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Greetings, brave explorers of Nanraas! We released this small patch to fix some rare and extremely rare bugs and glitches, as well as to improve the visuals. Be advised: This isnt a content update, so nothing new in terms of the gameplay and/or story will be added and none of the existing assets will be altered. 1) (Critical) A few rare/extremely rare bugs connected with the game over scenario(s) after Azaries being defeated in combat were fixed. 2) (Improvements/bug fixes) A few interface glitches/inconsistencies were fixed. 3) (Bug fixes) The logic of the save files being uploaded into Steamcloud has been changed. Now the Steamcloud saves system should work properly. 4) (Translation/localization) Some typos were fixed in English and Ukrainian translations. 5) (Interface) Some main menu components and UI elements were improved. 6) (Misc) More unlockable tracks were added to the Musical Crystal section. To unlock the new elements, you need to beat all the in-game main story content for any playable class. Try to find all the hidden secret sprites in the Musical Crystal section! Thank you very much! See you in Nanraas!
Greetings, brave explorers of Nanraas! No matter how hard the previous month was for us, we are ready to release the new update featuring Azaries-sarantales and the continuation of her story!
Were introducing one more basic mechanic of the VN genre dating sim! However, this time you will be able to indirectly assist Master Nandaar to find his happiness with lady Oneer via your conversations over Ledshell! The main requirement for this mechanic to unlock is Nandaars high level of affection, so you wont have an opportunity to unity two loving hearts if you missed certain events and/or displayed totally hateful and/or disrespectful behavior towards either of these characters.
Long-awaited continuation of the main plotline! Azaries and her loyal companions are finally about to leave the hospital and continue their journey to the next stop the charming city of Boutymus!
Fixes of rare non-critical bugs and glitches.
Some sprites and backgrounds have been improved
The next update will go live at the end of April, just as planned. We hope that blossoming spring will help us work even harder on delivering you top-notch content!
Thank you so much! See you in Nanraas!
Greetings, brave explorers of Nanraas! Brains! Bra-a-a-a-a-ins!! B-R-A-A-A-A-A-I-I-I-I-N-S-S-S! Ha-ha, just kidding! Im still alive, if we can say that. Long story short, it was a hell of month: constant drone attacks, time consuming main job Seems like my social battery is running low and I hope its still enough for some basic stuff. So we wont be able to finish the update on time till the end of February it still needs some polishing and testing. However, were doing our best to deliver top-notch content and bug-free gameplay, so well keep working on it as fast as we can, prioritizing quality over haste.
In this update were introducing one more basic mechanic of the VN genre dating sim! However, this time you will be able to indirectly assist Master Nandaar to find his happiness with lady Oneer via your conversations over Ledshell! The main requirement for this mechanic to unlock is Nandaars high level of affection, so you wont have an opportunity to unity two loving hearts if you missed certain events and/or displayed totally hateful and/or disrespectful behavior towards either of these characters.
Long-awaited continuation of the main plotline! Azaries and her loyal companions are finally about to leave the hospital and continue their journey to the next stop the charming city of Boutymus!
Fixes of rare non-critical bugs and glitches.
We are planning to release this update in March (no firm release date so far). We are sorry for the delay, but quality is our priority!
Thank you so much! See you in Nanraas!
Hi, brave omveri! I hope youre all safe and the skies above you are bright and clear! This month weve been working hard without a vacation. Yes, the new patch is already available! Get ready for a new dive into the adventures of Azaries!
New feature of the update:
(New content) Continuation of the Sarantales' plot! Azaries will be able to find out more about some characters as well as to find new friends and allies.
(New content) One plot twist might seem overdramatic at the first glance, but youll be satisfied with the result.
(New content) Meet new character and her unique mechanic! Charming red omverai Sillitreya cant wait to meet you in person! Were sure youll love this determined yet heartful young lady with all over your heart!
(Localization) Many fixes in English and Ukrainian localizations.
(Visuals) Some elements have been updated, as well as new tweaked emotions of some characters.
(Other) Tweaks and bug fixes.
Were doing our best to deliver you the top-notch content and flawless gameplay experience! Thus, we are waiting for your feedback!
Thank you very much for your continuous support! May the Aegises watch over you!
Special thanks to TNT Dragon, Ippe A, Kunyka and Kurasagi for proofreading the text of the new update!
Thanks to our testers Deniska and Lighting Blaze!
Greetings, brave explorers of Nanraas! We must admit that our little Christmas holidays were surprisingly refreshing and enjoyable! Taking a short break in the game development process helped us to pull our plans and ideas together, as well as to think our development strategy through for this new year, since 2024th was a difficult but important experience for our team: weve successfully released our game in EA and weve been doing our best to fix all the known bugs, glitches and resolve all issues found by our players. Well, the time has come to work even harder on delivering even more top-notch content and new exciting features to our community! Thus, we still have an engaging breathtaking story to tell and dozens of new characters to reveal! Lets keep exploring Nanraas together!
Our plans for the nearest future:
Were currently aiming to establish an efficient monthly update system to accelerate the delivery of new content to our players, as well as to simplify and clarify the testing procedures with clearly set tasks and objectives for our testers. This will allow us to roll out small, but bugs-free and polished updates on a monthly basis with a small portion of the main story introduced each time the update is released!
As for the main story, were planning to achieve the following goals: our first milestone is to complete the Act II of the Sarantales campaign during the development cycle of 2025; once accomplished and if we have all the necessary resources, we will proceed to accomplishing the second milestone, namely: completing Act II portion of the main campaign of the other two classes. It includes a brand-new area of Nanraas, which includes a whole new city with its unique substories, side activities, secret quests, dozens of NPCs to interact with! Thus, wed like to state it clearly: the first milestone will be achieved no matter what, and we will try to do our best to achieve the second one.
We also might introduce some minor changes/fixes into the main campaign to adjust some game mechanics and/or correct some errors (the main story will remain intact and wont be changed).
There will be no separate tech updates. Each monthly update will include all the necessary fixes/tweaks/improvements (for example, UI tweaks, updated sprites and backgrounds, remastered sounds, etc.) unless game-breaking bugs/glitches/issues encountered, identified and reported.
We are being extremely careful with our roadmap and promises due to the instability and uncertainty caused by the military aggression against our country, which daily impacts our lives by missile strikes, blackouts, air raid alerts and much more. Thus, weve pointed out the minimum and maximum milestones we can achieve under such circumstances. We hope youre enjoying our game, and well do our best to deliver your new portions of content as intended!
Thank you so much! See you in Nanraas!
