version of the multiplayer library * Double exp potions now also affect experience gained while using other skills (mining, cooking, herbalism, alchemy) * Fixed bug when switching from singleplayer to multiplayer * Fixed bug with minimap icons not working correctly for some monitor resolutions * Slightly decreased experience gained from Forgotten Altars from 150% to 130% * Fixed typo in Orc Centurion name * Decreased critical damage to 150% and super critical damage to 200% * Decreased super critical probability to 5% * DEX is now a recommended attribute for Wizards as well * Warrior Balance: "Rupture" now scales with STR * "Warcry" no longer displays a cast bar * Increased experience awarded by elites and bosses * Increased bonus experience in dungeons to 25% * Slightly increased AC, MR, and PR for some high-end bosses * Unique items cannot be taken from chest houses if you already own one * Increased two-handed weapon damage by 20% * All mercenaries now appear in the Party HUD * When four players are online, mercenaries are not allowed * You can now go to the Mercenary Recruiter to call your mercenary (if they haven't died) * It is now possible to recall your mercenary from the recruiter * New Veteran Skill: Call of the Heroes * New font for buttons * Increased Teleri Guardian aggro distance * You will now be dismounted if you put a mount in a chest house or bank * Staff of Flowers now heals 200 HP per second for 10 seconds * Amulet of Immortality no longer keeps you in combat * A 5,000 item level is now required to access the Outer Planes * You can now select yourself using F1 and your party members using F2F4 * Mounts are now unique and non-tradeable * Fixed bug affecting "Poison Spray" * Improved mitigation formula based on level differences * Added message when a Treasure Chest is unearthed


[ 2025-02-17 11:46:19 CET ] [ Original post ]

Update Patch Notes 0.6.10.3

* Increased "Malice Unbound" cast range * Decreased "Meditation" mana percent regen by 5% and duration by 1 sec * Wizard Balance: Slightly increased "Arcane Blast" mana cost * Wizard Balance: "Mystic Spark" now also restore some mana * Druid Balance: Increased buff time for "Flourishment" * Some improvements to VoV (2nd floor) * Slightly decreased block chance for spectral skeletons * Added new skills and new loot to Morwyn Bloodmoon * Increased max active quests to 15 * Increased cooldown of Elixir of Enlightened Learning to 30s * Sabretooth now will drop meat that can be used for cooking * Added new loot to Sylvaron * Added confirmation when you try remove a positive buff * Slightly decreased exp given by high lvl mobs * Max veteran lvls capped to 300 (it could be increased in future updates) * Fixed portrait icon for bear pet


[ 2025-02-14 16:39:55 CET ] [ Original post ]

Update Patch Notes 0.6.10.3

* Increased "Malice Unbound" cast range * Decreased "Meditation" mana percent regen by 5% and duration by 1 sec * Wizard Balance: Slightly increased "Arcane Blast" mana cost * Wizard Balance: "Mystic Spark" now also restore some mana * Druid Balance: Increased buff time for "Flourishment" * Some improvements to VoV (2nd floor) * Slightly decreased block chance for spectral skeletons * Added new skills and new loot to Morwyn Bloodmoon * Increased max active quests to 15 * Increased cooldown of Elixir of Enlightened Learning to 30s * Sabretooth now will drop meat that can be used for cooking * Added new loot to Sylvaron * Added confirmation when you try remove a positive buff * Slightly decreased exp given by high lvl mobs * Max veteran lvls capped to 300 (it could be increased in future updates) * Fixed portrait icon for bear pet


[ 2025-02-14 16:37:27 CET ] [ Original post ]

Hotfix 0.6.10.2.1

* Fixed bug with wizard skills reset


[ 2025-02-13 16:24:21 CET ] [ Original post ]

