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Features - Added new SurveillAnt NPC to shop rooms from Chapter Two onwards. SurveillAnt will allow players to purchase perks such as revealing the entirety of the map for the next floor or starting the next floor right next to a selected boss room. Design - Added Elementerraform tutorial room to tutorial - Added tutorial for extracting expertise from certain items - Orochill will now rotate its heads to search for the player rather than moving around the room - Sandlion now sucks obstacles towards itself as well as pieces - Most bosses are now able to walk through solid obstacles - Duckness now destroys Sand Clouds if a clone spawns underneath one - Duckness will now damage the player with its darkness if it has no other space it can spawn darkness on - Indestructable furniture has been added to various rooms Polish - Added new Adventurer's Journal entries explaining Conveyance enchanted Items, Healing and Dynamize - Added VFX when player is able to Dynamize - Added additional animations to player characters - Added new SFX for various interactions - Conveyance Item select screen now displays when the player enters the shop - Added more visual indicators when rocks take damage - Added loading icon when player is walking between rooms - Added additional UI to shop orbs - Tweaks to how Korean dialogue text is scrolled - Added additional VFX to show the player where MerchAnt is in the shop room Bugfix - Bugfix for Elementerraform causing continue saves to get corrupted - Bugfix for UI appearing incorrectly if player loads a continue save in the middle of the tutorial - Bugfix for certain matches not creating special pieces properly - Bugfix for Conveyance Item select screen not displaying if player has no available Conveyance enchanted Items to collect - Bugfix for Flying Fish attempting to target the player through impassable obstacles - Bugfix for player being unable to attack obstacles when concealed inside a Sand Cloud - Bugfix for walk animation tweening between walk and idle animations if player walks multiple steps at once - Bugfix for Cementicore cement throwing - Bugfix for Glass not destroying obstacles when walking through them - Bugfix for pieces incorrectly appearing visible underneath certain obstacles - Bugfix for Lavaiathan boss fight having erroneous interactions with elementerraform - Bugfixes for interactions with Hippocamp and elementerraform - Bugfix for visual glitch of Glass assets not layering properly - Bugfix for Sonya not appearing in Chapter One shop room cutscene under certain circumstances - Bugfix for certain VFXs appearing incorrectly after player closes Equipment explanation popup - Bugfix for controllers unable to target spells - Bugfix for UI displaying incorrectly when toggling spell select while targeting spells - Bugfix for Roc's tornados and Hippocamp's bubbles not moving into the position where they deal damage - Bugfix for certain animations causing the game to hang - Bugfix for UI text overflows in certain languages - Bugfix for certain text not displaying properly in Japanese, Traditional Chinese and Simplified Chinese dialogues - Bugfix for spell targeting not getting cancelled when player cancels action - Bugfix for Adventurer's Journal not looping backward when certain numbers of journal entries are unlocked - Bugfix for player not being able to move into a tile that was previously selected - Bugfix for certain bosses/enemies causing continue saves to get corrupted - Bugfix for erroneous interactions when quitting the game before collecting all available Conveyance enchanted Items
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