New content/features: 1) Some minor UA and ENG localizations improvements.
Greetings, brave explorers of Nanraas! Without loud promises, colorful roadmaps, cunning WIP presentations and dozens of release delays, were rolling out new freshly baked update!
Nothing improves our mood and raises our spirits better than unexpected but extremely pleasant gift from your favorite developers! Happy Winter Holydays, folks!
Patch log:
(Main story) Long-awaited continuation of the main story! Lets find out more about Ahros adventures and help him finally get reunited with his friends oh not? One extremely important episode that unveils some vital details about some of the characters (and makes us crave even more details) lies just ahead!
(Balance) Aggression point requirement for Ahros' answer in dialogue with friends reduced from 16 to 12.
(Visuals) Minor improvements of some older artworks/backgrounds.
Greetings, brave explorers of Nanraas! The time has finally come to continue our journey around Nanraas! This time we will see the main story at a completely different angle playing as Ahros Amtingale! Have you ever been wondering about Ahros motivation and his off-screen adventures while Azaries was fighting one enemy after another? Now were lifting the veil of secrets just as weve promised earlier!
Weve been busy testing the update to avoid any possible bugs and glitches, so it took us slightly longer than we expected. Nonetheless, Ahros story should now be smooth and exciting, just as weve planned. This story route will reveal the consequences of previously made decisions, choices and specific actions performed. Moreover, you will be needing all the previously obtained skills, abilities and traits to survive during the travel! Just like Azaries decisions shaped her character and playstyle, each decision made by Ahros will alter the events of his campaign and may even impact Azaries destiny and the fate of the world!
Patch notes and newly implemented features:
1) Long-awaited continuation of the Azaries-sarantales campaign is here! Currently, you can try out Ahros route to find out more about his motivation and personality!
2) The consequences of the previously made decisions, choices and actions performed are finally visible throughout Ahros route! Keep in mind: to check them all out youll need at least half a dozen playthroughs!
3) A few combat encounters have been implemented into the Ahros route. Some enemies are easy to deal with if youre attentive enough!
4) Christmas decorations and attributes have been added to the main menu to create an appropriate holiday mood! Dont forget to check out the special Christmas remix of the main menu theme!
5) UI tweaks and localization improvements (both EN and UA)
This is the first portion of a large story update. The continuation of Ahros adventures is planned to be released later this month.
Thank you very much! See you in Nanraas!
Greetings, friends! The time has come to finally break the silence and give you a status update regarding the upcoming content!
Dont be afraid, dont scream or whine. Go get some candy and treat the witch who knocks at the door this dreary night!
Heralds of the Avirentes developers team wishes you all happy Halloween! May the holiday pumpkins scare away all the troubles and sorrows, and the scary costumes attract happiness, hope and lots of candies!
These days Nanraas celebrates the Night of Full Veerima. Weve already discovered some exciting details about its customs, traditions and background. If you missed the previous post about this wonderful festivity, youd better find it and read the amazing story about this Halloween-like holiday which is celebrated by all sentient species around Nanraas!
To commemorate this important event, were adding charming Arteya* to the pool of available in-game allies! Her tender magic and energetic personality will make Azaries adventures even more exciting and enjoyable! This green ahnor-like ally will be willing to join your party up to November the 5th, no matter which save file youll load! However, there some important prerequisites of getting this invaluable new ally:
- Update the game! Arteya can be unlocked only in the newest version of the game!
- Load any available save file or start a new game during the special event period (Event period: October 28th November 5th)
- Save the game with Full Veerima Arteya unlocked as your new ally! (Once unlocked, the event character will be added to the pool of the selectable allies)
Features:
Arteya is a female psio-ahnor character, so she has skills and abilities similar to those Azaries pet ahnor uses in battle**. Since she is an ahnorrai ahnor precursor species she has got some specific features, as well as pros and cons of her own. Learn how to use your new combat ally and devise brand-new tactics and strategies!
Thank you very much! See you in Nanraas!
*Arteya is an exclusive Halloween event character. In order to unlock her, the players must launch the game during the event period and watch the event-exclusive short cutscene featuring Arteya and the ahnor. Once the event is concluded on the 5th of November, players wont be able to unlock Arteya after the scheduled update. Be advised, Arteya is not guaranteed to return as a reoccurring bonus character during the next Halloween event.
**Additional balance fixes may be applied during the next updates to adjust the combat efficiency of the new character.
New content/features: 1)Elveos flashback into her childhood has been integrated into the game. It allows the players to better understand her motivation and desire to investigate the ancient temple encountered by Azaries and her companions during their travels. Currently, flashback can only be triggered by loading matching save file and cannot be accessed via Memories menu. 2)UA and ENG localizations have been improved; all reported typos and inconsistencies have been fixed. 3)Some minor UI improvements. Developers commentaries: Despite being aggressive, reckless, hateful and even a bit overwhelming from time to time, Elveos is not just a simple rebellious musclehead, and her life has never been a bowl of cherries. Moreover, her past is enshrouded in mystery and her future depends on her resolve and the daughters duty she must fulfill. Newly introduced flashback will let the players dive into the hardships of her childhood and decide on the outcome of her secretly planned vendetta.
Greetings, brave explorers of Nanraas! Guess what? The poll has finally concluded, and we are ready to share its results with you!
First of all, wed like to remind you that the poll regarding the plot route development priority lasted for 5 days and all our fans, supporters and owners of the Steam copy of the game could directly impact the development roadmap by choosing one of the Azaries classes. Thus, the winner gets our development focus and release priority for the upcoming updates. This approach lets us deliver larger portions of specific route-related content more often instead of releasing small bits of main plot for all three classes at once.
Azaries-sarantales wins the poll! Yaay! (36 votes on all platforms)
We were pleasantly surprised by the competition. Moreover, the winner could hardly be predicted! Different class routes have their own charm, features and different events that depend on Azaries decisions and character traits. However, it seems like the class of the noble dragon knight has won a little bit more love and appreciation of our players, which means that she is the first to receive the complete Chapter 2 story line with tons of new content, fateful encounters, epic battles and even more mysteries to unveil! Have you already prepared comfy green combat armor with long flower petals-like dress? Get ready for new adventures! Azaries is about to find out the reasons behind the downfall of the sarantales organization, meet new class-exclusive characters, undertake unique side stories and much more!
Were planning on starting to prepare the first portion of sarantales route after the weekend. Thank you very much for participating in the poll! Even if your favorite class didnt win the poll, once we complete sarantales Chapter 2 story arch, the next poll will be rolled out to let you decide on which of the two remaining class we will focus on!
