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CLOSED BETA UPDATE v.0.81


NEW FEATURES

  • Added Jukebox section!
BUG FIXES
  • Sometimes characters freeze when a cutscene takes them off-screen.
  • In-game menu: by default, Resume is selected rather than Switch.
  • Improved collision for the Ruffini enemy against Bud and Terence (characters were sometimes not hit).
  • Enhanced aiming sensitivity with the stick when throwing objects as Terence Hill.
  • Fixed certain camera effects that weren't triggering at the right time.
  • Corrected some incorrect dialogue in the CIA cutscene.
  • Military base: Partially reorganized enemy spawn points and adjusted directional feedback to proceed.
  • Fixed bugs in cooperative use of benches during collisions between Bud or Terence and enemies.
  • Pier and Dock: Various graphical corrections where water meets land.
  • Added transparency to the rear windows of the helicopter.
  • Gym: Fixed enemies staying on the ground at the end of the cutscene.
  • Corrected behavior when losing the Airboats minigame, no longer need to rewatch the entire previous cutscene.
  • Level one tutorial: Corrected triggers and oversized shoulder buttons.
  • Updated the second revision of French texts.
  • Military base: Removed enemy drops during the stealth section.
  • Theater: Revised enemy spawn points.
  • Cuba: The CPU companion occasionally stopped functioning.
  • Cuba: Graphic refinements to the boss fight.
  • Various corrections to the Stealth section of the Military Base:
  • Highlighted objects triggering the alarm in red due to noise.
  • Changed laser from ON to OFF; when the alarm activates, the laser flashes and highlights the 'culprit' with a red border, like noisy objects.
  • Hand icon on the alarm button.
  • Added checkpoint when the stealth area is finished, and characters have separated.
  • Added the following sounds: alarm, opening gate, and conveyor belts"
  • Theater: Fixed a logic block when descending from the balcony before killing all enemies.
  • Village: CPU companion didn't follow the player on the pier.
  • Village: Fixed logic bug when losing the Bananaboat minigame.
  • Market: CPU companion didn't follow the player after breaking the barriers.
  • Estate: Corrected lion sounds.
  • Estate: Improved the final boss fight cutscene.
  • POWER UP: Switching players transfers the power-up to the other player, and the press button disappears (doesn't reappear even when returning to the main player).
  • Fixed some AI bugs of the Chinatown boss.
  • Made thrown nunchaku by enemies more visible.
  • Chinatown: Fixed immobile enemies after restarting the game after losing to the boss fight.
  • Theater: Improved idle animations of the choir members.
  • Theater boss fight: When CPU-controlled, Bud didn't drop the last enemy of the horde during the boss fight.
  • Estate boss fight: Removed the boss's health bar during the final phase.
  • Boss fights: Improved visibility of hints during boss fights.
  • Gym: Removed the beam that made movements difficult.
  • Gym: Improved camera scrolling.
  • Made the player more penalized for taking hits from nunchaku.
  • Selecting Bowling alleys on the map didn't start from the correct point in the game.
  • Military base: Increased damage when pushing hanging crates.
  • Military base: Fixed various bugs in Agent Tufano's behavior; now regenerates health slowly and is less prone to rushing into dangerous situations. Also, fixed potential blocking logic bugs related to him.
  • Made it clearer if a game over occurs due to Agent Tufano's actions.
  • Fixed rare bugs that could occur if a player died during mind control.
  • Fixed bug where motorcycles overlapped.
  • Map: Added animations to Bananaboat, helicopter, and airboat.
  • Military base: Pausing broke the entire alarm and surveillance system
  • Bananaboat: Dismissing both herons left one of the two players stuck.
  • Bananaboat: In party mode, some icons for the second boat were incorrect.
  • Training: Improved the graphical appearance of the initial "3... 2... 1... GO!" text.
  • Minigame tutorial: Separated texts where pad buttons overlapped.
  • Pelota: Corrected quick shot button prompts in the tutorial.
  • Card game: Missing icons of the two opponents in Story Mode.
  • Party game menu: Now you can return to the main menu without having to join first.
  • Party game: In single-level mode, minigames were launched incorrectly, presenting numerous bugs.
  • Minigame tutorial: Missing player command considerations are now also visually disabled.
  • Military base: Added some checkpoints for the player.
  • Theater boss fight: The boss's portrait ended up behind the text in some languages.
  • Improved the interface for breaking free from mind control.
  • Pelota: Corrected potentially game-blocking bug when losing a match.
  • All cutscenes polishing pass in progress


[ 2023-08-21 17:08:45 CET ] [ Original post ]

Bud Spencer & Terence Hill - Slaps And Beans 2
Trinity Team Developer
Buddy Productions GmbH Publisher
2023-09-22 Release
Game News Posts: 7
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (161 reviews)
Public Linux Depots:
  • [0 B]
Bud Spencer and Terence Hill are back again! The new game is a sequel to the first game and just like a movie saga. The story picks up where it left off at the end of the first Slaps and Beans. Our heroes will experience adventures in new places with new events and will also meet many new characters along the way.



Slaps and Beans 2 returns as a scrolling fighting game with a retro gaming, co-op or single player look with a platform mechanic that allows the player to control Bud Spencer and Terence Hill in a revised and improved version of the combat system. Brand new environment dynamics that progressively add enemies as the difficulty increases and of course again with lots of funny quotes.



New mini-games that can be played repeatedly in a dedicated party play area for up to 4 players.



And finally the dubbing in four languages that immerse the player even more in the real Bud Spencer and Terence Hill ambience.



The main features of Slaps And Beans 2 are:

- 80s pixel art graphics
- improved Bud and Terence-style combat system
- cooperative mode
- minigames in 4-player party game mode
- voiceovers in 4 languages
- lots of slaps and lots of beans (double at least, of course!)


MINIMAL SETUP
  • OS: Ubuntu 14.04 or later
  • Processor: Intel Core2 Duo E4500 or equivalentMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: GeForce GT 640M or equivalent
  • Storage: 2 GB available space
GAMEBILLET

[ 6097 ]

12.71$ (15%)
13.34$ (11%)
33.59$ (16%)
16.97$ (15%)
15.27$ (15%)
17.95$ (70%)
38.98$ (22%)
16.39$ (18%)
37.79$ (16%)
11.56$ (11%)
33.59$ (16%)
21.22$ (15%)
8.49$ (15%)
8.39$ (16%)
12.65$ (16%)
21.22$ (15%)
10.67$ (11%)
35.14$ (12%)
7.99$ (80%)
11.43$ (12%)
17.79$ (11%)
8.47$ (15%)
21.74$ (13%)
3.29$ (18%)
33.59$ (16%)
0.83$ (92%)
8.59$ (14%)
42.44$ (15%)
4.21$ (16%)
17.79$ (11%)
GAMERSGATE

[ 1352 ]

3.92$ (74%)
0.75$ (85%)
0.6$ (91%)
10.19$ (32%)
6.6$ (67%)
2.68$ (62%)
9.11$ (70%)
3.0$ (85%)
11.69$ (10%)
0.45$ (85%)
3.0$ (85%)
7.65$ (62%)
0.85$ (91%)
9.89$ (10%)
21.24$ (15%)
0.85$ (91%)
1.28$ (91%)
17.0$ (57%)
4.46$ (70%)
1.28$ (87%)
4.5$ (70%)
1.95$ (90%)
2.0$ (90%)
10.58$ (47%)
0.64$ (87%)
19.79$ (34%)
0.85$ (79%)
2.55$ (91%)
2.7$ (91%)
3.83$ (62%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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14 days, 2 hours, 32 minutes

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