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Name

 Heralds of the Avirentes - Ch. 1 Wings of Change 

 

Developer

 TellerySpyro_GTX 

 

Publisher

 TellerySpyro_GTX 

 

Tags

 Action 

 Indie 

 Strategy 

Casual 

 

RPG 

 

Adventure 

 

Simulation 

 

Free to play 

 

Sports 

 

MMO 

 

Racing 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

 

 Early Access 

Release

 Coming soon 

 

Steam

News

 13 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

 Full Controller Support 

 

Players online

 n/a 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/2360560 

 


LINUX STREAMERS (0)




Heralds of the Avirentes Ch. 1 Wings of Change will be released on May 30th!

Just as you all expected, little ahnor has brought us some good news! Azaries adventures will be finally available on Steam on May 30th!



If you are a fan of fantasy, dragons, and mysterious fictional realms, this high-quality visual novel with advanced combat system and choice-based story-driven gameplay will let you dive into the unforgettable world of adventures! Some people might say that all the VNs are boring and unexciting, but Heralds of the Avirentes is a masterpiece with the skillfully integrated jrpg-elements that allow the player to follow any path chosen! Whether you like being a white dragon in shiny armor, grey knight following the doctrine of neutrality or embodiment of chaos and destruction each path will grant you unique gameplay features and story-related events. Be whoever you want to be!

Melvoice team has voiced hours of exciting dialogs, which contributes to the full dive into the fictional world of Nanraas!

Currently we are applying some finishing touches to the interface and some of the backgrounds, proofreading localization and attempting to catch as many bugs as we can.
Were happy to invite you to join Azaries adventures on the 30th of May! New fans are welcome!

Thank you very much! See you in Nanraas!


[ 2024-05-01 19:45:15 CET ] [ Original post ]

Our plans for spring, updated release date and much more

Greetings, brave explorers of Nanraas! Winter is almost over, and the nature is finally starting to wake up. Thus, another natural cycle keeps on rolling, so we have to get prepared for more sun and warmth. Cold and dull weather usually makes feel a bit ill, antsy and drained of energy, but the upcoming spring should fix our mood and pace of life. Despite being under the weather, our team has been working hard to bring you the top-notch freshly baked content and long-awaited updated. So, lets cut to the chase!

We keep on working hard every day to make your gaming experience on release as smooth as possible. Unfortunately, the wintertime and some events in Ukraine slowed down our progress, so we decided to postpone the release date of the game in order not to turn a blind eye on potential bugs, glitches, inconsistencies, and presence of certain outdated pieces of content in HotA. But worry not! Were releasing the game this spring! However, the release date itself has been moved to May (wait for the announce). By the way, according to the lore, Azaries adventures actually happened in spring, so lets start this wonderful journey together with our bellowed omverai!



Thus, long ours of hardcore coding, drawing, and translating have resulted into the following list of achievements:

Weve finally completed the revision of the first in-game days, which resulted in reworked animations, improved logic of the cutscenes, implementation of the newly designed animations/reactions of certain characters as well as revamped backgrounds and even more minor cosmetic changes;

Weve revised and updated Ukrainian (VA+text) and English (Text) localizations of the game.

The differences between Azaries classes have been further deepened and substantiated. The new Stats Check System (SCS) opens a wide variety of ways to customize MCs behavior and unlocks multiple choices/branches during the events of main story, as well as adds unique class- and architype-exclusive events/quests/ways to act under certain circumstances;

Ukrainian VO for all characters encountered in High Circles is currently in production (the EA release will feature full VO of Prologue and High Circles (beginning of Chapter One), except for optional dialogs and side stories);

Combat system has been heavily rebalanced. Weve revised and discussed stats of the majority of enemies encountered in order to enhance the combat experience depending on the difficulty level selected;

UI has been improved and updated;



Our plans for March/to do list:

To completely revise few days of Azaries journey in order to implement the same set of improvements/animations/cutscenes to meet our new standards of in-game storytelling logic;

To finish the development of the secondary in-game modules, such as Dictionary, Jukebox crystal andMemories. Each modules will provide the player with certain non-essential in-game mechanics. For example, the Dictionary module will allow to read all the collected info regarding omveri language, terms, definitions and meaning of certain words and even the deciphered fragments of the ancient tongue. Also, System of Azaries flashbacks, which is currently in developments, will unlock and save all viewed memory fragments regardless of the current save state and route chosen. Basically, each player will be able to watch each encountered and viewed/skipped flashback again in main menu or in-game even if they start a new playthrough or delete the save folder. This system proves useful for returning players and those who admire collecting the pieces of lore and story together. However, the memories must be collecting first by progressing the main plot or meeting certain requirements;

To fully revise/finish/polish Ukrainian and English localizations of currently existing content.