Thank you very much! See you in Nanraas!
Main changes: (Important changes) Achievements of the Sarantales route Favorite mentor and Healthy, wealthy and wise now function as intended. (Important changes) Rare grey error screen bug occurring while learning upgrade that impacts party mates affection has been fixed. (Localization) Small Eng and UA localizations fixes and improvements. (Logic sequence improvement) Some of the Akhellis lines during the encounter with AL-42 have been paraphrased improve the logical sequences.
Greetings, brave explorers of Nanraas!
Around a week ago we released the first large content patch that featured continuation of the main story and concluded Act I for all three possible classes of the main character. Thus, time has come to turn the next page of Azaries epic adventures and start working on the Act II!
However, life is never a bowl of cherries, and despite were trying to do our best to speed up the development process and bring you the top-notch exciting content as soon as possible, we clearly realize that we, unfortunately, cant compete with larger studious. After carefully analyzing the situation, weve come to the conclusion that due to limited resources, psychological and physical pressure in the conditions of the warfare, and other certain real-life issues (for example, long-lasting blackouts and air raid alerts), simultaneous development of equally interesting, exciting and engaging class-exclusive stories will be utterly difficult and outmost hard-to-realize endeavor. We dont want to make empty promises and then constantly apologize for every single delay and relatively small portions of content that took too long to develop and deliver.
Thus, were offering you a different approach: instead of adding small bits of the main story and corresponding quests/encounters every 4-6 month for all three classes simultaneously, were planning on focusing our efforts on developing one class-exclusive route at a time. It will allow us to bring you a whole Act II portion of the game for a single class at a time with completed main story, corresponding side stories, exclusive encounters and much more! Moreover, its up to you to decide on which class is going to get the next major update! Once the Act II is concluded for the chosen class, the next poll will be rolled out to choose the next development priority and so on.
Worry not! Despite having similar core of the main story, all three classes will get their exclusive content based on Azaries decisions, karma, relationships with her companions and characters met, worldview and the playstyle of the gamer behind the curtains.
You can participate in the poll by vising the corresponding pages of our social media, and on Discord!
Greetings, brave explorers of Nanraas! This day has finally come! The first large content patch that includes continuation of the main plot is now live! Here is a list of changes and patch notes:
Greetings, brave explorers of Nanraas! The long-awaited content update is almost here! We decided to take some extra time to polish the update, complete proofreading the text to let you enjoy the new top-notch content and continuation of Azaries story even more! The update will be released during next 24 hours!
We recommend you check your save files and get prepared for the adventures! Azaries-sarantales and Azaries-nental are about to get a great loaf of new encounters, events, characters to meet and much more! Also, aside from the new content to explore weve prepared for you lots of QoL improvements, fixes, rebalancing, improved localization and much-much more!
Thank you very much! See you in Nanraas!
Greetings, brave explorers of Nanraas! We are proud to announce that updated version of the playable demo of Heralds of the Avirentes Ch.1 Wings of Change is back on Steam! This revised and upgraded version of the playable demo aims to let the potential players to get the gist of the core gameplay and let them dive into the amazing world of Nanraas before buying the full version of the game.
You can explore this breathtaking fictional world, speak with its dwellers, unveil ancient mysteries, fight or spare your foes everything is up to you! The playable demo offers you up to 7* hours of solid hybrid gameplay, which contains charming and charismatic characters, unique and amazing art style, turn-based step-by-step combat system, non-linear branching plot with fateful story-impacting choices to make, full Ukrainian VA and much more! Azaries a charming young omverai will become your avatar in this world, where ancient technologies and elemental powers of nature intertwined and created a truly unique crystal punk universe. Upgraded tutorial will let you quickly master the main elements of the gameplay and game mechanics, explain peculiarities of the karma system and other core features of the game!
Playable demo includes Prologue and Chapter I, and carefully introduces such game mechanics as advanced turn-based combat system, affection system that governs relationships between the characters, loyalty missions, side stories, fetch quests and much more! You can choose one of three available character classes, which represent three main jRPG-archetypes: tank, rogue and mage. Despite being bound by the same main plotline, each class features unique events, encounters, choices, combat options and even locations to visit.
Aside main plotline, Azaries will have to make multiple story-impacting choices and decisions. Some of them will have immediate effect on Azaries, her companions or world around, but some might have long-lasting unpredictable consequences in future, so you should always think carefully. Also, she can form a bond or even friendship with some of the characters or start a fire of conflict and feed it with arrogance and mutual hatred. Explore Nanraas for more mysteries to unveil and truth to uncover!
Updated playable demo will remain available to all those willing to give our game a try before deciding to buy the full version or not!
Ukrainian Game Festival 2024 brings astounding 25% discount!
VA team: Melvoice
Thank you very much! See you in Nanraas!
Greetings, brave explorers of Nanraas! This summer is surprisingly filled with dog days and hard new challenges, but were doing our best to roll out the upcoming plot update on time! Moreover, were currently polishing it to get rid of bugs and inconsistencies. The release of the continuation of Sarantales and Nental exclusive plot branches is planned on August (estimated release date: the second part of the month). However, to give you a gist of the tech improvements and tweaks of the upcoming update, were releasing a pre-patch.
Greetings, brave explorers of Nanraas! Despite literary unbearable heat and desire to put everything until later, were working hard on the upcoming large HotA content update! Weve collected valuable feedback since the early access release of our game on Steam, and now were ready to share more details about whats coming next!
(Critical) Fixed the beginning of the fight with the Golem for Azaries-nental. Now it starts correctly. (Critical) Fixed an issue with the health bar of some enemies. (Balance) The probability of AL-12s self-repair sequence activation has been decreased from 50% to 30%. (Balance) Each time AL-12 uses self-repair sequence, its effectiveness is decreased by 30 HP. For example, the first self-repair cycle restores 70 HP, the second one restores 40 and so on. However, self-repair sequence cannot restore less than 10 HP. (Balance) Sarantales base attack value has been increased by 20%. (Balance) Swamp Swarmers base attack value has been reduced by 10%. (Balance) Swarm Swarmers base HP value has been reduced: 1700 => 1400 (Balance) The Level of Danger that triggers instant defeat is now 5, which allows for more frequent attacks. (Localization) English localization has been improved. Thanks to Inryaat for proofreading efforts! Developers commentaries: Weve carefully analyzed players feedback regarding combat encounters with AL-12 and the Swarm Swarmers. Due to relatively high difficulty and certain factors that made these two battles tough for most players, weve decided to apply balance tweaks to make these fearsome enemies a bit easier to take down!