Update Patch Notes 0.6.10.2

* Fixed "Beryllium Pickaxe" recipe * Decreased gold ore required to craft "Gold Pickaxe" * Vigor Potion and Vital Essence Potion now have separate cooldowns * Decreased cooldown of Scrolls of Knowledge to 1s * Players in proximity now share combat state, regardless of party status * New Veteran Skill: "Meditation" * New Veteran Skill: "Bind Affinity" * Wizard Balance: Added new skill "Mystic Spark" (free-mana) * Wizard Balance: Reduced cast time and cooldown for "Manaburn" * Wizard Balance: Reduced mana cost of "Dragon's Breath" * :warning: WARNING: All wizards should reset their skills due to recent changes * Slightly reduced stun chance when players are hit while moving * Players can no longer roll for an item if their inventory is full


[ 2025-02-13 15:32:04 CET ] [ Original post ]

Update Patch Notes 0.6.10.1

* Improved zone design and terrain from Molten Summit to Crescent Coast. * Enhanced portal placement and accessibility to Demon Wing in Krom Razz. * Fixed a bug affecting boss behavior when switching between singleplayer and multiplayer modes. * Increased experience gained from Adventurers' quests. * Spirit of the Forest now grants significantly more experience. * Wizard Balance: Reduced cast time for "Arcane Resonance." * Wizard Balance: Reduced cast time for "Overpowered." * Increased follow distance for Nyxarion. * Fixed a duplicate issue when switching between singleplayer and multiplayer modes. * Party System: When in a party, all nearby members enter combat if any party member is engaged in battle. * Fixed a bug that allowed spellcasting while running using the mouse. * Adjusted loot tables for "Ghostly Scholars." * Alchemy: Increased experience gain based on potion level. * Cooking: Increased experience gain based on food level. * Enthralled enemies now have a chance to break free based on their Magic Resistance (MR). * Alchemy Progression: Higher-level potions are now required to advance the skill at later stages. * Cooking Progression: Higher-level food recipes are now required to progress in the skill. * Increased experience rewards from gathering plants. * Added a warning message when attempting to enter the Temple of Valaark and Molten Sanctuary. * Added additional loot drops for Morwyn Bloodmoon and Druvina Mournscale. * New Content: Added new Adventurers' quests!


[ 2025-02-12 14:56:42 CET ] [ Original post ]

Major Update 0.6.10.0

* New High-Definition Mode (requires at least 2K resolution) * Fixed a bug causing connection issues in multiplayer * Fixed a bug where some wizard spell effects were not displaying correctly in multiplayer * Ranger Balance: Increased HP and damage for the wolf pet * Fixed a bug where the EXP potion removed other buffs * Increased max stack size to 20 for all food items * Fixed typos in Alchemy, Cooking, and Herbalism skill descriptions when at 100% * Settings changed in-game are now automatically saved without requiring a button press * Warrior Balance: Increased rage cost and cooldown for "Warcry" * Fixed scrollbar sensitivity issues


[ 2025-02-10 17:57:50 CET ] [ Original post ]

Update Patch Notes 0.6.9.8

* Warrior Balance: "Enrage" is now a Veteran Skill * Warrior Balance: New Advanced Skill "Warcry" * WARNING: Warrior level 50 should reset skills due to recent changes * Decreased exp reward given by high-end bosses * Increased Spell Power for all caster weapons * Fixed bug: now damage done by skills will be more consistent * Fixed bug where mercs were attacking enthralled targets * Wizard Balance: Reduced cast time and cooldown for Enthrall * Added Pyroth zone in the Bestiary * Druid Balance: "Poison Spray" now has decreased mana cost and scales with INT * Buffs from higher-level potions will replace buffs from lower-level potions * Wizard Balance: Decreased cast time of "Dragon's Breath"


[ 2025-02-09 11:12:49 CET ] [ Original post ]

Update Patch Notes 0.6.9.7

* Druid Balance: Increased cast range for "Fireball" * Added cooldown to "Fireball" tooltip * Fixed Sunken Temple Avatar of Water event * Ranger Balance: "Forest Guardians Aid" now scales with spell power but also with DEX * Fixed bug with dead mobs name overlay