To rework/improve/enhance UI/graphics in certain game situations;

More fixes, improvements, and optimizations of all aspects of the game!

Also, a few weeks before the release we will remove the playable demo from Steam due to the urgent need to update it with newly polished content and remove certain inconsistencies. Updated Demo will be available in summer.

Thank you for your support! See you in Nanraas!


[ 2024-03-07 20:16:03 CET ] [ Original post ]

Happy Saint Valentines Day!

Greetings, brave explorers of Nanraas! Have you already prepared some great gifts for your loved ones? You still have a tiny bit of time to take care of pleasant surprises for them! Well, if youre still in search of a perfect partner for yourself worry not! Just spend the time with the person you like and feel the most comfortable to be with and, who knows, they might become your ideal love match! Happy Saint Valentines Day, folks!

There are several festivities in Nanraas that have similar customs and traditions. All of them are celebrated in Naaikos (spring), for its hard to find a more romantic time than the season of the awakening of nature and the first warm rays of Eorin that touch the hearts of every living creature around. The first holiday is called TioRish the great festivity of family and family life. This festival is usually celebrated by those who have already tied the knot and spent at least one chiotai in peace and harmony. Love not only your partner, but your family as a whole thats what wise omveri say about this holiday. Theres no place for selfishness and egoism in this day even the most dedicated workaholics take a brake and spend time with their loved ones, children, and the closest relatives. Moreover, all the enterprises and even government institutions give their employees an official holiday.

Parents take their hatchlings and teenlings to amusement parks, camping sites, flight stations and sandy beaches to have as much fun as they can. Also, some special events such as concerts, fire shows, figure flights are held by local authorities and members of different families-oriented organizations. However, single omveri without families and any intentions to have one in future are allowed to work during TioRish. People call them Solmaverai lonely souls. These individuals idolize their careers and put their jobs above all. Sandy, most of them are destined to spend the rest of their lives alone, without any hope to find a partner and start a family.




The second grand holiday is called TarTarish the festivity of love and friendship. All those who are in love or active seeking a partner prepare small gifts for their loved ones. This holiday is similar to the Saint Valentines Day in many ways and its patron is the Aegis of Love Lankir. Despite not being a part of the Great Triumvirate of the Aegises, Lankir is worshiped by many young omveri as the goddess of love, fertility, and family happiness. TarTarish is the ideal day for a declaration of love, love confession and even marriage proposal. The most appreciated gift in this day is the special kind of candy that is made in the shape of egg and filled with a tasty liquor. But remember: such a candy can be given to person with whom youre good friends or lovers. Otherwise, egg-shaped candy can be considered as mocking, gesture of disrespect and even sign of hostility and bulling. However, the color of such a candy has a very special mean. Thus, white color means friendship, red color is the sign of deep love and appreciation, but black color means that your partner is willing to break up with you.



Will Azaries find her true love during her adventures? Well, its all up to you! Our game features several possible romance options and each of them leads whether to a happy-ever-after ending or a total disaster, depending on Azaries choices, preferences, and participation in special events. Each character Azaries can enter relationship with has a sequence of special events and personal quests. Also, Azaries moral paradigm and attitude towards some particular character impacts her possible romance options. For example, some characters appreciate sentiments and zeal for justice, as well as a number of good deeds done in each city, while the others prefer cold-bloodedness, calculative nature and intentions to gain as much power and wealth as possible. Just remember: pay attention to your party mates and newly encountered characters. They always have something to share with you!

Another amazing feature of our game is the possibility to help some of your party mates to find love and happiness or turn their lives into the disaster. Each character that joins Azaries and her team is a personality with their own stories, desires, intentions and plans for future. From time to time, they will be interacting with each other and Azaries can help them get along well or stimulate the flames of their mutual hatred everything is up to the player! Each decision made and each dialog option selected brings certain advantages and disadvantages and always being a knight in shining armor is not always the best option.