Greetings, brave explorers of Nanraas! Thank you very much for supporting our game and helping us to develop it further! We appreciate your invaluable feedback, reported bugs and voiced suggestions! Youre helping us to polish the game and make it even more interesting and exciting for all the players! A week has passed since the Early Access release of our game. Weve been doing our best to fix all the reported bugs, glitches, typos and inconsistencies asap. Thanks to the hard work of our beta version testers, there were only few of them. Since now the current build of the game is stable and doesnt require any serious tweaking/rebalancing, wed like to share some future development plans with you. Some developers call it a roadmap, but due to the hilariously contagious practice of breaking the promises and failing the deadlines by some infamous teams, wed better avoid this term.
(Localization(UA)) Some names of the characters and NPCs have been corrected. (Localization(UA)) Sound/text sync has been improved. (Localization (UA)) Some typos in the dialogs have been fixed. We express our thanks to KromSania and EMP for the proofreading and significant contribution to the improvement of Ukrainian localization!
(General fixes and improvements) A rare bug connected with the inability to retain learnt skills and abilities when saving the game at the global or local (city) map has been fixes. *Description: when a save file is loaded, the last learnt Azaries skills are no longer marked as learnt and the skill points spent are returned. The game was saved right after distributing the skill points on the global/local map. Affected players should redistribute skill points and save the game. Developers commentaries: This rare but annoying bug affected the player when they try saving the game right after learning Azaries new skills and abilities. Due to the peculiarities of how the system calculated the number and types of interactions needed to save the current parameters of the avatar (Azaies), the game engine required some additional actions to be performed before saving the corresponding new variables. Currently, no additional actions are required each time the skill point is spent, game remembers the skills and abilities learnt. (Balance) Now Azaries total and bonus HP is calculated correctly before the golem sub-boss battle, which makes it slightly easier. (Localization(ENG)) Some names of the characters and NPCs have been corrected. (Localization(UA)) Sound/text sync has been improved. (Localization (UA)) Some typos in the dialogs have been fixed.
Greetings, brave explorers of Nanraas! Heres a list of upcoming HotA balance changes: (Balance) Lvl-up bonus now adds 30 hp to Azaries health bar (35 hp for Azaries-Sarantales) each time Azaries gains new level. (Balance) Reelsa attacks are now more effective against all enemy types; effectiveness against the omveri remains the same. (Balance) Nental: Battle dance skill now works as intended; Sharp claws skill now increases damage of all reelsa attacks; Intimidating Gaze ability has been replaced by Evasion Proficiency (Azaries has 20% chance to evade any enemy attack (including ultimates). Skill can be activated not more than 3 times per battle.); Developers commentaries: despite being an amazing assassin-like class, nental proved to be a little bit tricky to handle due to its increased damage bonus modifier against the omveri and decreased reelsa attacks effectiveness against the other enemy types, as well as reduced hp. Thus, weve tweaked nental-exclusive skills and corrected the lvl-up hp bonus modifier to make Azaries-nental more capable and easy-to-handle for the majority of players.
Greetings, brave explorers of Nanraas! Heres a list of upcoming HotA balance changes: Balance: Ghersties Blazing wave skill now deals less damage to psio-creatures and the omveri, but it deals more damage to other types of enemies instead. Balance: Ghersties "Wing strike" skill (will be renamed to Cutting wing in further updates) now deals more damage. Balance: Azaries Fiery speech skill (Aegis Scholar exclusive ability) now applies x2 damage bonus modifier instead of x2,5. Balance: Ghersties friendship damage bonus modifier is now less effective. Once Ghersties affection reaches 20+, its effectiveness will reach its previous value. Balance: Narration difficulty attack bonus modifier is now 25% more effective (effect stacks for each Azaries level). Developers commentaries: Aegis Scholar (Aegisologist) class proved to be overpowered due to immense bonus damage modifier applied to Azaries allies in battle. In order to make this class more consistent and balances, we decided to decrease the attack bonus damage provided by Azaries skill Fiery speech. Also, Ghersties friendship damage bonus modifier has been decreased due to it being too effective when stacked with Fiery Speech skill damage bonus modifier (in some cases Gherstie could oneshot certain foes or deal over 400 damage).
Critical: Fixed a "gray screen of error" issue when fighting Ruggins on the 1st day of the journey Language: Minor Ukrainian and English localization fixes
Greetings, brave explorers of Nanraas! The day weve all been waiting for has finally come! Heralds of the Avirentes Chapter: 1 Wings of Change has officially been released as the Steam Early Access game!
No more speculations, doubts, or fears you can go and check out the game all by yourself! Currently, the game offers more than 30* hours of exciting adventures, branching dialogs with story-impacting choices, adrenaline-filled turn-based battles, amazing characters to interact with and much more! Azaries the main character of the game is nave hatchling of the omveri species (dragon-like sentient beings that inhabit the largest part of Nanraas). She is curious, kind-hearted and has a never-ending zeal for adventures. However, one fateful day changes her life forever. A series of inexplicable events, as well as her mysterious heritage, spells the beginning of the greatest adventure in her life! Thanks to the advanced system of choices and consequences, you can shape Azaries personality to your liking: she can become a talented but arrogant researcher capable of manipulating ancient constructs, cold-blooded assassin who can slay multiple foes without a second thought, a noble beholder of peace and justice, and much-much more! Affinity system allows Azaries build relationships with certain characters and NPCs thus making it possible to impact the surrounding world. Moreover, Azaries and her companions will encounter many foes and strangers and its up to you to decide on their fate! Nanraas opens its doors to everyone!
Also, an updated version of HotA: Playable Demo will be available at a later date all players will be able to touch refined and upgraded version of the early Azaries adventures for free! The Demo offers up to 8* hours of solid gameplay and allows you to dive into the amazing world of Nanraas!
Since HotA is an early access game, players may encounter certain non-critical bugs, glitches and performance related issues that should be reported in corresponding section of Steam forums and on our Discord channel. Also, all currently available in-game content and mechanics are subject to change and improvement. All suggestions and pieces of advice regarding the possible ways of improving the game and any of its aspects will be carefully considered! Were looking forward to hearing from you!
Whats next? First of all, wed like to thank you all for your continued support and invaluable feedback! Were planning to fix all encountered bugs, typos, and issues asap. The next stage would be the step-by-step integration of new content, as well as improvement of the existing one, introduction of the new mechanics and implementation of the best community ideas and suggestions into the game.
Are you ready for more? Stay tuned!