[ 2025-02-08 10:45:21 CET ] [ Original post ]

Update Patch Notes 0.6.9.6

* Fixed bug with heal over time (incorrect floating numbers) * Fixed bug with mobs not returning when the player is too far away * Ring of Teeth now requires level 30 to use * Improved Staff of the Elements * Druid Balance: "Fireball" is now percentage-based damage * Wizard Balance: "Arcane Blast" increased damage and mana cost


[ 2025-02-08 08:42:24 CET ] [ Original post ]

Update Patch Notes 0.6.9.5

* Fixed bug with MS altar in multiplayer (invisible mobs) * Fixed collision near CC altar * Decreased Flamecarver critical chance bonus from 15% to 10% * Slightly decreased critical chance given by DEX (10 DEX 0.5% critical chance) * Increased Primal Essence max stacks to 3,000 * Added No-Trade tag to Elixir of Enlightened Learning * Fixed an issue with mercenaries and aggro * Increased cap for WIS bonus to healing spells * Decreased Flourishment mana cost to 80 * Warrior Balance: Avatar of War now increases HP by 2,000 and AC by 100 for 20 seconds * Using the exit button in-game now returns you to the main screen * Decreased respawn time for ancient remains and old scrolls (quest items)


[ 2025-02-07 19:47:42 CET ] [ Original post ]

Patch Notes 0.6.9.4

* Optimized performance to reduce crash issues * Increased maximum target distance before deselection * Fixed a bug affecting some altar bosses * Rooted mercenaries should now continue healing or fighting * Fixed Overlord's Armor display issue for dwarves


[ 2025-02-05 12:58:09 CET ] [ Original post ]

Patch Notes 0.6.9.3

* Fixed some cooking recipes not working * Fixed bug with merc horses * Slightly increased merc speed * Warrior Balance: Decreases cooldown for "Threat" and increased aggro done * Fixed Overseer Boots typo


[ 2025-02-04 19:55:07 CET ] [ Original post ]

Update Patch Notes 0.6.9.2

* Block Chance is now capped at 70% * Slightly decreased the critical chance gained from DEX * Warrior Balance: Slightly reduced the damage of "Devastating Blow" * Fixed an issue where dead characters did not wake up correctly on respawn * Cleanse now affects mercenaries and pets * Fixed a bug that prevented two players from hiring a mercenary each when playing together


[ 2025-02-03 19:04:34 CET ] [ Original post ]

Ancient Kingdoms - Major Update!

Adventurers, prepare yourselves! A major update has arrived, bringing new content, balance changes, and crucial fixes to enhance your journey through Eratiath. Read on for all the details!

New Content & Features


  • Epic Cleric Quest Begins! The journey to prove your faith and power has started. Will you rise to the challenge?
  • New Legendary Bow A weapon of unmatched precision has been discovered.
  • New Event: The Sunken Temple Venture into its depths and uncover hidden dangers!
  • Added chat notifications when obtaining items from a chest.
  • Added a new Stone Chest for housing.

Balance Updates


Wizard Adjustments:
  • Increased damage of Arcane Blast.
  • Reduced cast time for Ensnare.
  • Increased Ice Strike stun chance up to 75% and reduced its cast time.
  • Arcane Blast now deals 200-300% spell power.
  • Wizard Mercenaries now gain more mana per level.
Warrior Adjustments:
  • Increased aggro generated by Warrior Mercenaries.
  • Tactics of War now increases attack power by 1-5%.
Rogue Adjustments:
  • Sharpness now increases attack power by 1-5%.
Ranger Adjustments:
  • Battle Preparations now increases attack power by 1-5%.
Healing System Update:
  • Healers can now perform Exceptional Heals, based on their critical chance and Dexterity (DEX).

