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🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
I have brought the default branch up to speed with the beta branch. I have created a branch titled "Legacy" that contains the previous version of the game. Improved:
I added in help screens to the beta branch. I'm still revising them, and would love feedback on them. Once the help screens are finished, I hope to release this version into the live game.
The review algorithm has been updated. It should reward your equipment upgrades more, and hopefully provide a better feel for progressing. I am also creating tips/hints for various pages. You can see the button on the tops of certain pages on your computer. The button functionality should roll out in the following week.
I have added in a basic character customization that I plan to add more options to in the future. However, some changes were made to save files, so if you encounter crashing on the beta branch, try starting a new game, or going into your user data folder and delete the saves manually. This will not affect the live game. I plan to move everything into live game in the next few months once I am confident in its stability. If you have anything you would like to see changed or added please continue to reach out
The public beta branch has been updated to fix bugs and revamp reviewing. Song history now displays correct songs on reload, and play buttons function. Reviewing has had a lot of changes. There are quite a few new options. If some reviews feel off please let me know.
All music has been compressed to save space on drives. This may impact some performance when a song first start playing, but I don't see this as a major issue. Please let me know if it becomes an issue, and I will re-look into how I format songs.
I have just opened a beta branch. I have been working on this update for a few months now. With it comes a new 3D enviroment using Cogito template from Phazorknight. There are added QoL features like song history. I plan to add more features, like the ability to listen to past songs that you enjoyed. I wanted to get this out so people can start seeing what needs improvement before a full release. I also plan on playing around with the layout of the studio / multiple studios. However, with this new backed, the translations I was using no longer work. I plan to slowly add them back into the future. I am sorry if this affects you, and I plan to leave the original version with the translations up until I can find a new way to do it.
This patch contains a load of changes. The UI for the main screen as well as some sub menus have been changed. There is also changes to how reviews are calculated and some new mechanics.
This patch includes all of the goodies talked about over the weekend. It has the first iteration of contracts and marketing. Further, this build comes with an upgraded engine and compatibility with Linux systems. For now, only one marketing campaign and one contract can be active at a time. This may change in the future based on the feedback received.
Music is now made differently. Instead of composition and post processing, you put in the amount of time you want o spend working. This affects the quality of the piece. In addition, there is now a progress screen that opens when you try to start a new song while one is currently being made. Fixed bug where achievements would not load Fixed bug where content would not be downloaded Fixed UI scaling on some scenes Fixed some translations
Steam functionality is reimplemented. Achievements, cloud saves, and workshop should all be up and running. I am sorry for any inconveniences you may have had as a result of todays earlier patch.
I have temporarily disable steam functionality. In the rebuild of the steam integration, there was some bugs that will take me longer to flesh out. In the mean time I still want you to be able to play the game. Sorry for the incontinences this may have caused.
***There is currently an issue when launching the game through steam. If you experience this issue, try launching directly from the ProducerTycoon.exe file. Workshop songs are finally supported! You can review the documentation for how to upload here. If you have any questions, you can reach me in the community discord or email me. There is an example pack up on the workshop containing the same gospel music put into the game today. Below is a list of newly added features and bug lists. Please let me know if you encounter any bugs with the new features New Genre: Gospel New styles for Gospel: hiphop, lofi, and rnb Added 13 new songs to Gospel Type of music made now affects money and fans earned Sample earns 1x money and 1x fans Loop earns .8x money and 1.2x fans Song earns 1.2x money and .8x fans Rebuilt steam integration Rebuilt initial pck loading Added workshop support for custom music Adjusted review numbers Updated cloud save capacity Fixed bug where some genres would be unelectable Fixed bug causing jobs to crash game if completed Fixed bug where genre would not receive a popularity score Fixed bug where store used different rebinds to move Fixed where last house didn't have a home button Fixed bug where home button would appear in wrong spots Fixed bug where buying houses out of order caused the home button to appear in the wrong spot
This patch is the next update of ui changes. The entire structure of ui elements was updated to allow for easier changes going forward.
This patch includes minor tweaks all over, with a new feature.
This patch has added movement to the game, when you are in your studio or in the store, you now can move your character using wasd or the arrow keys. Moving through the doorways at the edge of the screen will take you to the world map. The framework for a top 100 song is in place also, it just needs to be finished up. That will be coming in the next 2 weeks. In addition to that, you will be able to name the songs you create. Once those features are added, I will be taking down the playtest. However, to celebrate, the game will be going on sale for the week following the playtests closure. For the EA version, 2 new achievements were added, as well as cloud saves. Now you should be able to carry progress over multiple computers.
Support languages now include
Added support for Spanish and French Added a multiplier for requests (.8 for ratings <5 and 1.2 for ratings >7.5 More changes were made to the save file, a new game may be required if you experience crashing Translations may be inaccurate so please let me know in the official discord server, by email, or in a thread on if a translation is not correct. Also mention what languages you would like to see put into the game
Game now includes an auto song requests. Every 5 days, you will get a song request to use a random genre and style. The request will give you more money on top of what you get normally. the amount gained increases with the more streams your songs get. We will be adding language options in the near future, so email us at producertycoon@gmail.com or join our discord to tell us what languages you want first.
Patch includes:
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