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Heralds of the Avirentes 0.62 Pre-patch is now live!
Since the method of pre-patching the game before releasing substantial portion of new content is widely spread among the other developers, weve decided to use it to keep the game up to date by introducing smaller QoL improvements, tweaks, revamped mechanics, updated existing content, interface changes and much more. Despite stating the introduction of the smaller things, its actually a big, complex and important patch that prepares the game for the upcoming content and smooths the implementation of new mechanics and improvement the existing ones. Since these changes are important, weve decided to separate them from the major content update.
1) Balance improvements. Weve introduces improved combat interface and damage calculation system that should make the overall combat experience much more transparent and understandable for the players. Thus, players will be able to better understand the class theyve chosen and its peculiarities, as well as the current combat stats of Azaries, her party mates and foes encountered. Sarantales. This class is a Tank with vast amount of HP and relatively weak AoE attacks of the normal type. The power of the Sarantales attacks depends on the number of enemies engaged in battle (the more enemies attack Azaries, the stronger her attacks become). Thanks to perfect physiques and dedicated training, she can often use her Fire Breath ability to deal bonus damage to the enemies with the weakness to the Forces of Nature attacks. Aegisologist. This outstandingly smart but physically weak Support class rarely engages the enemies directly. Instead, Azaries relies on the might of her allies and recruited characters by awaking their true power via buffs and tactical commands. She has an ancient artifact in her possession the Emderat. This mysterious piece of ancient tech grants her relatively weak psio-abilities that can be further upgraded and customized. Aegis Scholars main ability now triples the attack of her allies. Nental. This deadly-dangerous but fragile Damage Dealer practically eradicates the omveri foes due to her training and massive bonuses vs her own species. However, dealing with other enemy types might be relatively difficult in the beginning of her journey, so she must rely on her allies instead of her blades. Nevertheless, further training and carefully selected combat buddies might turn her into unstoppable assassin capable of delivering devastating blows to her enemies from the shadows. 2) Narration difficulty level has been improved by adding the x2 multiplier that boosts the stats of Azaries and her party mates. This important upgrade is aimed at making the gameplay way smoother and much more convenient for all players who experience difficulties fighting strong plot-related opponents and/or dealing with the optional monsters on the world map. Important: x2 boost excludes almost all possibilities of losing the battle except for certain scenarios that require the player to perform certain actions, remain/not remain idle, use items/artifacts. All Narration difficulty level save files will automatically have the x2 bonus applied. Try to unlock x3 boost! However, players who choose higher difficulty levels will we rewarded with unlockable bonuses, unique scenes, events, quests and gear. This feature is aimed at improving replayability of the game, as well as introducing New Game+ feature once the game reaches version 1.0. Full list of the unlockable content will be published at a later date. 3) Weve added the new Attack Menu, which displays the current values of Azaries and her allies attack and all factors that positively and/or negatively impact it. It can be access via Character menu for Azaries and via Diary for all other characters. In order to see the attack of the certain character, you should first increase their level of affection. All save files should automatically apply the feature, but if you still cant see the data and/or menu, try fighting any foe. Once the battle is concluded, the Attack Menu should become available. 4) Multiple fixes and tweaks of the localization packages. All reported typos and missing translation have been fixes/implemented. Localization of some rare routes (battle with manicaluu) has been updated. Missing synchronization of Ukrainian VA and the text has been fixed (a couple of rare routes/events). 5) Dialogs skip mode now functions properly. Due to the integration of combat elements into our game, excessive use of dialogs skip button could cause certain bugs, glitches and even solf/hardlocks in certain scenarios. Weve tested this function and corrected all critical issues and bugs weve encountered. However, we still recommend you save the game before skipping vast amounts of dialogs/scenarios to prevent any possible issues. Fixed bugs/issues: Fixed the bug that prevented the skip mode from being forcefully disengaged in certain scenarios and game modes (global map, static scenarios, etc.) and/or completely disabling it in settings. Now the skip mode can be enabled again once the event/scenario concludes. Now skip mode cant be enabled in settings menu, but the function itself can be access during gameplay. Skipped dialogs counter is unique to every save file. If the player enabled skip mode and encountered an event/scenario which temporary disabled it, the function will be automatically reinitiated once the even/scenario concludes. 6) Multiple visual improvements and interface tweaks have been applied. Weve also introduced the first set of hotkeys for better gameplay experience. 7) All reported bugs/glitches have been fixed.
The long-awaited continuation of the main story is coming next! We must complete the Chapter 1 for all classes to get prepared for the upcoming event weve planned. Oh, and what will it be? You will find out soon! Thank you very much! See you in Nanraas! We would like to thank the players for their help in improving localization and finding bugs: Ippe A, In'ryaat, Oleg88, Lighting FLame, yanua555, KromSania, EMP!
[ 2024-08-01 18:07:28 CET ] [ Original post ]
Greetings, brave explorers of Nanraas! This summer is surprisingly filled with dog days and hard new challenges, but were doing our best to roll out the upcoming plot update on time! Moreover, were currently polishing it to get rid of bugs and inconsistencies. The release of the continuation of Sarantales and Nental exclusive plot branches is planned on August (estimated release date: the second part of the month). However, to give you a gist of the tech improvements and tweaks of the upcoming update, were releasing a pre-patch.