General Changes & Fixes


  • Bosses are now immune to speed-changing effects but will still be affected by damage-over-time (DoT) effects that alter speed.
  • Reduced respawn timer for Captain Aerendyl.
  • Fixed Sylvaron respawning in a dead state after revival.
  • Added more skills and loot to Sylvaron.
  • Fixed issue with corrupted dwarves attacking while asleep.
  • Fixed bug where monsters could cast spells while moving.
  • Corrected text description for Path of the Adept II.
  • Only high-level recipes are now non-tradable.
  • Fixed mercenaries spawning behind walls.
  • Primal Essence can now stack up to 2,000.
  • Improved navigation in the Lone-Lands pine trees now obstruct movement less.
  • Fixed a bug causing broken equipment to appear when using a skill.
  • Fixed amount text positioning in crafting slots.
  • All legendary items now require a minimum level of 40.
  • Fixed issue where Frostleaf Aegis granted incorrect stats.
  • Corrected directions in The Path of the Adept alchemy questline.
  • Increased the minimum level required to use the Skarr Shield.
  • All relics are now Unique Items.
  • Increased Waterstone of the Ancients drop rate from 15% to 20%.
  • Fixed a bug where selling a mount while riding would not dismount the player.
  • Added a warning when purchasing chests: "Chests of the same color share storage."
  • When only two players are playing together, they can now hire one mercenary each.
Thats all for this update, adventurers! As always, thank you for your support, feedback, and passion for Ancient Kingdoms. Stay tuned for more updates, and may your journeys be legendary!


[ 2025-02-03 11:39:43 CET ] [ Original post ]

Patch Notes 0.6.8.4

* Improved text format for experience and combat damage * Increased spell power for hammer cleric weapons * Decreased root duration for world bosses * Decreased aggro area for world bosses * Druid Balance: Decreased mana cost for "Fireball" * New Boss: Sylvaron * Fixed buff icons of party members not blinking before disappears * Mining ores now can be stacked until 20 units in same inventory slot * Some improvements done to Skarr's Lair * Fixed bug with Braldur not appearing in Bestiary when find first time * Fixed Corrupted Dwarves and Braldur not respawning with right animation * When use "Loot All" and there is a backpack that you already have, it stops looting other items * Fixed bug related with Braldur collisions * Slightly decreased Stonepiercer damage * Decreased respawn time for Fallen Knights * Fiery Totem War changed to Totem of Fiery War (could lost this item if you had old version) * Alchemy: Added new potion Elixir of the Wildstride * Alchemy Recipes are now not tradable


[ 2025-02-01 09:43:18 CET ] [ Original post ]

Patch Notes 0.6.8.3

* Fixed a bug in the shared bestiary * Fixed a bug affecting the "Cleanse" spell * Fixed a bug where resetting attributes did not take Veteran Skills into account * Increased INT scaling for magic DoTs * Increased spell power for all wands and staves * Wizard Balance: Increased Magic Damage and reduced cooldown for "Ensnare" * Rogue Balance: "Hurt" skill is now Strength-based * Rogue Balance: Reduced cooldown for "Critical Pain" * Rogue Balance: Reduced cooldown for "Hurt" * Pressing the "Return" key should no longer trigger a click action at the current position (fixes accidental rolling while chatting)


[ 2025-01-31 08:59:36 CET ] [ Original post ]

Patch Notes 0.6.8.2

* Fixed bug with some screen resolutions * Fixed typo in Stalker Gloves * Added new elite Enraged Sentinel * Bestiary is now account-shared (except number kills)


[ 2025-01-30 19:50:27 CET ] [ Original post ]

Update Patch Notes 0.6.8.1

Improvements & Features


  • Game window is now resizable!
  • Max characters per account increased to 6!
  • Rangers can now wield daggers and spears!
  • Open world mobs will no longer attack if you're 20+ levels higher.
  • New Veteran Skill: Sturdiness.
  • Improved readability for names and speech bubbles.
[hr][/hr]