*Actual playthrough time depends on players individual preferences, playstyle, and other factors. The data given is based on the results of alpha- and beta-testing feedback and pre-release reviews.
Greetings, brave explorers of Nanraas! The day weve all been waiting for has finally come! Heralds of the Avirentes Chapter: 1 Wings of Change has officially been released as the Steam Early Access game!
No more speculations, doubts, or fears you can go and check out the game all by yourself! Currently, the game offers more than 20* hours of exciting adventures, branching dialogs with story-impacting choices, adrenaline-filled turn-based battles, amazing characters to interact with and much more! Azaries the main character of the game is nave hatchling of the omveri species (dragon-like sentient beings that inhabit the largest part of Nanraas). She is curious, kind-hearted and has a never-ending zeal for adventures. However, one fateful day changes her life forever. A series of inexplicable events, as well as her mysterious heritage, spells the beginning of the greatest adventure in her life! Thanks to the advanced system of choices and consequences, you can shape Azaries personality to your liking: she can become a talented but arrogant researcher capable of manipulating ancient constructs, cold-blooded assassin who can slay multiple foes without a second thought, a noble beholder of peace and justice, and much-much more! Affinity system allows Azaries build relationships with certain characters and NPCs thus making it possible to impact the surrounding world. Moreover, Azaries and her companions will encounter many foes and strangers and its up to you to decide on their fate! Nanraas opens its doors to everyone!
Also, an updated version of HotA: Playable Demo will be available at a later date all players will be able to touch refined and upgraded version of the early Azaries adventures for free! The Demo offers up to 8* hours of solid gameplay and allows you to dive into the amazing world of Nanraas!
Since HotA is an early access game, players may encounter certain non-critical bugs, glitches and performance related issues that should be reported in corresponding section of Steam forums (link) and on our Discord channel (link). Also, all currently available in-game content and mechanics are subject to change and improvement. All suggestions and pieces of advice regarding the possible ways of improving the game and any of its aspects will be carefully considered! Were looking forward to hearing from you!
Whats next? First of all, wed like to thank you all for your continued support and invaluable feedback! Were planning to fix all encountered bugs, typos, and issues asap. The next stage would be the step-by-step integration of new content, as well as improvement of the existing one, introduction of the new mechanics and implementation of the best community ideas and suggestions into the game.
https://store.steampowered.com/app/2360560/Heralds_of_the_Avirentes__Ch_1_Wings_of_Change/
Are you ready for more? Stay tuned!
*Actual playthrough time depends on players individual preferences, playstyle, and other factors. The data given is based on the results of alpha- and beta-testing feedback and pre-release reviews.
Greetings, brave explorers of Nanraas! We can still hardly believe this ourselves, but this day has almost come! In less than 24 hours the amazing world of Nanraas shall open its door to everyone and Azaries will begin her epochal adventure to leave her pawprint in the history! Yay! Get yourselves the crunchiest cookies and the warmest cups of tea! Pat your favorite little ahnors and charge your Emderats! We are ready to begin this wonderful journey! Will you join the great Nanraas family? Azaries and her loyal ahnor are looking forward to meeting you tomorrow at 5 pm. (EEST) (7 am. PDT)! See you in Nanraas!
Greetings, brave explorers of Nanraas! Since our plans of releasing the game on the 30th of May on Steam platform remain rock solid, we would like to remind you that in less than 3 weeks the amazing world of Nanraas will open its doors to everyone! If you missed our playable demo, you still can enjoy more than 10* hours of engaging gameplay and hundreds of lines of fully voiced** dialogs! However, due to an upcoming implementation of a number of crucial in-game changes and fixes, demo will be available only until 20th of May. Thus, if you want to play the current version of the demo and explore Nanraas, you should download the game before it is temporary removed from Steam. Once we update it in accordance with our new vision of the in-game mechanics, demo will once again be available for everyone to download and play! Thanks to your invaluable feedback and ideas, weve improved almost every aspect of the game! Thank you very much! Be advised, revamping of demo will take some time, so its rerelease date is not yet decided. Thank you very much! See you in Nanraas! *Overall playtime depends on the features of your playstyle. **Only Ukrainian voice acting is currently available in the game.
Just as you all expected, little ahnor has brought us some good news! Azaries adventures will be finally available on Steam on May 30th!
If you are a fan of fantasy, dragons, and mysterious fictional realms, this high-quality visual novel with advanced combat system and choice-based story-driven gameplay will let you dive into the unforgettable world of adventures! Some people might say that all the VNs are boring and unexciting, but Heralds of the Avirentes is a masterpiece with the skillfully integrated jrpg-elements that allow the player to follow any path chosen! Whether you like being a white dragon in shiny armor, grey knight following the doctrine of neutrality or embodiment of chaos and destruction each path will grant you unique gameplay features and story-related events. Be whoever you want to be!
Melvoice team has voiced hours of exciting dialogs, which contributes to the full dive into the fictional world of Nanraas!
Currently we are applying some finishing touches to the interface and some of the backgrounds, proofreading localization and attempting to catch as many bugs as we can.
Were happy to invite you to join Azaries adventures on the 30th of May! New fans are welcome!
Thank you very much! See you in Nanraas!
Greetings, brave explorers of Nanraas! Winter is almost over, and the nature is finally starting to wake up. Thus, another natural cycle keeps on rolling, so we have to get prepared for more sun and warmth. Cold and dull weather usually makes feel a bit ill, antsy and drained of energy, but the upcoming spring should fix our mood and pace of life. Despite being under the weather, our team has been working hard to bring you the top-notch freshly baked content and long-awaited updated. So, lets cut to the chase!
We keep on working hard every day to make your gaming experience on release as smooth as possible. Unfortunately, the wintertime and some events in Ukraine slowed down our progress, so we decided to postpone the release date of the game in order not to turn a blind eye on potential bugs, glitches, inconsistencies, and presence of certain outdated pieces of content in HotA. But worry not! Were releasing the game this spring! However, the release date itself has been moved to May (wait for the announce). By the way, according to the lore, Azaries adventures actually happened in spring, so lets start this wonderful journey together with our bellowed omverai!
Thus, long ours of hardcore coding, drawing, and translating have resulted into the following list of achievements:
Weve finally completed the revision of the first in-game days, which resulted in reworked animations, improved logic of the cutscenes, implementation of the newly designed animations/reactions of certain characters as well as revamped backgrounds and even more minor cosmetic changes;
Weve revised and updated Ukrainian (VA+text) and English (Text) localizations of the game.