Whats pre-patch?
Since the method of pre-patching the game before releasing substantial portion of new content is widely spread among the other developers, weve decided to use it to keep the game up to date by introducing smaller QoL improvements, tweaks, revamped mechanics, updated existing content, interface changes and much more. Despite stating the introduction of the smaller things, its actually a big, complex and important patch that prepares the game for the upcoming content and smooths the implementation of new mechanics and improvement the existing ones. Since these changes are important, weve decided to separate them from the major content update.
Patch notes:
1) Balance improvements. Weve introduces improved combat interface and damage calculation system that should make the overall combat experience much more transparent and understandable for the players. Thus, players will be able to better understand the class theyve chosen and its peculiarities, as well as the current combat stats of Azaries, her party mates and foes encountered. Sarantales. This class is a Tank with vast amount of HP and relatively weak AoE attacks of the normal type. The power of the Sarantales attacks depends on the number of enemies engaged in battle (the more enemies attack Azaries, the stronger her attacks become). Thanks to perfect physiques and dedicated training, she can often use her Fire Breath ability to deal bonus damage to the enemies with the weakness to the Forces of Nature attacks. Aegisologist. This outstandingly smart but physically weak Support class rarely engages the enemies directly. Instead, Azaries relies on the might of her allies and recruited characters by awaking their true power via buffs and tactical commands. She has an ancient artifact in her possession the Emderat. This mysterious piece of ancient tech grants her relatively weak psio-abilities that can be further upgraded and customized. Aegis Scholars main ability now triples the attack of her allies. Nental. This deadly-dangerous but fragile Damage Dealer practically eradicates the omveri foes due to her training and massive bonuses vs her own species. However, dealing with other enemy types might be relatively difficult in the beginning of her journey, so she must rely on her allies instead of her blades. Nevertheless, further training and carefully selected combat buddies might turn her into unstoppable assassin capable of delivering devastating blows to her enemies from the shadows. 2) Narration difficulty level has been improved by adding the x2 multiplier that boosts the stats of Azaries and her party mates. This important upgrade is aimed at making the gameplay way smoother and much more convenient for all players who experience difficulties fighting strong plot-related opponents and/or dealing with the optional monsters on the world map. Important: x2 boost excludes almost all possibilities of losing the battle except for certain scenarios that require the player to perform certain actions, remain/not remain idle, use items/artifacts. All Narration difficulty level save files will automatically have the x2 bonus applied. Try to unlock x3 boost! However, players who choose higher difficulty levels will we rewarded with unlockable bonuses, unique scenes, events, quests and gear. This feature is aimed at improving replayability of the game, as well as introducing New Game+ feature once the game reaches version 1.0. Full list of the unlockable content will be published at a later date. 3) Weve added the new Attack Menu, which displays the current values of Azaries and her allies attack and all factors that positively and/or negatively impact it. It can be access via Character menu for Azaries and via Diary for all other characters. In order to see the attack of the certain character, you should first increase their level of affection. All save files should automatically apply the feature, but if you still cant see the data and/or menu, try fighting any foe. Once the battle is concluded, the Attack Menu should become available. 4) Multiple fixes and tweaks of the localization packages. All reported typos and missing translation have been fixes/implemented. Localization of some rare routes (battle with manicaluu) has been updated. Missing synchronization of Ukrainian VA and the text has been fixed (a couple of rare routes/events). 5) Dialogs skip mode now functions properly. Due to the integration of combat elements into our game, excessive use of dialogs skip button could cause certain bugs, glitches and even solf/hardlocks in certain scenarios. Weve tested this function and corrected all critical issues and bugs weve encountered. However, we still recommend you save the game before skipping vast amounts of dialogs/scenarios to prevent any possible issues. Fixed bugs/issues: Fixed the bug that prevented the skip mode from being forcefully disengaged in certain scenarios and game modes (global map, static scenarios, etc.) and/or completely disabling it in settings. Now the skip mode can be enabled again once the event/scenario concludes. Now skip mode cant be enabled in settings menu, but the function itself can be access during gameplay. Skipped dialogs counter is unique to every save file. If the player enabled skip mode and encountered an event/scenario which temporary disabled it, the function will be automatically reinitiated once the even/scenario concludes. 6) Multiple visual improvements and interface tweaks have been applied. Weve also introduced the first set of hotkeys for better gameplay experience. 7) All reported bugs/glitches have been fixed.
All known plot-related inconsistencies regrading missing reaction of some characters to the events/decisions made will be fixed in the August update.
The long-awaited continuation of the main story is coming next! We must complete the Chapter 1 for all classes to get prepared for the upcoming event weve planned. Oh, and what will it be? You will find out soon! Thank you very much! See you in Nanraas! We would like to thank the players for their help in improving localization and finding bugs: Ippe A, In'ryaat, Oleg88, Lighting FLame, yanua555, KromSania, EMP!