Balance Changes


  • Wizard: Increased stun chance for Icestrike.
  • NPCs now grant only 50% XP.
  • Teleri of Sunken Temple now deals more damage.
  • Frostbloom drop rate from Snow Giants increased.
  • Superior Potion of Healing drop rate decreased from all mobs.
[hr][/hr]

Bug Fixes


  • Fixed typo in Witherbind Scroll.
  • Fixed typo in The Hunt for Bisons quest.
  • Fixed dead name overlay position for Temple Guardian.
  • Fixed Wizard familiars not renewing buffs.
  • Buff icons of party members now blink 5 seconds before disappearing.
  • Changed minimap player marker color.
[hr][/hr] Enjoy the update!


[ 2025-01-30 15:25:07 CET ] [ Original post ]

Ancient Kingdoms v0.6.8.0 - Major Update!

Greetings, adventurers! A new update has arrived, packed with important changes, balance improvements, and exciting new content! Check out whats new in v0.6.8.0: [hr][/hr]

New Features & Additions


* Added Offhand Weapon for Rogues! You can now equip an offhand dagger (50% Attack Power). * Added Steam Cloud Save! Enjoy cross-platform progression with automatic cloud saves. * New Boss: Braldur Stonefist! A formidable foe awaits. Can you defeat him?

Elemental Spirit Adjustments


* Fire Spirit now uses a damage shield. * Earth Spirit now has a root ability. * Water Spirit DPS increased. * Air Spirit can now stun enemies.

Balance Changes


Cleric Adjustments:


* Increased Inspiration damage bonus, reduced cooldown. * Decreased cooldowns for: * Waves of Healing * Healing * Bastion of Health * Cleanse * Fortitude * Mystic Protection * Resurrection

Druid Adjustments:


* Decreased cooldowns for: * Early Spring * Radiant Spring * Balance of Illithor * Flourishment * Poison Spray * Spirit of Bear * Wild Growth (now % based instead of absolute HP) * Windshock cast time reduced.

Ranger Adjustments:


* Increased aggro generated by Provoke. * Slightly reduced DEX attack bonus for ranged attacks. * Decreased cooldowns for: * Ancestral Spirits * Immobilize * Scale Skin * Strength of Nature now costs more mana.

Warrior Adjustments:


* Increased aggro and reduced cooldown for Taunt and Threat. * Rupture cooldown reduced.

Bug Fixes & Quality of Life Improvements


* Fixed Abyssal Sentinel stunning too frequently. * Fixed scroll sensitivity in the Loot Window. * Fixed bug when pressing space while selecting yourself. * Fixed potion effects not working correctly. * Buffing players no longer generates aggro with no-aggro mobs. * Increased Sleep refresh buff to 20 minutes. * Lich Ring is now Unique and Non-Tradable. * Fixed high-level skeletons near Krom Razz dropping low-level loot. * Fixed Urzak the Untamed not appearing correctly in the Bestiary. * Slightly reduced health regeneration from Bread and Elven Bread. * Decreased EXP gained from Scroll of Knowledge V. [hr][/hr] Get ready for new strategies, better balance, and an even more immersive experience! As always, your feedback is invaluablelet us know what you think! See you in Eratiath!


[ 2025-01-29 11:51:18 CET ] [ Original post ]

Patch Notes 0.6.7.35.2

Fixed Bestiary!


[ 2025-01-26 23:52:38 CET ] [ Original post ]

Patch Notes 0.6.7.35.1

* Fixed an occasional bug that occurred while connecting to a server


[ 2025-01-26 23:21:30 CET ] [ Original post ]

Patch Notes 0.6.7.35

* Fixed typo in Spectral Girdle * Fixed typo in Blood Pact quest * Fixed bug when split items directly from inventory to chest or bank * Auto-stack items when moving items between inventory, chest, bank * Increased aggro done by "Provoke" (Ranger Skill) * Elven Bow is now Unique and no-tradable * Warden Staff of Illumination is now usable by druids * Fixed mobs going back home point when killed a mercenary * Searing Javaline (Cleric skill) has been revamped * Fixed bug with bosses pets giving loot * Fixed some low lvl drops from Krom Razz mobs * Slightly moved one buried treasure location to not collision with other structures * Increased Bank capacity to 20 slots * Fixed items linked tooltip don't being visible in chat when you are in a party of 4 adventurers


