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🌈 $5 Tier: [Benedikt][David Martínez Martí]
Fixed two bugs in Khet that have been lingering annoyingly for a while. == Crash on Exit bug == The first fix is to the crash that would happen when you close the game. It really doesn't have any effect (since you're closing it anyway) but it's still really annoying and makes us look bad ;) It is related to a bug in a library that we use (MojoShader) and we wanted to figure out a way to fix that library, but haven't yet. In the end, we just worked around the problem for now & reported the bug to the library. == Seemingly Random crash in game == We would occasionally get reports that the game would crash right after a move. It didn't make any sense, but user dareios90 gave us a screenshot & that made all the difference. Turns out it was a REALLY weird issue. In code, we use something called "hashes" to compare objects to each other. We kind of assume that these hashes are unique, but technically two hashes can be the same as each other in extremely rare cases and that causes big problems. That's called a "hash collision" and is exactly what was happening. We solved that problem and pushed it out too. The release today only updated Windows. The crash-on-exit was a windows-only bug, so Mac & Linux are already fine there. The fix for the second bug will be picked up in the next release we do for Mac/Linux but is fixed in Windows right now.
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