The differences between Azaries classes have been further deepened and substantiated. The new Stats Check System (SCS) opens a wide variety of ways to customize MCs behavior and unlocks multiple choices/branches during the events of main story, as well as adds unique class- and architype-exclusive events/quests/ways to act under certain circumstances;
Ukrainian VO for all characters encountered in High Circles is currently in production (the EA release will feature full VO of Prologue and High Circles (beginning of Chapter One), except for optional dialogs and side stories);
Combat system has been heavily rebalanced. Weve revised and discussed stats of the majority of enemies encountered in order to enhance the combat experience depending on the difficulty level selected;
UI has been improved and updated;
Our plans for March/to do list:
To completely revise few days of Azaries journey in order to implement the same set of improvements/animations/cutscenes to meet our new standards of in-game storytelling logic;
To finish the development of the secondary in-game modules, such as Dictionary, Jukebox crystal andMemories. Each modules will provide the player with certain non-essential in-game mechanics. For example, the Dictionary module will allow to read all the collected info regarding omveri language, terms, definitions and meaning of certain words and even the deciphered fragments of the ancient tongue. Also, System of Azaries flashbacks, which is currently in developments, will unlock and save all viewed memory fragments regardless of the current save state and route chosen. Basically, each player will be able to watch each encountered and viewed/skipped flashback again in main menu or in-game even if they start a new playthrough or delete the save folder. This system proves useful for returning players and those who admire collecting the pieces of lore and story together. However, the memories must be collecting first by progressing the main plot or meeting certain requirements;
To fully revise/finish/polish Ukrainian and English localizations of currently existing content.
To rework/improve/enhance UI/graphics in certain game situations;
More fixes, improvements, and optimizations of all aspects of the game!
Also, a few weeks before the release we will remove the playable demo from Steam due to the urgent need to update it with newly polished content and remove certain inconsistencies. Updated Demo will be available in summer.
Thank you for your support! See you in Nanraas!
Greetings, brave explorers of Nanraas! Have you already prepared some great gifts for your loved ones? You still have a tiny bit of time to take care of pleasant surprises for them! Well, if youre still in search of a perfect partner for yourself worry not! Just spend the time with the person you like and feel the most comfortable to be with and, who knows, they might become your ideal love match! Happy Saint Valentines Day, folks!
There are several festivities in Nanraas that have similar customs and traditions. All of them are celebrated in Naaikos (spring), for its hard to find a more romantic time than the season of the awakening of nature and the first warm rays of Eorin that touch the hearts of every living creature around. The first holiday is called TioRish the great festivity of family and family life. This festival is usually celebrated by those who have already tied the knot and spent at least one chiotai in peace and harmony. Love not only your partner, but your family as a whole thats what wise omveri say about this holiday. Theres no place for selfishness and egoism in this day even the most dedicated workaholics take a brake and spend time with their loved ones, children, and the closest relatives. Moreover, all the enterprises and even government institutions give their employees an official holiday.
Parents take their hatchlings and teenlings to amusement parks, camping sites, flight stations and sandy beaches to have as much fun as they can. Also, some special events such as concerts, fire shows, figure flights are held by local authorities and members of different families-oriented organizations. However, single omveri without families and any intentions to have one in future are allowed to work during TioRish. People call them Solmaverai lonely souls. These individuals idolize their careers and put their jobs above all. Sandy, most of them are destined to spend the rest of their lives alone, without any hope to find a partner and start a family.
The second grand holiday is called TarTarish the festivity of love and friendship. All those who are in love or active seeking a partner prepare small gifts for their loved ones. This holiday is similar to the Saint Valentines Day in many ways and its patron is the Aegis of Love Lankir. Despite not being a part of the Great Triumvirate of the Aegises, Lankir is worshiped by many young omveri as the goddess of love, fertility, and family happiness. TarTarish is the ideal day for a declaration of love, love confession and even marriage proposal. The most appreciated gift in this day is the special kind of candy that is made in the shape of egg and filled with a tasty liquor. But remember: such a candy can be given to person with whom youre good friends or lovers. Otherwise, egg-shaped candy can be considered as mocking, gesture of disrespect and even sign of hostility and bulling. However, the color of such a candy has a very special mean. Thus, white color means friendship, red color is the sign of deep love and appreciation, but black color means that your partner is willing to break up with you.
Will Azaries find her true love during her adventures? Well, its all up to you! Our game features several possible romance options and each of them leads whether to a happy-ever-after ending or a total disaster, depending on Azaries choices, preferences, and participation in special events. Each character Azaries can enter relationship with has a sequence of special events and personal quests. Also, Azaries moral paradigm and attitude towards some particular character impacts her possible romance options. For example, some characters appreciate sentiments and zeal for justice, as well as a number of good deeds done in each city, while the others prefer cold-bloodedness, calculative nature and intentions to gain as much power and wealth as possible. Just remember: pay attention to your party mates and newly encountered characters. They always have something to share with you!
Another amazing feature of our game is the possibility to help some of your party mates to find love and happiness or turn their lives into the disaster. Each character that joins Azaries and her team is a personality with their own stories, desires, intentions and plans for future. From time to time, they will be interacting with each other and Azaries can help them get along well or stimulate the flames of their mutual hatred everything is up to the player! Each decision made and each dialog option selected brings certain advantages and disadvantages and always being a knight in shining armor is not always the best option.
Thank you very much! See you in Nanraas!
Greetings, brave explorers of Nanraas! The new year is finally here, but its truly special for the omveri universe the year of the dragon! Dragon is the symbol of the game and the protector of the world of Nanraas! Thus, to cut it short, weve got a lot of plans for the months to come! Therefore, wed like to present you a small to-do list:
First of all, the early access release of the Heralds of the Avirentes is our top priority. Despite having done a ton of coding, proofreading, testing of the core game mechanics, theres still a lot to be done and polished to make the release as smooth as possible. Were glad to acknowledge that Azaries story has found new fans thanks to the playable demo on Steam and other resources. Everyone is looking for the continuation of the great adventure of our cute MC, thus were doing our best to deliver this amazing experience as soon as possible. The estimated release date of the Heralds of the Avirentes remains the same March 26th, 2024.
Weve revised the game script to add some exciting new features to the existing content, as well as to add the continuation of the Azaries story.
Weve also prepared a surprise for all fans of Nanraas! This side plotline will be announced a bit later, but we can tell you one thing for sure: it will unveil some of the mysteries of the ahnnorai the ancient race known to us as the ahnors!
We keep working on improving the localizations! (English and Ukrainian). After the EA release of the game, you will be able to help us to translate the game into more languages! The best community localizations will be added to the game! However, keep in mind: only quality works will be considered.
