Hi everyone, Tsetseg's Adventure has reached the first release for a week. It is time to think about next step of Tsetseg's Adventure. So far, there are two plans in my mind. The first project is a short term project: to port the game engine I use from Godot 3 to Godot 4. This project is already started since October 23, 2023. I target finishing it by end of 2023. This change should introduce no visible change to players, but it is a required step to allow Tsetseg's Adventure working on more supported platforms, such as game consoles. Also, Godot 4 has shown its powerful new features, this change allow me to try more cool effects as well. The second project may start from some time in 2024. There should be one or two DLCs (or just content-in-game) added. Tsetesg's Adventure is a small game for sure. And it's for a reason. As pointed out by feedbacks from players (Thanks Andrew!), this game is like a puzzle game instead of a pure platformer. This is intended, while I was not 100% sure that it's attractive. With positive feedbacks, it seems I could get my dropped ideas back to game. So, let's expect more contents added to Tsetseg's Adventure. I hope everyone likes it. Regards, Fuzhou
[ 2023-11-02 16:07:36 CET ] [ Original post ]
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Inspired by 16-bit classic platformers, the games provides a jump-and-squash centered game experience. Besides, the special power received offers ability to solve puzzles in levels and explore new area. The areas may lead to either different paths or hidden golds. With gold, we purchase items to enhance ouselves, and helps defeating the Mad Wizard.
- OS: Linux Ubuntu. Fedora or Archlinux with Xorg/Wayland
- Processor: 11th Gen INTEL Core i5-11320H or aboveMemory: 128 MB RAM
- Memory: 128 MB RAM
- Graphics: Integrated Graphics
- Storage: 256 MB available space
- OS: Linux Ubuntu. Fedora or Archlinux with Xorg/Wayland
- Processor: 11th Gen INTEL Core i5-11320H or aboveMemory: 256 MB RAM
- Memory: 256 MB RAM
- Graphics: Integrated Graphics
- Storage: 256 MB available space
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