[ 2024-08-01 18:07:28 CET ] [ Original post ]
Heralds of the Avirentes - Ch. 1 Wings of Change
TellerySpyro_GTX
Developer
TellerySpyro_GTX
Publisher
Coming soon
Release
Game News Posts:
39
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive
(39 reviews)
Heralds of the Avirentes is a unique visual novel experience, which brings you into the “Crystal punk” fantasy setting, where the world of Nanraas exists in the parallel universe, unseen to mere humans. It is inhabited by the race of sentient dragon-like beings – the om’veri. They have their own culture, language and long history filled with exciting yet dramatic events that led to long-lasting, violent, and exhausting world-wide military clash known as the “Reunification Wars”. After the decades of darkness and slaughter, the long-awaited fragile peace has finally descended upon the lands of Nanraas. The nature and the om’veri race have been slowly recovering after the age of ruin and devastation brought by the reckless warlords and blind ambition, however, another great mysterious disaster is yet to be unfold… Young cheerful and ever-curious om’verai Azaries is preparing for her pilgrimage to the new mysterious adult life. Together with her loyal friends, they are going to visit the scientific and cultural capital of the om’veri to make their dreams come true. Everything was going according to the plan, until the vortex of mysterious events has forged another destiny for Azaries and her companions – now the fate of the entire worlds depends on them!
Azaries Amnera – cute and kind main character! Or, perhaps, she is not what she seems… Each and every decision made throughout the game impacts Azaries both physically and mentally, as well as her friends and the characters she meets during her travels. Heralds of the Avirentes is a choice-based novel, thus it’s up to player to decide the fate of the world. Moreover, unique player’s style can unlock new benefits and handicaps by sticking to whether “dark” or “light” side of character’s moral doctrine. Nevertheless, being too kind or applying excessive force might not always be the best option.
Try all the available roles! Main story is a breathtaking refined adventure experience filled with carefully crafted dialogs and unique gameplay features. Dive into the grim atmosphere of upcoming disaster that can wipe out the entire life on the planet! However, the majority of ignorant fools believes it only being a fairy tale that scares young hatchlings, Avirentes is closer and closer with each step our heroine makes! Mysterious stranger Akhellis inspires Azaries to investigate the deep changes of the surrounding world in order to find answers. Moreover, she keeps countless secrets, including the mystery of Azaries’ violet eyes. Why can she control the ancient powerful mechanisms? Will she be able to stop the future catastrophe? Why does every single animal become aggressive and extremely dangerous? Only you, as a player, can find answers!
Game features unique setting of the om’veri world! Explore Nanraas and uncover the hidden mysteries of this ancient race! Roam the trails of the wilderness, fly in the skies, enter ancient temples and forgotten shrines! Fight for your own future!
Experience the breathtaking highly detailed and totally unique art style of the in-game content! Fabulous backgrounds and high-quality top-notch sprites will make you spend hours in Nanraas exploring breathtaking views and realistic character models!
Solid and well-adjusted turn-based jRPG-like combat system brings the exquisite new dimension and strategic flavor to the canvas of visual novel. Also, it brings multiple options of how you can handle your foes, as well as the chance to bring down the most dangerous creatures of Nanraas for good! Explore the vast arsenal of your characters’ skills and abilities, as well as their unique combat styles and arts of battle. Knowledge is the key to victory! Also, greed is not always a bad thing – local monetary system features several major currencies, and it may help Azaries get prepared for future encounters. You can buy items and upgrades for the main character, as well as purchase presents for her friends! Azaries can spend money just to entertain herself or invite her buds to a cafe for chitchat! Sometimes you can even donate some coins to the NPCs, which might result in pleasant surprises in the future.
Loyal and motivated friends can give you an upper hand all over the tide of battle! Charming Gherstie Mevela, reliable Alveces, mysterious Akhellis… Once their affection is high enough, you’ll get the most powerful allies who will always be by you side in the most dangerous battles to come! Good VN is never limited by the main story – dozens of exciting substories are scattered all over Nanraas and are waiting for Azaries and her lot to explore them! Even the most average of the requests can turn out to be a grand adventure for a couple of hours with exciting encounters, intrigues, mysteries, and investigations!
Social component, which includes reputation and characters’ affection, makes the interaction with the other characters even more vivid and exciting! Azaries can gain the reputation by completing local requests and substories. The level of affection depends on many things, as well as on Azaries’ karma – some NPCs prefer kind softies to deal with while the others will only open their dark secrets to the coldblooded murderers. Each city, town, and village houses tons of fun and breathtaking events! Find them all!
MINIMAL SETUP
- OS: Ubuntu 14.04 or later
- Processor: Intel Core 2 Duo E7500 or AMD Athlon II X2 250Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Integrated
- Storage: 4 GB available space
- OS: Ubuntu 14.04 or later
- Processor: Intel Core i5 2400 or AMD Phenom II X4 955Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTS 450 or AMD Radeon HD 5770
- Storage: 4 GB available space
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