[ 2025-01-26 19:04:20 CET ] [ Original post ]

Patch Notes 0.6.7.34

* Adjusted Staff of Flowers healing per second * Increased Treants damage * Fixed Forgotten Altar bosses respawn * Slightly increased Snow Giants damage * Slightly increased Hrimthur damage * Added new loot to Ancient Elemental * Fixed Altar of Water Event * Slightly decreased Troll King damage * Add 5x new molds for a legendary armor


[ 2025-01-25 15:06:08 CET ] [ Original post ]

Patch Notes 0.6.7.33

* Fixed the quest "The Ale Trail Odyssey" * Added new craftable Beryllium armor * Fixed a bug that allowed merging a Unique Item you already own * Fixed an issue where clients couldn't open house chests * Reduced Vexxna's respawn time to 30 minutes * Fixed a bug where pressing the "Space" key with a mercenary selected triggered a default attack unnecessarily * Increased the drop rate of Molded Armors in the main quest


[ 2025-01-24 20:05:07 CET ] [ Original post ]

Patch Notes 0.6.7.32.1

* Fixed typo in "Treads of the Green Strider" * Fixed bug with unique items


[ 2025-01-24 15:29:19 CET ] [ Original post ]

Patch Notes 0.6.7.32

* Updated Hand-Made Backpack price to 50gp * Primal Essence can now only be obtained from magic-quality items or better * Increased Air Elemental damage * Added new loot to Ember Lich * Fixed a portal issue in the Sunken Temple * Boosted stats for some high-end bosses * New messages when buying/selling houses to clarify: - Houses are bound to the server where they are purchased - Explanation of what happens to house items when selling a house


[ 2025-01-24 13:02:26 CET ] [ Original post ]

Patch Notes 0.6.7.31

* Fixed a critical bug when resetting attribute points * Resolved an issue with the "Essence of the Heartflame" quest * Unique Item duplicates now transform into "Primal Essence" * Epic rings upgraded to Unique and made non-tradeable for balanced gameplay * House purchases now include a clear server-binding warning * Chat interface enhanced: Player names now pop in vibrant orange * New Elite Grimble Stonegear


[ 2025-01-23 17:32:15 CET ] [ Original post ]

Patch Notes 0.6.7.30

* While trading or crafting, now you will be able to open backpacks from inventory * You can click on an item in your inventory to put it directly in the craft station * You can click on an item in the craft station to remove it * Balance changes to Fireball (Druid Spell) * Balance changes to Arcane Blast (Wizard Spell) * Improvements and bug fixes made to Mercs * Increased gold dropped by prison guards * Elixir of Enlightened Learning is no longer tradeable * Trial of the Ancients now requires "Revered" faction with Elven Kingdom * Wizard familiars should now buff players more frequently * Fixed bug allowing non-dungeon skills to be used if cast before another spell * Fixed bug with buffs that increase stats * Improved pivot points for house beds


[ 2025-01-22 15:54:05 CET ] [ Original post ]

Patch Notes 0.6.7.29

* Increased buff duration for clerics and druids * Adjusted recommended lvl for "The Hunt for Bisons" quest * Decreased mana cost for cleric buff "Fortitude" * Some powerful monsters now will be immune to speed changes * All main quest epic armors now will require lvl30 * Boost to some high-end bosses * Regalbane Bow is now unique and non-tradable * Backpacks are now not sellable * Decreased exp given by low-aggro mobs of mid lvl * Fixed bug with spectral skeletons not spawning for clients in The Lone-Lands Forgotten Altar Event * Fixed bug with boss not spawning in Crescent Coast Forgotten Altar Event * Improved Vrogg mechanics * Fixed sorting layer for some crates in Abandoned Mines * Evolved Controls Overlay: "X" key to command mercenary attack your current target * Most monsters summoning adds now will summon a number of adds proportional to the group fighting them * Sorted bestiary by lvl * Fixed pets not despawning problem * Hopefully reduced blurry that players were complaining about


