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🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
For a game of the scale of Banana Man: The Space Monkeys, there is no strategic advantage in staying on a major platform like Steam or Epic Games. I turned to Steam because a lot of fellow game developers are doing it but I had any idea of the the cumbersome process it was before doing it by myself. My game will never attain the visibility of a large-scale game, and from a technical perspective, I can achieve what I need (a means to communicate with you and provide game updates) by utilizing the features of itch.io + his application and by doing by myself the communication.
On the contrary, Steam has become quite stringent in its content distribution. I encountered issues with the use of Midjourney, for instance, and I was compelled to modify the game's description twice to satisfy Steam's quality criteria. However, I haven't received any tangible benefits in return for these efforts. It's a losing situation for me. Every time I learn about a new technology, I become preoccupied with the possibility that Steam might not approve of it. This situation isn't conducive to my creative freedom. I'm not at liberty to develop as I require.
You can find the game on https://aqueuse.itch.io/banana-man-the-space-monkeys and be aware of any update by using the itchio application or simply by following the game. I will also enhance the start screen of the game to let you know if there is updates available.
Bye bye Steam, hello again Itchio :)
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