Thank you very much! See you in Nanraas!


[ 2024-02-13 18:23:02 CET ] [ Original post ]

Year of the Dragon, game release, new content. Our plans for 2024

Greetings, brave explorers of Nanraas! The new year is finally here, but its truly special for the omveri universe the year of the dragon! Dragon is the symbol of the game and the protector of the world of Nanraas! Thus, to cut it short, weve got a lot of plans for the months to come! Therefore, wed like to present you a small to-do list:



First of all, the early access release of the Heralds of the Avirentes is our top priority. Despite having done a ton of coding, proofreading, testing of the core game mechanics, theres still a lot to be done and polished to make the release as smooth as possible. Were glad to acknowledge that Azaries story has found new fans thanks to the playable demo on Steam and other resources. Everyone is looking for the continuation of the great adventure of our cute MC, thus were doing our best to deliver this amazing experience as soon as possible. The estimated release date of the Heralds of the Avirentes remains the same March 26th, 2024.

Weve revised the game script to add some exciting new features to the existing content, as well as to add the continuation of the Azaries story.

Weve also prepared a surprise for all fans of Nanraas! This side plotline will be announced a bit later, but we can tell you one thing for sure: it will unveil some of the mysteries of the ahnnorai the ancient race known to us as the ahnors!

We keep working on improving the localizations! (English and Ukrainian). After the EA release of the game, you will be able to help us to translate the game into more languages! The best community localizations will be added to the game! However, keep in mind: only quality works will be considered.

Also, weve prepared lots of fun activities and bonuses for our patrons and all those who supported us! Without you, our game would have never existed as we know it!

We have high hopes that the Year of the Dragon will bring you all and your families happiness, love, and the realizations of plans!

Thank you for your support! See you in Nanraas!


[ 2024-01-08 19:55:29 CET ] [ Original post ]

Happy winter Holidays!

Greetings, brave explorers of Nanraas! Christmas hustle and bustle is speeding up, so its finally time to think about pleasant chores and get some sweet presents for the loved ones. Soon our family will gather around the cozy fireplaces or Christmas trees to unwrap colorful boxes with exciting heartwarming surprises inside!



Nanraas has also got a cycle of winter holidays that is so much expected by little hatchlings and adult omveri alike the Three Aegises Festivity and the Chionova.
Since the moment the first snow cover the roof the Tower of the Chronicler the place where the oldest and the wisest of the omveri records the historical chronicles of the current epoch in the Book of the Ancestors the pleasant chores of the preparation for these two festivities begin. For the next 24 days the entire Nanraas looks like a beehive that is preparing for the holidays to come. Despite the multiple differences, our Christmas and New Year traditions have much in common with the celebration of the Three Aegises Festivity and the Chionova. Adult omveri usually bring a pine tree to their homes and decorate it with colorful glass balls and sweets.

Since new chores and preparations for the festivities consume all the free time of the omveri, most of the enterprises offer their workers a paid vacation called The Three Aegises Fiesta. Culmination of the festival is the grand celebration in the center of every town and city round Nanraas. Every omverai gives the Aegis he/she was born under a small ceremonial pawmade present that varies from a small candy from a hatchling to a gigantic statue of the particular Aegis erected by a rich entrepreneur or politician. All the presents are left at the public shrines or family altars located inside living quarters. As the thanks for the offering, it is believed that each Aegis purifies the hearts of each omveri allowing them to enter the new cycle of Veerima with all the sins atoned and grieves washed away.



Chionova is the festival of the cycle of Veerima change that occurs every year on the 368th day. Unlike The Three Aegises Festivity, Chinova is a holiday with a fixed date. Traditionally, the oriental region of Chyme-Calantre celebrates this festival especially pompously since this is the second night of the year when it is forbidden to sleep, all the omveri try to get charged with the positive energy that is rumored to fill the world. Nevertheless, the rest of the Chionova traditions remain the same: sweets, presents, family reunions.



We wish you all happy winter Holidays! The next Chionova you will be meeting with Azaries, Gherstie, Ahros, Verolus and other awesome character of our game! Great news are coming soon!

Thank you very much! See you in Nanraas!

*Chiotai can be roughly translated as the year, where chio stands for period of time and tai means cycle.