[ 2025-01-21 17:18:33 CET ] [ Original post ]

Patch Notes 0.6.7.28

* Improved upgrade skills tooltip * Slightly increased Troll King damage * Fixed bug in quest tracking * Fixed bug where one party member didn't roll and item was lost * Slightly decreased critical chance bonus given by DEX * Boosted Vorathis HP and damage


[ 2025-01-19 20:39:10 CET ] [ Original post ]

v0.6.7.27

* Added new dungeon entrance for Vault of the Vanished * Mercenaries can now only be hired in single-player mode or by the host in multiplayer * Fixed typos in the "Blockade" and "Last Hope" skills * Resolved an issue with mobs spawning outside the NavMesh, improving performance * Slightly decreased damage dealt by gnome mountain enemies * Fixed a multiplayer issue where monster names occasionally appeared after they had disappeared * Added music to the second floor of Vault of the Vanished * Quest tracking now displays missing required items for completing a quest * Map Fog of War progression is now saved when changing zones or logging out via the in-game button * Changed the Warrior Mercenarys taunt skill from area-wide to single-target * Increased aggro generated by the Warriors Taunt and Threat skills * Fixed typos in crafting quests for epic armors * Removed the watermark from the CC map * Slightly increased the damage dealt by Despairs worms * Undead and demons now improve faction reputation with the Ancient Gods * Expanded class options for dark elves, fire goblins, and dwarves * Added a Unique tag to maps * Fixed a bug where female characters were missing armor when mining * Improved the description of "Frozen Barrier" to clarify that it provides invulnerability to incoming attacks but not to traps or debuffs * Hunting deer no longer decreases elven faction reputation, but hunting young deer will * Attack Power in the Character Sheet now excludes weapon base damage from its calculation * Adjusted the recommended level for the "Fall of the Lizard Tyrant" quest * Increased the gold reward for the Chieftain Grukk quest * Fixed some issue affecting to adventurer quests


[ 2025-01-19 13:58:09 CET ] [ Original post ]

Patch Notes 0.6.7.26

* Fixed bug in wizards main questline * Fixed Skarrs Scrolls of Knowledge lvl drop


[ 2025-01-17 15:25:42 CET ] [ Original post ]

Patch Notes 0.6.7.25

* Increased Mountain Gnomes' damage and HP. * Fixed a typo in the Journey into the Frozen Abyss quest for druids. * Corrected a typo in the Improved Pickaxe quest. * Fixed a typo in the Berserker State skill (Warriors should reset skill attributes if they had this skill). * Decreased item drop rates in Black Ice Deep. * Armor molds now display as Unique and No-Trade. * Fixed an issue in the A New Hero Emerges quest affecting wizards during the main quest. * Resolved a bug where Rangers couldn't loot arrows in some cases. * Added a new icon for the item Circle of Power. * The Alchemy Table now shows overflow ingredients you own. * Fixed an issue with music volume settings.


[ 2025-01-17 13:13:58 CET ] [ Original post ]

Fixed Discord Link

* Fixed Discord Link


[ 2025-01-16 16:57:03 CET ] [ Original post ]

Patch Notes 0.6.7.24

* Fixed little bug in Battlegear of Valor * Fixed alchemy quest typo * Fixed south exit abandones mines * Increased max stacks of all drinks to 99 * Fixed name overlay size for Valdris * Fixed bug sometimes item tooltip doesn't disappear while looting * Fixed checking unique items on crafting * Keys now will go directly to keyring when won on roll * Improved performance (specially on multiplayer) * Fixed typo in Ancient Remains quest * Fixed Epic quest bug in 6th step * Fixed Giant Ants damage


[ 2025-01-16 15:51:29 CET ] [ Original post ]

Welcome to Ancient Kingdoms Early Access!