Also, weve prepared lots of fun activities and bonuses for our patrons and all those who supported us! Without you, our game would have never existed as we know it!
We have high hopes that the Year of the Dragon will bring you all and your families happiness, love, and the realizations of plans!
Thank you for your support! See you in Nanraas!
Greetings, brave explorers of Nanraas! Christmas hustle and bustle is speeding up, so its finally time to think about pleasant chores and get some sweet presents for the loved ones. Soon our family will gather around the cozy fireplaces or Christmas trees to unwrap colorful boxes with exciting heartwarming surprises inside!
Nanraas has also got a cycle of winter holidays that is so much expected by little hatchlings and adult omveri alike the Three Aegises Festivity and the Chionova.
Since the moment the first snow cover the roof the Tower of the Chronicler the place where the oldest and the wisest of the omveri records the historical chronicles of the current epoch in the Book of the Ancestors the pleasant chores of the preparation for these two festivities begin. For the next 24 days the entire Nanraas looks like a beehive that is preparing for the holidays to come. Despite the multiple differences, our Christmas and New Year traditions have much in common with the celebration of the Three Aegises Festivity and the Chionova. Adult omveri usually bring a pine tree to their homes and decorate it with colorful glass balls and sweets.
Since new chores and preparations for the festivities consume all the free time of the omveri, most of the enterprises offer their workers a paid vacation called The Three Aegises Fiesta. Culmination of the festival is the grand celebration in the center of every town and city round Nanraas. Every omverai gives the Aegis he/she was born under a small ceremonial pawmade present that varies from a small candy from a hatchling to a gigantic statue of the particular Aegis erected by a rich entrepreneur or politician. All the presents are left at the public shrines or family altars located inside living quarters. As the thanks for the offering, it is believed that each Aegis purifies the hearts of each omveri allowing them to enter the new cycle of Veerima with all the sins atoned and grieves washed away.
Chionova is the festival of the cycle of Veerima change that occurs every year on the 368th day. Unlike The Three Aegises Festivity, Chinova is a holiday with a fixed date. Traditionally, the oriental region of Chyme-Calantre celebrates this festival especially pompously since this is the second night of the year when it is forbidden to sleep, all the omveri try to get charged with the positive energy that is rumored to fill the world. Nevertheless, the rest of the Chionova traditions remain the same: sweets, presents, family reunions.
We wish you all happy winter Holidays! The next Chionova you will be meeting with Azaries, Gherstie, Ahros, Verolus and other awesome character of our game! Great news are coming soon!
Thank you very much! See you in Nanraas!
*Chiotai can be roughly translated as the year, where chio stands for period of time and tai means cycle.
Some of you may say that VNDB features another release date December 12th, 2023, and you will definitely have the point. However, registering the game without a release date is literary impossible, so we had to figure out a technical RD that was plausible and reflected the true state of development at that timeframe. Weve thoroughly analyzed feedback gathered after the release of playable demo, our own time and effort required to polish the project, as well as the resources needed to implement VA and conduct proper quality check. Thus, the new release date has been decided. We tried to consider all the possible risks, including air raids, missile and drone attacks, blackouts, etc
After hours of brainstorming and discussing the roadmap of the game, weve come up with a conclusion that the post-winter period will be perfect for the early access release. The game is entering Steam Early Access on March 26th, 2024!
We would also like to remind you that HotA can already offer 30 hours of solid involving gameplay that includes main story and some quality side quests. Were currently working on save files compatibility, so you wont have to start the game anew after patches/content updates.
Also, were planning on updating the playable demo to implement the upgraded combat system.
Thank you very much for your support! Your interest in the project in combination with your invaluable support make it all possible! Thanks to you we can keep the development up and rolling, work on the VO, translate the game into other languages and even cooperate with some great soundtrack makers! The greater your support is, the greater our game will be!
Thank you! See you in Nanraas!
You shouldnt go to the magical forest in this particular season of the year... But its so tempting! Who knows what miracles you can see there and what mysteries you might unveil Wise people say that it can change your life forever
Greetings, brave explorers of Nanraas! We must admit that Halloween has always been one of our favorite holidays filled with mysteries and absolutely unique atmosphere of scary and yet fantastic atmosphere! You can hear Trick-or-treat! here and there, and the candies, lollipops and chocolates are given to the brave kids in their awesome costumes (and sometimes to adults as well!). At least, thats how the western world celebrates it. In our country were still getting used to including Halloween into the list of our favorite festivities.
Full Veerima festivity in Nanraas is of the same importance as the Day of Holy Aegises. According to the traditions, omveri decorate glowing little crystals with special runes, which can be translated as Harmony, Peace, and Love. Yellow and blue crystals are the most popular during this festival; they are used as decorations all over the habitats, for they embody the great mysteries of life and death as well as the status and hospitality of the omveri who live in every particular cave. Thus, in this day even the citizens of little towns dont want to run away from their small stuffy dwellings due to the magnificence of mysterious light produced by the crystals, which lets them feel the connection with the nature, spirits, and ancient traditions of their kind. Wise omveri say that the brighter and more harmonious the house looks, the greater blessing the Baliarnas the Aegis of Life will spell upon its owners.
Hatchlings and teenlings adore this festivity for endless sweets and gifts they receive from the adults. Oriental omveri believe that the more kentecks you spend on your family and loved ones, the more taimchei energy the energy of happiness and prosperity will fill every corner of the world to make the next year better than the previous one. However, only the presents and sweets that are truly desired by kids and relatives will add more taimchei, not just any random purchased thing, so it is advised to ask them about their wishes beforehand.
From the very morning omveri start cooking delicious treats and making sweet drinks for their families and friends. Its forbidden to fill this sacred day with hard labor, business affairs and noise of daily routine. Also, no one should argue or start quarrels, or theyll call upon themselves the rage of the Amoran the Aegis of Water this magnificent deity is rumored to rest in Full Veerima Day.
The night of the Full Veerima festival is also filled with lights and joy. All the Nanraas keeps celebrating it with their friends and families. The main dish on every table is the pumpkin filled with tasty, delicious mush. Each member of the family must eat at least one portion of the dish, or theyll awaken the black energy of muuaru the energy of misfortune, diseases, and death.
After the family dinner, costumed hatchlings and teenlings usually go Trick-or-treating! asking the omveri in their native villages, towns, and cities for sweet treats instead of pranking them and their families for greed and inhospitality. The brighter and more awkward the costume is, the higher is the chance of getting ultra rare and tasty candies! Funny outfits and makeup make everyone laugh, thus generating more taimchei and expunging the muuaru negative energy. Everyone should go to bed with the first rays of Eorin not to let the dark forces possess their bodies and souls.