[ 2023-12-19 17:51:10 CET ] [ Original post ]

The official release date of the Heralds of the Avirentes Ch 1: Wings of Change

Some of you may say that VNDB features another release date December 12th, 2023, and you will definitely have the point. However, registering the game without a release date is literary impossible, so we had to figure out a technical RD that was plausible and reflected the true state of development at that timeframe. Weve thoroughly analyzed feedback gathered after the release of playable demo, our own time and effort required to polish the project, as well as the resources needed to implement VA and conduct proper quality check. Thus, the new release date has been decided. We tried to consider all the possible risks, including air raids, missile and drone attacks, blackouts, etc



After hours of brainstorming and discussing the roadmap of the game, weve come up with a conclusion that the post-winter period will be perfect for the early access release. The game is entering Steam Early Access on March 26th, 2024!

We would also like to remind you that HotA can already offer 30 hours of solid involving gameplay that includes main story and some quality side quests. Were currently working on save files compatibility, so you wont have to start the game anew after patches/content updates.

Also, were planning on updating the playable demo to implement the upgraded combat system.
Thank you very much for your support! Your interest in the project in combination with your invaluable support make it all possible! Thanks to you we can keep the development up and rolling, work on the VO, translate the game into other languages and even cooperate with some great soundtrack makers! The greater your support is, the greater our game will be!

Thank you! See you in Nanraas!


[ 2023-11-18 11:01:47 CET ] [ Original post ]

Happy Night of the Full Veerima!

You shouldnt go to the magical forest in this particular season of the year... But its so tempting! Who knows what miracles you can see there and what mysteries you might unveil Wise people say that it can change your life forever
Greetings, brave explorers of Nanraas! We must admit that Halloween has always been one of our favorite holidays filled with mysteries and absolutely unique atmosphere of scary and yet fantastic atmosphere! You can hear Trick-or-treat! here and there, and the candies, lollipops and chocolates are given to the brave kids in their awesome costumes (and sometimes to adults as well!). At least, thats how the western world celebrates it. In our country were still getting used to including Halloween into the list of our favorite festivities.



Full Veerima festivity in Nanraas is of the same importance as the Day of Holy Aegises. According to the traditions, omveri decorate glowing little crystals with special runes, which can be translated as Harmony, Peace, and Love. Yellow and blue crystals are the most popular during this festival; they are used as decorations all over the habitats, for they embody the great mysteries of life and death as well as the status and hospitality of the omveri who live in every particular cave. Thus, in this day even the citizens of little towns dont want to run away from their small stuffy dwellings due to the magnificence of mysterious light produced by the crystals, which lets them feel the connection with the nature, spirits, and ancient traditions of their kind. Wise omveri say that the brighter and more harmonious the house looks, the greater blessing the Baliarnas the Aegis of Life will spell upon its owners.

Hatchlings and teenlings adore this festivity for endless sweets and gifts they receive from the adults. Oriental omveri believe that the more kentecks you spend on your family and loved ones, the more taimchei energy the energy of happiness and prosperity will fill every corner of the world to make the next year better than the previous one. However, only the presents and sweets that are truly desired by kids and relatives will add more taimchei, not just any random purchased thing, so it is advised to ask them about their wishes beforehand.



From the very morning omveri start cooking delicious treats and making sweet drinks for their families and friends. Its forbidden to fill this sacred day with hard labor, business affairs and noise of daily routine. Also, no one should argue or start quarrels, or theyll call upon themselves the rage of the Amoran the Aegis of Water this magnificent deity is rumored to rest in Full Veerima Day.

The night of the Full Veerima festival is also filled with lights and joy. All the Nanraas keeps celebrating it with their friends and families. The main dish on every table is the pumpkin filled with tasty, delicious mush. Each member of the family must eat at least one portion of the dish, or theyll awaken the black energy of muuaru the energy of misfortune, diseases, and death.



After the family dinner, costumed hatchlings and teenlings usually go Trick-or-treating! asking the omveri in their native villages, towns, and cities for sweet treats instead of pranking them and their families for greed and inhospitality. The brighter and more awkward the costume is, the higher is the chance of getting ultra rare and tasty candies! Funny outfits and makeup make everyone laugh, thus generating more taimchei and expunging the muuaru negative energy. Everyone should go to bed with the first rays of Eorin not to let the dark forces possess their bodies and souls.

Do you enjoy celebrating Halloween?
Thank you very much! See you in Nanraas!