The wait is over. After five years of hard work, we are excited to release Ancient Kingdoms into Steam Early Access today! The communitys response to our Steam Next Fest demo was absolutely amazing, and were beyond excited to begin this major next chapter of Ancient Kingdoms together. We want to extend a warm welcome to both new and returning players, and well be listening closely to your feedback throughout Early Access as we continue adding fresh content and features. Ready to startor pick up where you left offon your epic quest? Head over to our Steam store page and dive right in! [previewyoutube=pSH3PGs8TQI;full][/previewyoutube]

Your Feedback Matters!


From our very first Alpha all the way to the Demo, your feedback has played a crucial role in shaping Ancient Kingdoms into what it is today. Weve had an incredible time developing the game and getting to know our community, and we cannot thank you enough for all your support. There are plenty of exciting new features waiting for you in Early Access, and wed love to hear your thoughts! Bringing Ancient Kingdoms into Early Access is the perfect opportunity to welcome you into this world while we continue adding features and refining them based on your feedback. Youve been part of the journey from the start, but now, youll get to experience bug fixes and regular updates in real timeand we find that pretty exciting! You can share any feedback, suggestions, and bug reports in the dedicated channels of our Ancient Kingdoms Discord. We appreciate every comment and look forward to hearing what you think!

Whats Next for Ancient Kingdoms?


Hearing your thoughts and feedback on the Early Access version of Ancient Kingdoms is our very first step on the road to full launch, and well be sharing plenty of news and updates about this journey as we move forward. We have a host of updates planned to continuously expand the world of Ancient Kingdoms as you explore its mystical realms. In the meantime, check out this exciting new roadmap for a glimpse of whats in store for the future of Ancient Kingdoms!
Well also be on the lookout for your bug reports, Tweets, Discord messages, livestreams, YouTube videos, TikToks, and more to see how youre enjoying Ancient Kingdoms. From all of us on the development team, we hope you have a great time exploring, and youll be hearing much more from us about Ancient Kingdoms soon!


[ 2025-01-15 11:26:49 CET ] [ Original post ]

Ancient Kingdoms Live

Join us for an exclusive gameplay session where we'll dive into the latest build of our game! Watch as we explore all the new features, showcase exciting mechanics, and give you an inside look at whats coming next. Dont miss this chance to see the game in action and ask your questions live!


[ 2024-10-03 09:40:43 CET ] [ Original post ]

Ancient Kingdoms
Ancient Pixels Developer
Ancient Pixels Publisher
Coming soon Release
Game News Posts: 57
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (55 reviews)
Public Linux Depots:
  • [0 B]



Discover the rich, immersive world of Eratiath in "Ancient Kingdoms", a classic RPG experience that harkens back to the genre's roots. Choose from six distinct and powerful classes (Warrior, Ranger, Cleric, Rogue, Wizard, Druid) and a diverse array of races including elves, dwarves, humans, and goblins.

Embark on an epic journey through a vast world teeming with secrets, ancient ruins, and mysterious catacombs. Test your mettle against formidable adversaries such as orcs, dragons, and even ancient gods. Overcome these challenges to uncover incredible treasures and gear that will empower your hero.

Forge your own path, alone or with friends in a cooperative party of up to four players. Explore the captivating world of Eratiath and become the hero of your own legendary tale in "Ancient Kingdoms".

MINIMAL SETUP
  • OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
  • Processor: x64 architecture with SSE2 instruction set support.Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: OpenGL 3.2+. Vulkan capable.
  • Storage: 3 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
  • Processor: x64 architecture with SSE2 instruction set support.Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: OpenGL 3.2+. Vulkan capable.
  • Storage: 3 GB available space