Game Update
I've spent the last week upgrading Producer Tycoon's game engine. Most of the past week has been dedicated to fixing features that were no longer supported by the engine. This is the main reason there is no update this week. I am hoping to have it tested and ready by the end of next week. However, there may be bugs that slip through my testing, so I appreciate any reports you can send me.
Contracts have entered the testing phase. This is a basic overview of how they work. [olist]Only one contract will can be active at a time
Once signed, you will be committed to a contract for the entire signing period
Once signed, the record label will take a portion of your profits for every song
You will get a lump sum of money once you accept.
The lump sum is based off the streams per day you are getting
[/olist]
Marketing has just entered development. The main feature of this will be affecting the amount of streams and fans your music gets. My goal is to have basic functionality out by next week's update. In the future I plan to add random events for marketing you do. (ie. You do some social media promotion and it goes viral)
I've been slowly changing the algorithms for song reviews. I've been trying different things in the backend to get a good balance of difficulty and rewarding. This will continue through the next several updates as more features are added. If there ever feels like a patch that feels overly difficult or highly rewarding, please let me know so I can change it as appropriate.
[ 2023-05-29 03:47:45 CET ] [ Original post ]
Engine Update
I've spent the last week upgrading Producer Tycoon's game engine. Most of the past week has been dedicated to fixing features that were no longer supported by the engine. This is the main reason there is no update this week. I am hoping to have it tested and ready by the end of next week. However, there may be bugs that slip through my testing, so I appreciate any reports you can send me.
Contracts
Contracts have entered the testing phase. This is a basic overview of how they work. [olist]
Marketing
Marketing has just entered development. The main feature of this will be affecting the amount of streams and fans your music gets. My goal is to have basic functionality out by next week's update. In the future I plan to add random events for marketing you do. (ie. You do some social media promotion and it goes viral)
Algorithm Updates
I've been slowly changing the algorithms for song reviews. I've been trying different things in the backend to get a good balance of difficulty and rewarding. This will continue through the next several updates as more features are added. If there ever feels like a patch that feels overly difficult or highly rewarding, please let me know so I can change it as appropriate.
Producer Tycoon
DaQueen
DaQueen
2023-04-09
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 28
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
6 user reviews
(6 reviews)
https://store.steampowered.com/app/2351200 
[0 B]
In Producer Tycoon you start your career as a novice music producer. Sign contracts and market yourself to gain money and fans. Upgrade your equipment and studio to produce better music. Aim to rank above the top artists
Upgrade your studio
After releasing a few hit songs, you can move into a larger studio and buy new equipment. With a new studio and equipment, you will find you dont need to put in as many hours for one song as you used to.
Contracts
You may find yourself needing a few more dollars for that new computer or to pay for rent. Sign a contract with one of 4 record labels and receive a payment. Be careful, some labels will take advantage of you and take large cuts from your future music.
Marketing
Every artist needs to market themselves. Select from social media, ads, or a music video. Select the length of time you want to market for, and watch the new fans role in. Some fans are less loyal then others, so keep up the music quality or you may find they start to leave you.
Upgrade your studio
After releasing a few hit songs, you can move into a larger studio and buy new equipment. With a new studio and equipment, you will find you dont need to put in as many hours for one song as you used to.
Contracts
You may find yourself needing a few more dollars for that new computer or to pay for rent. Sign a contract with one of 4 record labels and receive a payment. Be careful, some labels will take advantage of you and take large cuts from your future music.
Marketing
Every artist needs to market themselves. Select from social media, ads, or a music video. Select the length of time you want to market for, and watch the new fans role in. Some fans are less loyal then others, so keep up the music quality or you may find they start to leave you.
Features
- Start your career in your bedroom
- Design and create music
- 100+ songs
- Customizable character
- Move into larger studios
- Upgrade equipment
- Sign contracts with record labels
- Market your music
- Unlock Achievements
- Workshop Support
- Translations for German, Spanish, French, and Italian
MINIMAL SETUP
- Storage: 8 GB available space
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