[ 2023-10-30 17:46:27 CET ] [ Original post ]

Exploring Nanraas: Azaries Amnera

Greetings, brave explorer of Nanraas! Weve been constantly doing our best to deliver youre the top-notch exciting content and the best gaming experience. Moreover, weve put our heart and soul into this wonderful game. However, the development process is not an easy stuff, especially if youre willing to bring something unique and of a high quality for every gamer to judge. Thus, we decided to start the Exploring Nanraas series of developers diaries to let you get acquainted with this wonderful fictional world, its flora, fauna, and sentient species as well as with its rich history and lore. Also, some local phenomena and gameplay mechanics will be properly introduced and explained.



[h2]Introduction of Azaries[/h2]

Azaries Amnera the main character of the game is the best candidate to get to know better first, dont you think? This charming omverai with elegant gold hair and deep glowing purple eyes will be your avatar in the world of Nanraas. Two major periods of her life are depicted in the game: early childhood and prime of her youth. This isnt a spoiler, because even the game poster depicts both iterations of Azaries.



Azaries is an average female child of the omveri race. She lives in a small provincial town of High Circles. She is pretty educated for her age; however, she doesnt have many friends due to her conservative upbringing and peculiar interests. Instead of hitting the floor at the parties and poisoning her body with gallons of alcohol, Azaries prefers reading ancient long-forgotten books in some cozy hideouts, like the one in the Aquelles forest. Those few friends Azaries has got were carefully chosen and will remain loyal to her no matter what. Moreover, silver omverai appreciates honesty and despises lies. She is known in High Circles as one of the most good-natured and sincerest persons always ready to give a paw to anyone who is in need of her help.



One day Azaries world has been turned upside down and her life has changed forever. She found a strange looking crystal in the forest. Her expertise allowed her to state that it was an ancient artifact created decades ago in the era of Reunification Wars. That epoch of darkness is known for the Great Ruin it had brought to the lands of Nanraas, as well as for the excessive use of countless extremely advanced and dangerous technologies which the race of omveri banned shortly after the truce was established. The majority of the omveri cant active and wield the artifacts of the past, but the crystal has awakened in Azaries paws and unleashed its tremendous power upon her foes. The mysterious person who had been watching our heroin from the shows was pleasantly surprised and planned her next move



[h2]Creating Azaries[/h2]

Believe me or not, but Ive been an average furry artist. I didnt have a clear goal of creating a game or a universe of my own. Thus, Ive just been drawing dragon-like character for my own pleasure. The firs concept of Azaries was created back in 2013. Azaries from 2013 has amost nothing in common with the current cheerful main character of the game except for some basic features, such as the general color scheme, purple eyes, horns and spikes.
Year 2016 brought some drastic changes of my drawing style, which impacted the looks of Azaries to the very core. (2). More detailed scales, blond hair, specific form of the scull and horns all these features have changed the very image of this character forever. After graduating from the university, Ive finally worked out the more or less consistent concept of the future game. In 2018, Azaries received the final update of her appearance. (3) Thus, five years of trial-and-error made Azaries a truly unique recognizable character ready to explore the brand-new world of Nanraas!

Azaries appearance is indivisible connected with her character traits and the main story of the game. For example, her eyes are of an extremely rare purple color. This color is so rare among the omveri that some even call it The Curse of the Ancients. However, Azaries has never paid attention to this curious fact, until Well, youve got to find it out yourself soon enough! Well only give you a hint: this feature of her looks is not just cool design, but an important element of the lore and game mechanics.
Azaries amazing blond hair and determined gaze complete the vivid picture of a true leader. Moreover, omveri with the silver and white scales are believed to contain the great potential deep inside. However, it requires considerable zeal and effort to be unlocked.
It's all up to you: you can make Azaries the great hero or the great villain!



In the beginning of her story, Azaries has a certain setup of character traits, which reflects the authors vision of her personality so-called story canon. However, the game features real RPG-elements, which extend beyond the simple leveling-and-upgrading system like in the majority of modern linear games that claim themselves to be called RPGs. The player choses Azaries actions and/or dialog branches in the crucial points of her adventure. Each option can potentially impact her personality, party mates, main story, substories and the world of Nanraas itself. For example, killing your foes and lying to NPCs and allies will enrage some of Azaries companions and certain character causing conflicts, extra battles and even death of some of her companions. Nevertheless, the other characters will definitely like such violence and pure chaos providing Azaries with useful items, combat assistance and even joining her during substories. Each playthrough is unique and filled with exciting discoveries and numerous ways to accomplish your goals.

