Design - Players can no longer be engaged in Eternal Battle with Dog Sothoth in Chapter 4. Players now need to defeat Dog Sothoth in the same run to prevent enemy portals from spawning during the battle with Azasloth UI - Removed prompt for players to return to campsite when continuing a saved run Polish - Added VFX for explosions - Added VFX when players activate Time Equipment powers - Added indicators to show when enemies are frozen in time - Added more visual feedback when players take damage - Tweaks to how some missions are displayed in the Mission Log screen Bugfix - Bugfix for game softlocking/hanging at certain cutscenes/dialogues - Bugfix for certain character portraits not displaying in dialogue screens - Bugfix for save preview incorrectly displaying certain pieces - Bugfix for player expertise not resetting when players skip their turn - Bugifx for Steam rooms not displaying the correct room decoration - Bugfix for players being stunlocked if they clear a room while stunned - Bugfix for Castle Map not displaying the player's route correctly if players defeat multiple bosses in a single floor - Bugfix for players being unable to exit the room after defeating certain bosses in Chapter 4 - Bugfix for Lavaiathan causing the game to hang if the player is pressing the speed up button
[ 2023-12-20 10:17:11 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
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The castle is on high alert though, and every room is on lockdown. Aside from defeating enemies, you will also have to deactivate the magical intruder alarm systems. Uncover sigils on the floor, blast crystals with mana and step on raised floor panels to clear the room. It's strange however, because the castle defence system seems too elaborate to have been made to just keep out, lets say, just a Nekomancer from coming in to look for the Nekonomicon...
And, additional words of caution! Many of the rooms have been taken over by elemental forces. Be careful not to slide right into the lava from the Cryovolcanic Plane, and stay away from the superheated gas from the Elemental Plane of Steam. Remove the sticky floors from the Elemental Plane of Mud before you step in them. But what affects you...also affects your enemies! So lure them into traps when you have the chance.
Game Features
- Turn based combat in a grid based environment, with randomly generated level layouts and items. Set in a castle that seem to be overrun with creatures from the elemental planes of fire, air, earth and water realms and way beyond.
- Elemental mana Match 3 system that lets you control the raw magic that has flooded the castle. Choose from six unique matching powers and change the way you play the game. Stop time and freeze enemies in their tracks with Time Pieces, or be a mana combo master with the Wildcard set. Create attack cats that shoot across the room or bomb pieces that cause chain explosions!
- Six characters with different unique skills, strengths, and play styles. Binky as the speedy Bungeoneer, summon cats with the magical Nekomancer, or Shield Bash as the hardy Paladinu! Characters also have expertises that let them make more than one of some moves per turn!
- Over 100+ Spells and Items that change the way you handle challenges in the game. Many of them boost your stats or elemental damage, and also contain spells for you to cast! If you don't have enough backpack space, discard the item but memorise the spells instead!
- Face 20+ bosses from the elemental realms, each with their own attack patterns and weaknesses! Avoid the Orochill ice blasts! Break out of the Cementicore cement attacks! Dodge the Lavaiathan burning body ram!
- Command the elemental environment to suit the situation. Expend mana and cause windy conditions, then match fire mana to create chain lightning! Or cause the room to turn into earthen surroundings and turn water mana into mud traps!
- Play through a story that started out as a simple fetch quest between three friends that went really wrong, really bad, really fast!
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: x64 architecture with SSE2 instruction set support.Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2+. Vulkan capable.
- Storage: 1 GB available space
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