Do you enjoy celebrating Halloween?
Thank you very much! See you in Nanraas!
Greetings, brave explorer of Nanraas! Weve been constantly doing our best to deliver youre the top-notch exciting content and the best gaming experience. Moreover, weve put our heart and soul into this wonderful game. However, the development process is not an easy stuff, especially if youre willing to bring something unique and of a high quality for every gamer to judge. Thus, we decided to start the Exploring Nanraas series of developers diaries to let you get acquainted with this wonderful fictional world, its flora, fauna, and sentient species as well as with its rich history and lore. Also, some local phenomena and gameplay mechanics will be properly introduced and explained.
Greeting, brave explorers of Nanraas! Yesterday Ukrainian Game Festival sale from IndieCup finally started! Thanks to participation in IndieCup Ukraine 2022 weve received valuable feedback and added tons of improvements, rolled out critical bugfixes and implemented exciting new content into our game! Since our game is still in development, wed like you to spread a word about the playable Demo of Heralds of the Avirentes: Ch 1 to let everyone know about Azaries and her breathtaking adventures in the mysterious world of Nanraas! Moreover, you can directly impact the development of the game by expressing your feedback on Steam community forums!
The first Development Diary containing news and insides regarding current development status of the game, as well as the first look at the new exiting content that is being implemented into the game will be posted soon! Were doing our best to deliver you the top-notch smooth gameplay experience and exciting story to enjoy!
Thank you very much! See you in Nanraas!
Greetings, brave explorers of Nanraas! Not a long time ago the playable demo of our demo was released, but were still receiving valuable feedback and suggestions from our community! Weve been so inspired by your interest in our project and tons of great ideas youve been sharing with us on our discord channel, so were back at improving the demo and some of the best pieces of advice will even make it into the main game! First of all, wed like to thank you for your time and effort your invaluable feedback can hardly be overestimated. Weve already fixed all known bugs and improved the overall quality of the demo. Moreover, some more exciting changes are on their way! This update includes the following changes/fixes/content updates: 1) Ukrainian localization has been updated. All known typos/inconsistencies have been fixed. Also, weve improved the VO sync in some dialogs. 2) Balance improvements. Some players found it confusing that in the description of some attacks/skills certain numbers (example: Attack A does 40 damage) do not match the actual damage dealt to the foes (real damage dealt is 6-7). First of all, these are the base bare values of attacks/skills which are yet to be used by the game in certain formulas with the set of other values (attack types, base attack multiplier, targets defense, def type and so on), thus Azaries wont deal 40 pure damage points to the majority of the enemies. We agree that it may sound confusing, so weve decided to change the basics of displaying the possible damage of offensive and defensive skills and abilities to make it clearer and more evident. At the moment, were discussing the possible variants. In future updates, this issue will be fixed. 3) UI tweaks and small bugs fixes. Once the demo meets our highest standards (it is now, but therere no limits to perfection) well implement the most important changes to the main game and even introduce the new mechanics suggested by our dear players! Due to the nature of some changes implemented into the demo, we kindly ask you to reinstall the game or use the check game files feature in order to manually update the game. Were currently experiencing some issues with Steam Autoupdate mechanism. No worries! Were working on resolving this issue. Thank you very much! See you in Nanraas!
Greetings, dear guests! The moment weve been looking for has finally come! Demo version of our game Heralds of the Avirentes Ch.1 Wings of Change is available for download! Anyone can play it for free! The demo version of the game offers up to 7 hours of unforgettable adventures around the picturesque places of the fictional world of Nanraas! The game also features amazing visuals and full Ukrainian localization and even the voice over! Young charming Azaries is ready to tell you the story of her great adventures! You can play the Prologue and Chapter 1 with minimal restrictions! Among the main gameplay features there are exciting and breathtaking main story, advanced combat system with a number of tactical elements, character affinity and loyalty system, substories, errands and much more! Azaries can choose one of three available classes and each time the story will feature class-unique elements, events, quests, errands, and even exclusive characters. Also, each class offers substantial impact on the main story!
Greetings, heroes of Nanraas! Weve been working really hard to bring this moment closer. And finally, we can proudly announce the release date of the playable demo of the Heralds of the Avirentes Ch.1 Wings of Change Jul 11, 2023! Weve been doing our best to make it possible and it finally happened! Hurray! In less than in a week everyone will be able to join Azaries on her adventures around Nanraas! This playable demo features the following content: Up to 7* hours of solid gameplay which includes full Prologue and the beginning of Chapter 1; Full Ukrainian localization (including voice over (VO)**); Three playable classes of the main character Azaries you can try them all to choose the most suitable one***; Branching dialogs with multiple options which impact the story, main character and the world around; Substories and many character to interact with; Advanced combat system and much more! * Each playthrough is unique and depends on the player and their preferences. 7 hours is the average duration of a playthrough which involves reading all the dialogs and exploring all possible in-game events, their variations and class-exclusive dialog branches. ** Full Ukrainian voice over (VO) and voice acting (VA) extends to all main aspects of the game. However, some minor substories and/or interactions with NPCs may feature text only localization. *** All three classes are available to the main character without specific requirement and prerequisites. However, once chosen, the class cannot be changed throughout the game. Each class features class-exclusive dialogs, events and substories. Our game features full Ukrainian VO by team Melvoice! We hope youll enjoy amazing professional voice acting! Thank you so much for your support! See you in Nanraas!
Greeting, brave adventurers! Thank you very much for your interest in our game! Weve packet it with our best efforts, love and soul, and we cant wait to share this amazing VN experience with you all! The world of Nanraas will soon open its gates for everyone!
You will be able to partake in some of the Azaries adventures even without buying the full game! Our official DEMO is coming on steam real soon!
DEMO version of the game will let you play throughout the prologue and traverse the town of High Circles afterwards to get acquainted with the world of the omveri. Roughly it will include:
Up to 7 hours* of the main story (Prologue, the beginning of Chapter 1 with the possibility to traverse the town of High Circles at your own pace)
All three classes of the main character Azaries will be available for you to choose, try them out and compare. Also, each of the classes includes unique skills, abilities, interactions with NPCs and class-exclusive substories and plot-twists.
Several story-related battles with unique enemies.
Stunning artwork and unique world to explore!
Thank you so much! See you in Nanraas!
*Reference playthrough duration is based on the results of gameplay testers experience. Real playthrough duration is based on each players unique playstyle and may vary.
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