Each decision made will change Azaries karma towards one of the following archetypes: Kindness, Balance, or Aggression. Each of them provides certain bonuses and handicaps. For example, Azaries of a Kind archetype will receive reputation and persuasion bonuses, discounts t shops and access to peaceful ways of solving some conflicts, nonetheless, she wont be able to exploit perks of the Aggressive archetype, such as intimidation, brute force, and sheer violence. Balanced archetype is hard to maintain, but it sometimes offers truly unique options during in-game events and quests.

Thank you very much! See you in Nanraas!


[ 2023-09-20 17:42:38 CET ] [ Original post ]

Ukrainian Game Festival is coming to Nanraas!

Greeting, brave explorers of Nanraas! Yesterday Ukrainian Game Festival sale from IndieCup finally started! Thanks to participation in IndieCup Ukraine 2022 weve received valuable feedback and added tons of improvements, rolled out critical bugfixes and implemented exciting new content into our game! Since our game is still in development, wed like you to spread a word about the playable Demo of Heralds of the Avirentes: Ch 1 to let everyone know about Azaries and her breathtaking adventures in the mysterious world of Nanraas! Moreover, you can directly impact the development of the game by expressing your feedback on Steam community forums!



The first Development Diary containing news and insides regarding current development status of the game, as well as the first look at the new exiting content that is being implemented into the game will be posted soon! Were doing our best to deliver you the top-notch smooth gameplay experience and exciting story to enjoy!

Thank you very much! See you in Nanraas!


[ 2023-08-19 15:30:35 CET ] [ Original post ]

Large demo update is now live!

Greetings, brave explorers of Nanraas! Not a long time ago the playable demo of our demo was released, but were still receiving valuable feedback and suggestions from our community! Weve been so inspired by your interest in our project and tons of great ideas youve been sharing with us on our discord channel, so were back at improving the demo and some of the best pieces of advice will even make it into the main game!
First of all, wed like to thank you for your time and effort your invaluable feedback can hardly be overestimated. Weve already fixed all known bugs and improved the overall quality of the demo. Moreover, some more exciting changes are on their way!

This update includes the following changes/fixes/content updates:
1) Ukrainian localization has been updated. All known typos/inconsistencies have been fixed. Also, weve improved the VO sync in some dialogs.
2) Balance improvements. Some players found it confusing that in the description of some attacks/skills certain numbers (example: Attack A does 40 damage) do not match the actual damage dealt to the foes (real damage dealt is 6-7). First of all, these are the base bare values of attacks/skills which are yet to be used by the game in certain formulas with the set of other values (attack types, base attack multiplier, targets defense, def type and so on), thus Azaries wont deal 40 pure damage points to the majority of the enemies. We agree that it may sound confusing, so weve decided to change the basics of displaying the possible damage of offensive and defensive skills and abilities to make it clearer and more evident. At the moment, were discussing the possible variants. In future updates, this issue will be fixed.
3) UI tweaks and small bugs fixes.

Once the demo meets our highest standards (it is now, but therere no limits to perfection) well implement the most important changes to the main game and even introduce the new mechanics suggested by our dear players!

Due to the nature of some changes implemented into the demo, we kindly ask you to reinstall the game or use the check game files feature in order to manually update the game. Were currently experiencing some issues with Steam Autoupdate mechanism. No worries! Were working on resolving this issue.

Thank you very much! See you in Nanraas!


[ 2023-08-07 20:15:44 CET ] [ Original post ]

Demo version has been released on Steam!

Greetings, dear guests! The moment weve been looking for has finally come! Demo version of our game Heralds of the Avirentes Ch.1 Wings of Change is available for download! Anyone can play it for free!

The demo version of the game offers up to 7 hours of unforgettable adventures around the picturesque places of the fictional world of Nanraas! The game also features amazing visuals and full Ukrainian localization and even the voice over! Young charming Azaries is ready to tell you the story of her great adventures!

You can play the Prologue and Chapter 1 with minimal restrictions! Among the main gameplay features there are exciting and breathtaking main story, advanced combat system with a number of tactical elements, character affinity and loyalty system, substories, errands and much more! Azaries can choose one of three available classes and each time the story will feature class-unique elements, events, quests, errands, and even exclusive characters. Also, each class offers substantial impact on the main story!

[h2]Short description of the game[/h2]

A small silver-haired omverai Azaries has been enjoying the first truly warm days of spring in her favorite spot within the local forest. She was dreaming about the great adventures she read about in her favorite books while bathing in the golden rays of the sun. She had no idea her fate was about to change Soon she will find herself involved in a series of events that will change her life and the entire world of Nanraas forever. Will she unveil the mysteries of her origin, unique purple eyes, and unusual abilities, thanks to which she can command the ancient long-forgotten mechanisms and constructs? Its all up to you! Uncover the truth and save or destroy the world!

Aside the thrilling mysteries of the main story, game features branching dialog system with multiple choices. Each of them can potentially impact Azaries relationships with other characters, sudatories, errands and even occurrence of some particular events and cataclysms! The player can carefully build up the affinity with other characters, earn their loyalty and trust to unlock new dialogs, interactions and combat options, or quarrel with them, disrespect their ideals, and, as the result, confront some of the NPCs deciding their fate and future! Carefully crafted turn-based combat with tactical elements wont let you get bored during you travels! Explore Nanraas at your own pace and discover its secrets!

If you like our game, please consider adding it to your steam wishlist! Were doing our best to deliver you the best content and gameplay experience! Were always happy to receive your feedback and read your comments and suggestions!

VO is done by Melvoice team

[h2]Thank you very mush! See you in Nanraas![/h2]


[ 2023-07-11 20:16:16 CET ] [ Original post ]

Release date of the playable demo: 11th of July!

Greetings, heroes of Nanraas! Weve been working really hard to bring this moment closer. And finally, we can proudly announce the release date of the playable demo of the Heralds of the Avirentes Ch.1 Wings of Change Jul 11, 2023! Weve been doing our best to make it possible and it finally happened! Hurray! In less than in a week everyone will be able to join Azaries on her adventures around Nanraas!
This playable demo features the following content:
Up to 7* hours of solid gameplay which includes full Prologue and the beginning of Chapter 1;
Full Ukrainian localization (including voice over (VO)**);
Three playable classes of the main character Azaries you can try them all to choose the most suitable one***;
Branching dialogs with multiple options which impact the story, main character and the world around;
Substories and many character to interact with;
Advanced combat system and much more!
* Each playthrough is unique and depends on the player and their preferences. 7 hours is the average duration of a playthrough which involves reading all the dialogs and exploring all possible in-game events, their variations and class-exclusive dialog branches.
** Full Ukrainian voice over (VO) and voice acting (VA) extends to all main aspects of the game. However, some minor substories and/or interactions with NPCs may feature text only localization.
*** All three classes are available to the main character without specific requirement and prerequisites. However, once chosen, the class cannot be changed throughout the game. Each class features class-exclusive dialogs, events and substories.
Our game features full Ukrainian VO by team Melvoice! We hope youll enjoy amazing professional voice acting!
Thank you so much for your support! See you in Nanraas!


[ 2023-07-08 14:26:19 CET ] [ Original post ]

Playable DEMO is coming soon!



Greeting, brave adventurers! Thank you very much for your interest in our game! Weve packet it with our best efforts, love and soul, and we cant wait to share this amazing VN experience with you all! The world of Nanraas will soon open its gates for everyone!
You will be able to partake in some of the Azaries adventures even without buying the full game! Our official DEMO is coming on steam real soon!
DEMO version of the game will let you play throughout the prologue and traverse the town of High Circles afterwards to get acquainted with the world of the omveri. Roughly it will include:
Up to 7 hours* of the main story (Prologue, the beginning of Chapter 1 with the possibility to traverse the town of High Circles at your own pace)
All three classes of the main character Azaries will be available for you to choose, try them out and compare. Also, each of the classes includes unique skills, abilities, interactions with NPCs and class-exclusive substories and plot-twists.
Several story-related battles with unique enemies.
Stunning artwork and unique world to explore!
Thank you so much! See you in Nanraas!
*Reference playthrough duration is based on the results of gameplay testers experience. Real playthrough duration is based on each players unique playstyle and may vary.


[ 2023-04-16 16:01:20 CET ] [ Original post ]